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Kitako

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Everything posted by Kitako

  1. That worked, thanks dreadylein. Exact procedure to get it right is from page 8 of this thread, if that helps someone else: This didn't work at first, but adding one extra step solved it for me: 1. I deleted both the patched and the original backup .exe file 2. had steam 'verify game cache' to re-download the original .exe 3. ran the game once first! this brought up the 'completing installation' window and modified the .exe that was just downloaded 4. exited the game and patched and now it seems to work. So it looks like maybe people who were re-validating to get a fresh .exe and then immediately patching it had this problem, you have to let Steam launch the game and finalize it first, then patch.
  2. The modpatcher seems to not work properly anymore since today's Steam update. Game just crash on startup. Am I doing something wrong or some we need some update on the modpatcher?
  3. I found this today: http://social.bioware.com/project/1081/ The ideas are great, really great. But (as stated in the comments on that page) I can't seem to make the mod work. I install it and I see no runes on loot, merchants or my bags. But it's worth to keep an eye on the project, at least
  4. Am I the only one not liking going around towns with a flaming sword on my back? I find this very annoying, expecially in dialogues. Would be possible to remove totally the visual effects generated by the damage runes on weapon? Fire, electric, frost... And since we are at it, maybe also the glow around characters when they have an ability activated? I use to manually deactivate those abilities out of combat just cause in dialogues it looks quite immersion breaking seeing all these lights around people.
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