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deakblack1

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Everything posted by deakblack1

  1. hmmm and I posting in the wrong section of this forum 0_o?
  2. Currently I'm using FCOM mod to enhance my game play experience, big thanks to MadGodSheogorath for his amazing work as I always love group fights. I also developed a supportive syringe mod to buff and support my combatants in the field (like Anna from Overwatch, giving them healing and boosting syringes). Thing is, I cannot target my FCOM boys in VATS mode, it seems to be disabled, which makes it very difficult for me to shoot them with my syringe gun during combat, it also makes me impossible to check their exact armor rating through VATS. Unlike Projectiles which can be simply flagged as VATS Targetable, my attempt to figure out enabling VATS Targeting to NPCs was a failure, am I missing something? Any help will be appreciated. Sorry for my bad English as it is not my major tongue.
  3. I have done googling some answers regarding this question but have no luck so far, so I guess I should put my question here. I personally enjoy defending my settlements from invaders, taking part in battles with many comrades fighting by my side. There are some nice mods which increase the chance and size of a attack but after hundreds of settlement battles I now would really like to see some more varities in the attack forces. The gunner faction is the primary one I want to take a look at, they have robots and power armors but they never use them when attacking your settlements, I want to change this, I want them to put these assets into good fights. I have learnt to modify the level lists to equip NPCs with guns and armor I like but I think it is very different from adding extra entities, namely the robots to a gunner taskforce. After some research I think the Editor ID called "WorkshopGunnerattack0X" might be what I am looking for but I can hardly intepretate it. Only the "LvlGunnerMixed [NPC_:0023D8CB]" inside is the closest thing I can think of which is used to generate a settlement attack force. Any clues? Sorry for my bad English...it is just not my mother tongue..
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