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freakiertruth

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Posts posted by freakiertruth

  1. In response to post #43623140. #43623195, #43628970 are all replies on the same post.


    looooots wrote: guys im 1% in the Downloads, is SSE a separate folder. i don't want it touching my current skyrim.
    Therion666 wrote: Yeah it will install to a Skyrim Special edition folder in steam. However the NMM client isn't updated to find it just yet.
    looooots wrote: Ah thats good, ty


    It's treated as a completely seperate game.
  2. In response to post #43635285.


    wtfbruhh wrote:

    Whats so special about the Sp edition? its Graphics isn't it cant you just mod the original game to make it HD


    The special edition's engine is 64-bit. This means the 4GB memory limit that caused hard crashes on the original skyrim is nonexistent now, there is no limit to system resources useable by the game. It is FAR more stable. The game now uses Directx11 as well which means more advanced effects with less performance impact.

    Essentially, it's a huge upgrade for modding. The added visual fidelity and general game stability is nice for anyone who plays without mods though as the vanilla game does look quite nice now.
  3. In response to post #33337215. #33340415, #33340785 are all replies on the same post.


    Ethreon wrote:

    Lel, CTD on using workbench with or without mods. GG

    tarblex2010 wrote: +1
    HippeusOmega wrote: ugh... was going to try out the beta patch but I guess I'll wait. Sometimes I wonder if it'd be a good idea for them to just release GECK and let modders fix the game.

    They didn't even fix the damn wandering vendors.


    Damn, give them SOME credit will ya? I know 'hur dur modders are better at video game development than bethesda' is a cool joke to be in on but they don't just sit around with their thumbs up their asses. Beta patch is a beta patch and you have no idea what state this guy's installation is in. Considering nobody else seems to have the same problem i'm betting it's on his end.
  4. In response to post #33341565. #33341655, #33341810, #33341940 are all replies on the same post.


    Venlafaxin wrote: "Added status menu for settlers in your settlements"
    Am I too stupid to find this? O.o
    HippeusOmega wrote: From what I understand you hover over the settler and it brings up minor information that tells you if they are assigned to something or not.
    Venlafaxin wrote: Ah! Thanks. I thought it was a window of some kind. Really useful, though. I need this on Ps4 Asap xD
    HippeusOmega wrote: Yeah I downloaded the beta. Seems to be working with my mods so far. No CTD's so far. Can't use Script Extender though. Basically when your in workshop mode it'll tell you if they are assigned to something with icons. Like my one medic shop user now has a medic sign when in workshop mode.


    FANTASTIC NEWS
  5. In response to post #31693775.


    lwpuma20 wrote:

    uggg i just cant anymore guess ill just quit playing fallout for a year till Bethesda pulls thier heads out of thier rearends and stops breaking stuff


    Wow, relax.. Bethesda have absolutely no reason to preserve anyone's modding experience. Official mod support has not begun.
  6. GODS BE PRAISED! I made some ini tweaks, am now using sheson's integrated patch in the skse alpha and removed frostfall (dat papyrus lag). Set my speedmult to 300 and zipped over to whiterun, with only slight stutter but it felt much smoother and more stable, and the game still looks snazzy. Victory is mine. Thanks to everyone who offered input :)

  7. Huh. I don't know what to say, then. But anyway, i think i have done most of what i can to improve stability. I have optimized textures, tried for a light setup and use several performance increasing utilities including enboost and the sheson patch that is a part of skse's current alpha build. I would ask one more thing of you guys though. To take a peek at my ini's. I know every page for every mod and everyone with any sense tells you ini's are important and stray edits will be the death of your game. I was told by someone to change my grass density value in fact and it helped performance a good bit. Was wondering if there's anything else i overlooked.

