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skorge3314

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Everything posted by skorge3314

  1. Awesome! Thank you! Im going to go and give that a try!
  2. Hey everyone, I could use a little insight if anyone might know. Id like to create an interior settlement that is a bit like a clubhouse that I could dismiss my companions to (Kind of how the lucky 38 functioned in New Vegas) I already know how to create an interior settlement with a workshop and such, but I am not sure of what id need to do in order to have the settlement show up when dismissing a companion to a settlement. would anyone happen to know what Id need to possibly flag or set in order to make this work? or if that would even be possible? any help would be much appreciated!!!
  3. Recently I have been wanting to try out some mods for RE2 so I got fluffy mod manager and I downloaded a costume mod, installed it, it failed to show up in game, player character appears invisible, so I uninstalled the mod, but the problem is that even after ive uninstalled this mod, and validated my game files on steam, player characters still do not show up in game, it will show what ever weapon is currently equipped but the characters themselves still appear invisible, Does anyone know what would be the possible cause and the fix for this?
  4. Pretty much just that, I was following a tutorial on it
  5. I have created a new armor mashup for myself that is craftable on the vanilla chemistry workbench. Everything works for the most part except that in game when I go to the workbench and craft the armor, im unable to use tab to exit the crafting menu. Would anybody happen to know what I may have done or not done that would cause this? As of now I can only get out of the crafting menu using console commands. Any help or insight is much appreciated. ***UPDATE*** Im not sure what happend, but now the issue is resolved, maybe just an odd glitch? Thanks for the help!!!
  6. Ive made a simple interior cell for placing my custom weapons and armor into game, theres not much in it, just some shelves, a couple tables and some crates, my problem im encountering is that when I enter into this cell in game its insanley laggy. This strikes me as odd as my system has no issues with any other areas of the game. I used statics from the speedy resources modders resource in building this cell. Would anyone have any insight as to why I could be experiencing this and possible fixes? I am also using dynamo ENB if that helps My system specs are: X470 gaming pro carbon mainboard NIVIDA GTX 1660 graphics card AMD ryzen 5 2600x CPU And 16gb RAM
  7. Im experiencing an odd texture issue. Im making an edit of the ultra luxe penthouse. However, when I load it up in geck, all my walls and floors are displaying random and wrong textures. They seem to fix themselves if i zoom way in on them. I had installed the ultra luxe revival mod, so I tried uninstalling that but no luck there, im also running dynamo ENB. Does anybody have any Idea what could be going on? Everything displays fine in game just not in geck and im at 109 plugins so I dont think I could be limited out. Any help or insight would be greatly appreciated!
  8. Thank you! The parts that are confusing me are which versions of blender will work with the plugin and the other extras I need to have. My ultimate goal is to eventually publish my mods as Ive made tons for my own use but Ive lacked the confidence to publish anything
  9. Hey all Im not sure if this correct to post a topic on but I really need some help getting started on editing nifs and such. Ive been looking around but im really confused as to everything I would need to install to be able to use .NIF files in blender, any chance anyone could point me in the right direction? Im dying to try my hand at making weapons for fallout new vegas.
  10. Im having terrible issues with navmesh, I cant seem to get my followers to go anywhere in my created cells no matter what I have tried. Ive done it manually as well as used to auto navmesh but I absolutley cant seem to get anything to work, help please? Id greatly appreciate it!!!
  11. This might sound dumb but the problem I'm facing is this: My player character is using my custom body shape, Ive got an outfit that id like to use, but this is where im running into my main issue the only way that ill be able to use the outfit is if I increase the mesh volumes in some spots to get rid of the clipping the problem being that I cant seem to find the nif for my custom body shape, so far the only way ive manged to get it to sort of work is if I go into race menu and set my character's weight either all the way down to zero or all the way to one, but my characters weight is set right in the middle of the two, so im not sure if thats my problem but what I do know is that if I set it to either of those settings it messes up basically every other armor or outfit I have. I could make it work but I simply cannot find the correct bodyshape that im using when im loading outfit studio (it will load only weight 0 or 1) and im not sure if the nif my player character is using might be located else were or if im full bore doing it all wrong, if anyone knows anything useful or has any insight on this I'd really appreciate it, im fairly new to using body slide and outfit studio.
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