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mu01xn

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  1. I've made a custom faction and added some leveled NPCs to it, but they all want to kill each other before me. I'm not sure why; I set their base objects as part of the faction, and these base objects show up in the faction list as members. I also set the ownership of their reference markers to the faction. Still they fight each other. Am I missing some basic setting somewhere? I've searched and found a couple of threads similar to this one, but all going unresolved (or proving unrelated). The faction itself has only one relation currently, and that's the player faction as an enemy. Their aggression is set to Very Aggressive, but this shouldn't cause them to attack members of the same faction, should it? Is there some problem with adding custom leveled NPCs to custom factions? EDIT - Well, it took a while, but I finally figured it out. For anyone else with the same issue - I didn't realize you have to add the faction as an ally/friend to it's own interfaction relations list. That list defines not just how members feel about other factions, but also how members feel about other people in the same faction. When I first filled out the interfaction relations list the faction itself wasn't among the valid choices, probably because I hadn't finalized the other details yet, but once I went back to edit it I could add the new faction to it's own interfaction relations list.
  2. According to this blog post, which I acknowledge isn't the most official of sources, Skyrim is 3008 pixels square. When I export the Tamriel worldspace heightmap, however, I get four .RAW images of 1024x1024 pixels each like the CK documentation says I should. I converted them to bmps with ImageJ and stitched them together in GIMP, yielding a 2048x2048 heightmap instead of 3008x3008 or 4096x4096. Where did the extra data go? Is my source that Skyrim's heightmap is 3008 pixels square just wrong? Did I export the heightmap incorrectly? If so, what's the correct process? I just hit the "export" button. I ask because I'm trying to get a sense of scale, to know how large to design my own worldspace. I'm trying to figure out the size in pixels of, for example, the city of Whiterun. From the exported heightmap it looks like it's about 150 pixels square. Is that reasonable? It's difficult to tell inside the CK, and as I said I'm not certain I exported the heightmap correctly.
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