     

    [[skyrim.ini]]

    [General]

    sLanguage=ENGLISH

    uExterior Cell Buffer=36

    fdefaultfov=95

    sLocalSavePath=Saves\

    bBorderRegionsEnabled=1

    uGridsToLoad=5

    sIntroSequence= ;Disables the intro sequence for a faster startup

    fFlickeringLightDistance=8192 ;Helps prevent lighting pop-in

    [Actor]

    fVisibleNavmeshMoveDist=12288.0000

    [Display]

    fShadowLODMaxStartFade=1000.0

    fSpecularLODMaxStartFade=2000.0

    fLightLODMaxStartFade=3500.0

    iShadowMapResolutionPrimary=4096

    bAllowScreenshot=1

    fDefaultWorldFOV=85

    fDefault1stPersonFOV=85

    fSunShadowUpdateTime=0.25

    fSunUpdateThreshold=1.5

    fNearDistance=15

    iPresentInterval=1

    [Audio]

    fMusicDuckingSeconds=6.0

    fMusicUnDuckingSeconds=8.0

    fMenuModeFadeOutTime=3.0

    fMenuModeFadeInTime=1.0

    [Grass]

    bAllowCreateGrass=1

    bAllowLoadGrass=0

    iMinGrassSize=50

    iMaxGrassTypesPerTexure=3

    [GeneralWarnings]

    SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

    [Archive]

    sResourceArchiveList=Skyrim - Invalidation.bsa, Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

    sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

    bInvalidateOlderFiles=1

    SInvalidationFile=

    [Combat]

    fMagnetismStrafeHeadingMult=0.0

    fMagnetismLookingMult=0.0

    f1PArrowTiltUpAngle=0.7

    f3PArrowTiltUpAngle=0.7

    f1PBoltTiltUpAngle=0.7

    f3PBoltTiltUpAngle=0.7

    [Papyrus]

    fPostLoadUpdateTimeMS=500.0

    bEnableLogging=1

    bEnableTrace=1

    bLoadDebugInformation=1

    [Water]

    bReflectLODObjects=1

    bReflectLODLand=1

    bReflectSky=1

    bReflectLODTrees=1

    bReflectExplosions=0

     

    [[skyrimprefs.ini]]

    [General]

    fBrightLightColorB=1.0000

    fBrightLightColorG=1.0000

    fBrightLightColorR=1.0000

    iStoryManagerLoggingEvent=-1

    bEnableStoryManagerLogging=0

    [imagespace]

    bDoDepthOfField=1

    iRadialBlurLevel=2

    [Display]

    iBlurDeferredShadowMask=3

    fInteriorShadowDistance=3000.0000

    fShadowDistance=8000.0000

    iShadowMapResolutionSecondary=1024

    iShadowMapResolutionPrimary=2048

    iShadowSplitCount=2

    iMaxAnisotropy=0

    fLeafAnimDampenDistEnd=4600.0000

    fLeafAnimDampenDistStart=3600.0000

    fTreesMidLODSwitchDist=10000000.0000

    fGamma=0.6000

    fDecalLOD2=1500.0000

    fDecalLOD1=1000.0000

    fSpecularLODStartFade=2000.0000

    fShadowLODStartFade=200.0000

    fLightLODStartFade=3500.0000

    iTexMipMapMinimum=0

    iTexMipMapSkip=0

    iWaterMultiSamples=0

    iMultiSample=4

    iShadowMode=3

    bTreesReceiveShadows=1

    bDrawLandShadows=1

    bFull Screen=1

    iSize H=1080

    iSize W=1920

    fMeshLODFadePercentDefault=1.2000

    fMeshLODFadeBoundDefault=256.0000

    fMeshLODLevel2FadeTreeDistance=2048.0000

    fMeshLODLevel1FadeTreeDistance=2844.0000

    fMeshLODLevel2FadeDist=10000000.0000

    fMeshLODLevel1FadeDist=10000000.0000

    iScreenShotIndex=2

    bShadowMaskZPrepass=0

    bMainZPrepass=0

    iMaxSkinDecalsPerFrame=25

    iMaxDecalsPerFrame=100

    bFloatPointRenderTarget=0

    sD3DDevice="NVIDIA GeForce GTX 660 "

