Jump to content
⚠ Known Issue: Media on User Profiles ×

shamelessSellout

Members
  • Posts

    5
  • Joined

  • Last visited

Everything posted by shamelessSellout

  1. I appreciate the suggestion, but was hoping for something more streamlined. And easier for my lazy friends to use.
  2. Looking for a mod that allows the player to choose their starting levels and distribute skill points I can only find mods that perform the latter, and to a jarring effect at that.
  3. I think both mods are badass, but I currently can't use both at the same time. Made a request to Rising's creator but isn't confident in doing so, and Hold's patching center hasn't been updated since last year....So, here we are.
  4. Played a bit of kenshi earlier, and thought "Wonder if there's a skyrim mod for it." After a bit of searching, here I am. Proposing the idea. Idea's simple. When you bring an enemy's health down to zero, there's a chance they'll be brought into an unconscious state. The rate of which can be increased by using blunt weapons and the likes. When looting people, it works more or less the same. Though with the added detail of eventually waking up to run off in fear. (In their loincloth or otherwise) With animals however, you're given the prompt to kill them before you can properly loot them.
  5. The concept is as follows, both at the forge and enchantment table, the player is prompted to choose between crafting or researching. choosing research brings you to a menu where you can choose between the items in your inventory, Upon choosing an item, it'll be destroyed in exchange for experience in the corresponding skill. A nice, simple, and IMMERSIVE means of leveling crafting without burning yourself out by making fifty thousand daggers and reselling them to your local blacksmith.
×
×
  • Create New...