I've managed to get all the information of a skeleton from a gr2 file. http://i.imgur.com/hGwLtbV.png This is not yet a skeleton in Blender, but it was the easiest way to verify that I understood the data. A gr2 skeleton doesn't map easily to a Blender skeleton because a gr2 skeleton is joint-based while a Blender skeleton is bone-based, but I'm getting there. There's also a lot of data in a gr2 skeleton that I see no use in importing it: mass, elasticity, friction, ... I don't kown if NWN2 uses this data. It'll be important to know when exporting a skeleton to gr2.