    bFXAAEnabled=0

    iShadowMapResolution=4096

    fShadowBiasScale=0.1500

    iShadowMaskQuarter=4

    iAdapter=0

    iPresentInterval=0

    iShadowFilter=3

    bShadowsOnGrass=1

    bTransparencyMultisampling=0

    bDeferredShadows=1

    bDrawShadows=1

    [Grass]

    b30GrassVS=1

    fGrassStartFadeDistance=7000.0000

    fGrassMaxStartFadeDistance=7000.0000

    fGrassMinStartFadeDistance=0.0000

    [MAIN]

    bGamepadEnable=1

    bCrosshairEnabled=1

    fHUDOpacity=1.0000

    bSaveOnPause=1

    bSaveOnTravel=1

    bSaveOnWait=1

    bSaveOnRest=1

    fSkyCellRefFadeDistance=150000.0000

    [GamePlay]

    bShowFloatingQuestMarkers=1

    bShowQuestMarkers=1

    iDifficulty=2

    [interface]

    bDialogueSubtitles=1

    bGeneralSubtitles=1

    fMouseCursorSpeed=1.0000

    bShowCompass=1

    [Controls]

    fGamepadHeadingSensitivity=1.0000

    fMouseHeadingSensitivity=0.0125

    bAlwaysRunByDefault=1

    bInvertYValues=0

    bGamePadRumble=1

    bMouseAcceleration=0

    bUseKinect=0

    [Particles]

    iMaxDesired=750

    [saveGame]

    fAutosaveEveryXMins=15.0000

    [AudioMenu]

    fAudioMasterVolume=1.0000

    fVal7=1.0000

    uID7=2550343192

    fVal6=1.0000

    uID6=2550341814

    fVal5=1.0000

    uID5=3954

    fVal4=1.0000

    uID4=335960177

    fVal3=1.0000

    uID3=94881

    fVal2=0.4500

    uID2=466532

    fVal1=1.0000

    uID1=554685

    fVal0=0.8000

    uID0=1007612

    [Clouds]

    fCloudLevel2Distance=262144.0000

    fCloudLevel1Distance=32768.0000

    fCloudLevel0Distance=16384.0000

    fCloudNearFadeDistance=9000.0000

    [TerrainManager]

    fTreeLoadDistance=75000.0000

    fBlockMaximumDistance=250000.0000

    fBlockLevel1Distance=70000.0000

    fBlockLevel0Distance=35000.0000

    fSplitDistanceMult=1.5000

    bShowLODInEditor=0

    [NavMesh]

    fObstacleAlpha=0.5000

    fCoverSideHighAlpha=0.8000

    fCoverSideLowAlpha=0.6500

    fEdgeFullAlpha=1.0000

    fEdgeHighAlpha=0.7500

    fEdgeLowAlpha=0.5000

    fTriangleFullAlpha=0.7000

    fTriangleHighAlpha=0.3500

    fTriangleLowAlpha=0.2000

    fLedgeBoxHalfHeight=25.0000

    fEdgeDistFromVert=10.0000

    fEdgeThickness=10.0000

    fPointSize=2.5000

    [Trees]

    bRenderSkinnedTrees=1

    uiMaxSkinnedTreesToRender=20

    [Decals]

    uMaxDecals=1000

    bDecals=1

    bSkinnedDecals=1

    uMaxSkinDecals=100

    uMaxSkinDecalsPerActor=60

    [LOD]

    fLODFadeOutMultObjects=15.0000

    fLODFadeOutMultItems=15.0000

    fLODFadeOutMultActors=15.0000

    fLODFadeOutMultSkyCell=1.0000

    [Launcher]

    bEnableFileSelection=1

    bShowAllResolutions=1

    uLastAspectRatio=3

    [blurShaderHDR]

    bDoHighDynamicRange=1

    [blurShader]

    bUseBlurShader=0

    [Water]

    iWaterReflectHeight=512

    iWaterReflectWidth=512

    bUseWaterDisplacements=1

    bUseWaterRefractions=1

    bUseWaterReflections=1

    bUseWaterDepth=1

  8. I've got everything installed and am getting a fluctuation between fourty and sixty fps when out in the wilderness. It seems stable-r. Suppose i can live with it.

