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pr0xzy

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Everything posted by pr0xzy

  1. In nifskope when I try pasting my new object into an existing object I get the error: [7] Array Triangles invalid edit I managed to get past this error and now when I click paste branch into another nif nothing happens. Nothing is transferred over. My question summed up: How do I get a 3d object from blender into Fallout 76? What's the work flow and what are the export import settings for the programs used. Please if anyone has any information on this I would greatly appreciate a lesson.
  2. I'm having a lot of difficulty figuring this out. I created 3d text in blender and exported the OBJ, I then opened the OBJ in BodySlide and unchecked 'Smooth Seam Normals' I also unchecked Subindex. I can open the nif but am unable to do anything with it. When I try to copy the shape over to a different nif it does not work. It simply does not copy over. Any guidance would be greatly appreciated.
  3. I'm looking for a straightforward way of converting HKX files to XML then back to HKX. Any info would be greatly appreciated!
  4. I guess this is a total noob question but why can't I save my changes in Nifskope? No matter what I change the save options remain greyed out. I'm only able to save by closing the program, I'm then asked if I'd like to save and can make changes this way. Obviously this isn't ideal, what am I missing? Using Nifskope 2.0 Dev 8 (latest).
  5. Ahh, kind of a bummer it's not a unique object. Thank you so much for the info, I really appreciate your time.
  6. I'm on the hunt, looking for the blue ridge lost supply crate nif and I can't find it anywhere. I've tried searching every term I can think but nothing comes up. I managed to find the woodcrate_blueridge.bgsm and the related dds files but the nif is nowhere to be found likely under some weird name. I'm asking in hopes that someone might know where it is or how to find it. I appreciate any help offered, seriously I'm at a brick wall. Thanks forum
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