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Everything posted by moose109
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Need help with duplicating that hearthfire fish hatchery.
moose109 replied to Deleted31005User's topic in Skyrim's Skyrim LE
Thanks!!! My hatchery is now working properly! -
Need help with duplicating that hearthfire fish hatchery.
moose109 replied to Deleted31005User's topic in Skyrim's Skyrim LE
Sorry to butt in but would you please write out what you did to make the hatchery? -
A goat under control of a spriggan pushed me off a cliff... Splat!!
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Vanilla Radiant Quest in Mod Location (Falskaar)
moose109 replied to kevkiev's topic in Skyrim's Skyrim LE
This has happened to me on numerous occasions. I have had to fetch precious family heirlooms and slay vampires as well as fine (supposedly) rare treasures. The first time it happened I was stumped as to where the hell I was supposed to go as no quest marker appeared, I had to Google the location's name to find it. -
I think he's complaining about dark nights in Skyrim whilst using lighting overhauls and/or enbs... I think...
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Mmmm... Crunchy!!
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Sudden significant drop in weapon damage around enemies
moose109 replied to IllusionaryRooster's topic in Skyrim's Skyrim LE
Unfortunately no. I just said goodbye to my level 70 character and started again as this is the only solution I could find. Also I don't use Perkus Maximus I use a modified version of ACE - Combat, so its probably not PerMa. As a side note: my character was a vampire, are any of yours? And are you playing with any disease overhauls? -
Sudden significant drop in weapon damage around enemies
moose109 replied to IllusionaryRooster's topic in Skyrim's Skyrim LE
Chalk me up for this one too. But only with 1 of my characters, the other 3 are fine. -
DoD hasn't been updated in a while, use Violens (www.nexusmods.com/skyrim/mods/56980/) instead. Also to the point, I experienced numerous CTDs when a killmove - normal or ranged - was triggered while using DoD. Switching to VioLens now I have no CTDs with killmoves.
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Immersive Patrols Though that list would be an older version, the newer ones use a single merged plugin. Thanks!
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I've seen these mods in many load-orders and I can't seem to find them. Any links would be appreciated. The mods: Immersive Battles.esp Immersive Brigands.esp Immersive Dawnguard.esp Immersive Dragonborn.esp Immersive Factions.esp Immersive Mercenaries.esp Immersive Patrols.esp Immersive Travelers.esp Immersive Werewolves.esp
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Did you rename the objects before adding the to the NPCs? Renaming the object, and thus creating a new object in YOUR mod, will keep the item/s in placed.
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LE Enemies send hunters after you for your deeds...
moose109 replied to Talonflight's topic in Skyrim's Mod Ideas
Without CWO it would be the only war :) A module of ERSO has something akin to what the OP wants. I think its called 'Radiance'. -
*Gasp* You have dared to insult the NM!!! Beware! O, ye redundant member! They hold in their grasp the power of Life and Death. Beware! Hide you IP Address and change your account. They Come! They Come! The dreaded Nexus Mafia!!! NOTE: The content of this post is purely fictional in its content and no harm and/or prejudice was intended. Also skimpy plate... Isn't that what you eat off when you're on a diet?
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My little rant about Mod development support posts
moose109 replied to icecreamassassin's topic in Skyrim's Skyrim LE
I can relate. And before I get my head bitten off for some obscure reason: I can google. But the problem is that often google leads you on a wild goose-chase, giving you results that actually don't even contain relevant info. And lately I've found that any links to nexus posts often are broken. As to the Nexus, well, besides the "I want to do this, do it for me" threads, even if you just ask a question about the use of conditions with all the info as to how you want to use it etc., you get 20-or-so views and nothing. I don't know am I being stupid by asking novice questions? Sadly it seems the nexus is becoming a bit of an Elitist community. (And I just opened myself up to a world of accusatory replies, oh well. Well done.) Just let me explain the above: I posted a question here left it for a few days to stew and came back to a thread that had over a hundred views - and btw the title explained that it was a technical question - and no replies. The same thread posted on a site the nexus has banned even the use of its name and within 4 hours I had 3 replies all with detailed info on not just my questioned condition but a neat papyrus script that would be of no use to anyone but me. I guess the nexus are just tired of answering questions? -
I also have this bug. I re-installed Skyrim and loaded nothing put the unofficial patch and Heimskr still just stands at his shrine all day, watching life go by without uttering a syllable in praise to Talos... A welcomed "bug" imo.
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So I've made a perk that I want to be added to the automatically at a certain level. Using the "GetLevel" condition and '>' do I set the value to the required level and run it on the player? Please help me!
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LE [Mod Request] Small player home above Raven Rock
moose109 replied to OpenWorldAddict's topic in Skyrim's Mod Ideas
Boombro, the nexus swollowed your mod file. And the link is wrong. Gotta love the nexus ;) -
LE [Mod Request] Small player home above Raven Rock
moose109 replied to OpenWorldAddict's topic in Skyrim's Mod Ideas
Boombro, the nexus swollowed your mod file. And the link is wrong. Gotta love the nexus ;) -
LE [Mod Request] Small player home above Raven Rock
moose109 replied to OpenWorldAddict's topic in Skyrim's Mod Ideas
Boombro, the nexus swollowed your mod file. And the link is wrong. Gotta love the nexus ;) -
Modefying a Weapons Base Damage with a Script?
moose109 replied to moose109's topic in Skyrim's Skyrim LE
Through a combination of papyrus and perks with a silent quest activating the script a have what I wanted: a weapon/armour that scales every 5 levels with the player. -
Modefying a Weapons Base Damage with a Script?
moose109 replied to moose109's topic in Skyrim's Skyrim LE
Ok, so I was looking on CK Wiki and I found this: Function SetBaseDamage(int damage) native How would I use it? As I side note: I'm a complete novice with papyrus scripting, so don't kill me if a haven't a clue how to use any of those funny word-number-things :) -
As the title says. As an example: the PC as an axe equiped that at level 1-5 does 5pts base dmg, PC hits level 6 and the base dmg is now 6pts, level 10 base dmg 7pts, etc...
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Hope to see this finished. Skyrim is severely lacking in non-sword custom weapons.
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These are absolutely astounding!!