  9.  

     

    "Skyrim immersive creatures" This 1 gave me nothing but troubles.

    Can you explain? It says the creatures added use short, non-frequent scripts just like some vanilla enemies do.

     

    It constantly caused CTD's, gave me skating monsters or monsters stuck in the "T" position. Certain areas on the map became instant CTD.

     

    Are you sure it caused CTD's..? It honestly seems light-weight. The mod author says that skating effect is unfortunately a side-effect of installing into an ongoing save, and as far as my experience actors stuck in the T position can be solved by running FNIS. The mod author recommends letting cells restore to fix the skating issue.

  10. [MEMORY]

    ExpandSystemMemoryX64=false

    ReduceSystemMemoryUsage=true

    DisableDriverMemoryManager=false

    DisablePreloadToVRAM=false

    EnableUnsafeMemoryHacks=false

    ReservedMemorySizeMb=64

    VideoMemorySizeMb=

    EnableCompression=true

    AutodetectVideoMemorySize=true

  11. "Skyrim immersive creatures" This 1 gave me nothing but troubles.

    Can you explain? It says the creatures added use short, non-frequent scripts just like some vanilla enemies do.

  12. Skyrim.esm

    Update.esm

    Unofficial Skyrim Patch.esp

    Dawnguard.esm

    Unofficial Dawnguard Patch.esp

    HearthFires.esm

    Unofficial Hearthfire Patch.esp

    Dragonborn.esm

    Unofficial Dragonborn Patch.esp

    Skyrim Project Optimization - No Homes - Full Version.esm

    ClimatesOfTamriel.esm

    Lanterns Of Skyrim - All In One - Main.esm

    SPERG.esm

    HighResTexturePack01.esp

    HighResTexturePack02.esp

    HighResTexturePack03.esp

    Unofficial High Resolution Patch.esp

    BWS.esp

    DYNAVISION Dynamic Depth of Field.esp

    When Vampires Attack.esp

    ClimatesOfTamriel-Dragonborn-Patch.esp

    Chesko_LoreBasedLoadingScreens.esp

    BetterQuestObjectives-Hearthfire.esp

    ClimatesOfTamriel-Nights-Level-3.esp

    BetterQuestObjectives-DBForevertoMisc.esp

    Auto Unequip Ammo.esp

    Disease Descriptions.esp

    Character Creation Overhaul.esp

    CCO - Diverse Races And Genders.esp

    Height Adjusted Races - Dragonborn.esp

    towConversation.esp

    Appropriately Attired Jarls Redux.esp

    DawnguardRuneWeaponsFXSReplacer.esp

    GuessDistance.esp

    High Level Enemies.esp

    BetterQuestObjectives.esp

    BetterQuestObjectives-Dawnguard.esp

    CCO - Dynamic Skill Progression.esp

    DD_Dawnguard Additions.esp

    SkyUI.esp

    Chesko_WearableLantern.esp

    SPTConsistentOlderPeople.esp

    ClamsDropPearls.esp

    ClimatesOfTamriel-Dawnguard-Patch.esp

    Convenient Horses.esp

    DD_Dragonborn Additions.esp

    RaceMenuPlugin.esp

    Dead Body Collision.esp

    Traps Make Noise.esp

    DragonShoutVoice.esp

    Dual Sheath Redux.esp

    EnhancedLightsandFX.esp

    AOS.esp

    AOS2_CoT3_1_patch.esp

    AOS2_DCOd Patch.esp

    ELFX - Dragonborn.esp

    ELFXEnhancer.esp

    Dr_Bandolier.esp

    ClimatesOfTamriel-Dungeons-Hazardous.esp

    TradeBarter.esp

    Footprints.esp

    Footprints - Ash.esp

    Guard Dialogue Overhaul.esp

    ADS.esp

    Weapons & Armor Fixes_Remade.esp

    Duel - Combat Realism.esp

    WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp

    AOS2_GDO Patch.esp

    AOS2_WAF Patch.esp

    Height Adjusted Races - Dawnguard.esp

    dD-No Spinning Death Animation.esp

    High Level Enemies - Dawnguard.esp

    High Level Enemies - Dragonborn.esp

    Brows.esp

    Beards.esp

    IHSS.esp

    moveitLWT.esp

    Improved Closefaced Helmets_Legendary.esp

    imp_helm.esp

    Improved Combat Sounds v2.2.esp

    SPERG Immersive Armors.esp

    MinimalHUD.esp

    RaceMenu.esp

    Moss Rocks.esp

    Moss Rocks_DB.esp

    NPCsUseAmmoAllBows.esp

    ORM-Arvak.esp

    SPERG.esp

    SPERG Weapons and Armor Complete.esp

    Slightly Reduced Distance NPC Greetings.esp

    TorchRadius.esp

    TTYM - Think to Yourself Messages.esp

    Thundering Shouts.esp

    Unique Region Names.esp

    ELFX - Exteriors.esp

    ELFX - Dawnguard.esp

    Distant DetailHF.esp

    SkyTEST-RealisticAnimals&Predators.esp

    Breezehome_Fully_Upgradable.esp

    ExplosiveBoltsVisualized.esp

    Cloaks - Dawnguard.esp

    Height Adjusted Races.esp

    NonEssentialChildren.esp

    BetterQuestObjectives-NECPatch.esp

    SkyFalls + SkyMills + DG + DB.esp

    RealisticWaterTwo.esp

    Hunting in Skyrim - No Perks.esp

    Inconsequential NPCs.esp

    ELFX-BFU-Patch.esp

    AOS2_RealisticWaterTwo Patch.esp

    RealisticWaterTwo - Legendary.esp

    Cloaks.esp

    1nivWICCloaks.esp

    Inconsequential NPCs - Enhancement.esp

    1nivWICSkyCloaksPatch.esp

    Immersive Dragonborn.esp

    Point The Way.esp

    SkyrimImprovedPuddles-DG-HF-DB.esp

    CerwidenCompanion.esp

    NoxUE2.00.esp

    CompanionValfar.esp

    VendorSaleDelay-Gone.esp

    Inigo.esp

    CCO - Permanent Birthsigns.esp

    Chesko_Frostfall.esp

    TTYM - Frostfall Module.esp

    Immersive Battles.esp

    Immersive Travelers.esp

    Immersive Patrols.esp

    Immersive Mercenaries.esp

    Acquisitive Soul Gems.esp

    BLESSINGS - Altar Descriptions.esp

    Elemental Staves.esp

    PilgrimsDelight.esp

    The Paarthurnax Dilemma.esp

    BetterQuestObjectives-PaarDilemmaPatch.esp

    HoldBorderBanners.esp

    Immersive Dawnguard.esp

    Immersive Werewolves.esp

    Run For Your Lives.esp

    Gildergreen Regrown.esp

    Immersive Brigands.esp

    BorderSense.esp

    Immersive Factions.esp

    AmazingFollowerTweaks.esp

    BetterQuestObjectives-AFTPatch.esp

    dD - Realistic Ragdoll Force - Realistic.esp

    iHUD.esp

    imp_guard_helm.esp

    imp_helm_dawn.esp

    imp_helm_imp.esp

    imp_help_dbrn.esp

    Alternate Start - Live Another Life.esp

    BetterQuestObjectives-AlternateStartPatch.esp

    Warburg's 3D Paper World Map - Texture 2.esp

    Warburg's 3D Paper World Map - Dragonborn.esp

    warburg's 3d paper world map - dawnguard.esp


    Please ignore the load order, it's the mods that i'm concerned with. Not listed (not installed yet) is:

    Immersive armors/weapons

    Interesting/inconsequential npcs

    Skyrim immersive creatures

    Skyrim immersive patrols

    Deadly dragons

    Dragon combat overhaul


    Do you guys figure this should be a pretty stable setup? I used to have a lot more script mods, this time i only use footprints/frostfall/CoT(if it does that). No amidianborn, any retexes are from STEP core and are 1024 or lower. high res dlc optimized as well. Really hoping this works out.

  13. The problem might be your GPU which I think has a 196 bit bus. From what I have read it can only use 1.5gb of vram at full speed. The remaining 512mb works quite slowly.

    Keep the texture mods to a minimum as you are doing and try limiting your max FPS to 30 or 40. This gives the game a chance to do all the other things and should stabilise the frame rate and help a bit with stutter.

    Yes thank you. :) It's starting to seem that my performance issues were due to script-running mods. I will cut down on those and hopefully the game will be stable.

  14. Hello guys. I want to ask you how i can get my skyrim stable. I promise you i've uninstalled, reinstalled and tried many different mod configs. It seems like i always get frame drops that cause stutter and jerkiness. I've used the triple buffering and i use enboost and project optimization etc etc. I've used optimizer textures program. I'm starting to think it's a hardware problem. here is my setup

     

    GPU: GTX 660 2GB VRAM

    CPU: i7 - 2600K @ 3.40GHz

    RAM: 8 GB

     

    Am i mistaken in thinking this should be formidable for running skyrim? I will try using what i want from the STEP guide, and then from skyrim GEMS but no heavy texture mods. But i really don't think that's the issue here. I usually get 60 fps when i'm just standing around, but it can dip to 10 randomly and very often causes micro-stutters by dropping to fourty momentarily. Any ideas?

  15. Piriform Defraggler is showing a lot of skyrim related files as fragmented

    Maybe that's the reason? Either way, i'll try defragging then playing with razer game booster. If that doesn't work i'll clean everything out and start fresh, try to maybe get less mods and install them correctly.

  16. I tired fast travelling to whiterun and manually saving, but it still crashes. Do I have to run to another place?

    That's what i did. I would crash every time i was near that dragon bridge and trying to save, without fail. I went down the path a ways and it functioned just fine. However i'm sure there can be many causes for something like this. What i have done before is disable all my mods and re-enable them trying to save each time, to find what may be the cause. Though that's a little impractical considering how big some people's mod lists are (including mine)

  17.  

     

    Piracy isn't supported here. You must buy the game in order to get support on Nexus.

    Aha, oops. I didn't know skyrim was only available on steam.

     

    In that case, you're probably going to have tons of problems using mods.

    I don't know for sure, but if the official skyrim .exe is modified, skse probably wouldn't work regardless.

     

     

    Steam is required for authentication, ALWAYS. Getting it via Steam or in stores makes no difference, the game only installs when Steam authenticates it and then installs it the Steam directory. There is no importing into the Steam directory, Steam does that for you. If one does have need to import any Steam-enabled game into the Steam directory manually, it's pirated.

     

    I don't think he means he cracked steam to make it think it's a legit product or anything. Steam needs a valid key for that, and a pirated game would need a pirated client, which is sort of pointless. I think he meant the "add a non steam game" option, which lets you just pick any executable and put it in the steam library for ease of access i guess.

  18. I'm a bit confused. Why is steam related to this situation if you didn't buy it on steam?

    I'll try a guide. This is assuming you have skse and skyui NOT installed, so remove them.

     

    - Open to your /Skyrim folder.

    - Open the SKSE .zip file. Go into the folder inside.

    - Copy and paste everything from there, into your skyrim folder. Say yes to anything it asks you.

    - Install SkyUI with NMM.

    - Launch skyrim using skse_loader.exe that is now located in your skyrim folder.

     

    And there shouldn't be any problems.

    Was your problem that you weren't using the skse_loader.exe? Because you need to do that every time you play if you have any mods requiring skse.

     

    By the way, adding an outside program to steam only lets you launch it from there. It doesn't make that product a steam bought product, so it doesn't give it a folder.

  19. You appear to be running a lot of texture mods (from your screenshots on your Nexus profile), along with ENB. Unless you have 2GB of VRAM or more plus at least 6GB of RAM, that's probably the source of your stutter.

    I used to run a lot of heavy texture mods along with enb, but my game doesn't look like that anymore. I'm trying to scale things down for the sake of smooth gameplay.

     

    I have 8 GB RAM, Geforce GTX 660 with 4GB VRAM, and an i7 2600k @ 3.40Ghz

  20. So i've been trying to get my game to perform better, where i used to take a lot of screenshots i'd like to just play the game now. I have uninstalled a few mods that improve textures and things, and where i can i've gone down to standard or light versions of texture mods.

    I've installed enboost also. But my game still constantly stutters.

    If i stay still for some time and i just sit around maybe it won't stutter too bad, but whenever i'm walking around or in combat i always get stutters and it's horrible. I've been thinking of just getting rid of everything, my mods and my saves, and starting from scratch.

    Any suggestions?

     

    Active Mod Files:

    • 00 Skyrim.esm

    • 01 Update.esm

    • 02 Dawnguard.esm

    • 03 Dragonborn.esm

    • 04 Skyrim Project Optimization - Full Version.esm

    • 05 CLARALUX - More and Brighter Lights.esm

    • 06 ClimatesOfTamriel.esm

    • 07 Ket_ARMONIZER_v2.esm

    • 08 moonpath.esm

    • 09 SPIKE.esm

    • 0A Unofficial Skyrim Patch.esp [Version 1.3.3c]

    • 0B Unofficial Dawnguard Patch.esp [Version 1.2.4]

    • 0C Unofficial Dragonborn Patch.esp [Version 1.0.4]

    • 0D Chesko_Frostfall.esp

    • 0E SplashofRain.esp

    • 0F BardSoundsMalukah.esp

    • 10 TradeBarter.esp

    • 11 BLESSINGS - Altar Descriptions.esp

    • 12 Chesko_WearableLantern.esp

    • 13 Chesko_WearableLantern_Guards.esp

    • 14 Chesko_WearableLantern_Caravaner.esp

    • 15 Dead Body Collision.esp

    • 16 Dual Sheath Redux.esp

    • 17 DungeonQuestAwareness.esp

    • 18 UnlimitedBookshelves.esp

    • 19 Lost Art of the Blacksmith.esp

    • 1A Owned.esp

    • 1B Point The Way.esp [Version 1.0.1a]

    • 1C RealShelter.esp

    • 1D Skyrim Immersive Creatures.esp [Version v6.1.1]

    • 1E Skyrim Immersive Creatures - DLC2.esp [Version v6.1.1]

    • 1F ValsCraftingMeltdownAlpha.esp

    • 20 Auto Unequip Ammo.esp

    • 21 DYNAVISION Dynamic Depth of Field.esp

    • 22 Footprints.esp

    • 23 Footprints - Ash.esp

    • 24 RaceMenu.esp

    • 25 RaceMenuPlugin.esp

    • 26 WetandCold.esp

    • 27 WetandCold - Ashes.esp

    • 28 SkyUI.esp

    • 29 iHUD.esp

    • 2A Black Mage Armor.esp

    • 2B 1nivWICCloaksCRAFT.esp [Version 2.3]

    • 2C DK_Armor_By_Hothtrooper44.esp

    • 2D FaceMasksOfSkyrim.esp

    • 2E hothtrooper44_ArmorCompilation.esp

    • 2F Immersive Weapons.esp

    • 30 MaskofBlades.esp

    • 31 Medusa and Drakul Armors.esp

    • 32 Dr_Bandolier.esp

    • 33 DeadlyDragons.esp

    • 34 SkyRe_Main.esp

    • 35 SkyRe_Combat.esp

    • 36 SkyRe_EncounterZones.esp

    • 37 SkyRe_EnemyAI.esp

    • 38 SkyRe_EnemyScaling.esp

    • 39 SkyRe_Survivalism.esp

    • 3A Unique Uniques.esp [Version 1.4]

    • 3B AesirArmor.esp

    • 3C Candle Pond Ranch.esp

    • 3D Inconsequential NPCs.esp

    • 3E moonpath_questdata.esp

    • 3F Wyrmstooth.esp [Version 1.9]

    • 40 360WalkandRunPlus-RunBackwardSpeedAdjust.esp

    • 41 AchieveThat.esp

    • 42 Headtracking.esp

    • 43 Ket_ARMONIZER_LListsNPC.esp

    • 44 dD - Enhanced Blood Main.esp

    • 45 TheChoiceIsYours.esp

    • 46 TheChoiceIsYours_Dawnguard.esp

    • 47 aMidianborn_Skyforge_Weapons.esp

    • 48 Realistic Lighting Overhaul - Dungeons.esp

    • 49 Realistic Lighting Overhaul - Dawnguard Interiors.esp

    • 4A Realistic Lighting Overhaul - Major City Exteriors.esp

    • 4B Realistic Lighting Overhaul - Major City Interiors.esp

    • 4C Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp

    • 4D RLO - Adaptive Interiors Vanilla Weathers Patch.esp

    • 4E ClimatesOfTamriel-Dawnguard-Patch.esp

    • 4F ClimatesOfTamriel-Dragonborn-Patch.esp

    • 50 ClimatesOfTamriel-Dungeons-Hazardous.esp

    • 51 ClimatesOfTamriel-Interiors-Warm.esp

    • 52 ClimatesOfTamriel-Nights-Level-3.esp

    • 53 abotFiresHurt.esp

    • 54 Better Vampires.esp

    • 55 Predator Vision.esp

    • 56 Brevi_MoonlightTales.esp

    • 57 Apocalypse - The Spell Package.esp

    • 58 conjure_chest.esp

    • 59 DeadlySpellImpacts.esp

    • 5A Realistic crime report radius.esp

    • 5B DragonCombatOverhaulDragonborn.esp

    • 5C The Dance of Death - Ultimate Edition.esp

    • 5D Sneak Tools.esp

    • 5E Sneak Tools Vanilla Hoods.esp

    • 5F Sneak Tools Vanilla Masks.esp

    • 60 vImmersiveBeds.esp

    • 61 Beards.esp

    • 62 Brows.esp

    • 63 MacKom_LoreStylesHairSet.esp

    • 64 TheEyesOfBeauty.esp [Version 8]

    • 65 BHWarPaints.esp

    • 66 XCEMwW.esp

    • 67 3DNPC.esp

    • 68 UFO - Ultimate Follower Overhaul.esp

    • 69 UFO - Dawnguard AddOn.esp

    • 6A My Home Is Your Home.esp

    • 6B Follower Trap Safety.esp

    • 6C Spousetocustomhome.esp

    • 6D SkyRe_Races.esp

    • 6E ethereal_elven_overhaul.esp

    • 6F No More Glowing Edges.esp

    • 70 Hot Volcanic Water.esp

    • 71 Purewaters.esp

    • 72 PurewatersDG.esp

    • 73 PurewatersDB.esp

    • 74 Dual Sheath Redux Patch.esp

    Missing Master: SkyMoMod.esm

    • 75 Injure Set.esp

    • 76 Krev The Skinner's Mantle by Hothtrooper44.esp

    • 77 Throwing_Weapons_Redux.esp

    • 78 Bijin Warmaidens CBBE One esp.esp

    • 79 SBF Eola.esp

    • 7A SBF Frea.esp

    • 7B SBF Illia.esp

    • 7C SBF Serana v1.7.esp

    • 7D StormLord.esp

    • 7E FS_UltimateAssortment.esp

    • 7F StaticMeshImprovementMod.esp

    • 80 StaticMeshImprovementMod-DragonbornTernFix.esp

    • 81 ORM-Arvak.esp

    • 82 Automatic Variants.esp

    Missing Master: SkyMoMod.esm

    • 83 ReProccer.esp

    Missing Master: SkyMoMod.esm

    • 84 Bashed Patch, 0.esp

     

    Ignore skymomod stuff, just needed to run the patchers.

    Removed it to see if stuttering went down.

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