Jump to content

victorcoelh

Supporter
  • Posts

    4
  • Joined

  • Last visited

Nexus Mods Profile

About victorcoelh

victorcoelh's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. Well, this is really weird. I can't disable Saveri for some reason. I reloaded a save slightly earlier to test if it was working with other characters/saves, and i also coudn't disable any "Mythic Dawn Agent" (but i was able to disable all other characters i tried to). Any clue about this?
  2. Hmm, strangely her refID is the same as vanilla here: 00036287. I checked on TES4Edit and the only mods that are affecting her are UOP, OOO, OCO, and obviously the Bashed Patch. Only animation (feminized animations merged into the Bashed Patch, probably, since Bashed Patch is what is editing the animations), facegen and stats (like willpower, restoration, etc). I'm not having any problems with this save game so far (other than this), and literally the only 3 problems i've found so far was this, once in that Bruma vampire quest, where picking the amulet wasn't counting towards progressing the quest chain (fixed by setting stage, and the Spies quest was already active at that time) and having the 3 guys at Desolate Mine being disabled (fixed by simply enabling them). I'll just manually disable her and ignore her until i grab the quest, instead of killing her, i guess.
  3. well, ty. Meant she, it was Saveri Faram. It might've been a mod that activated her, but i don't really know which mod could cause that. This is my modlist, for reference: (it's pretty heavy). And, if this affects her early enable, i did clean everything that needed cleaning, sorted load order and built a bashed patch as needed. Only using mods suggested by https://www.nexusmods.com/oblivion/mods/48448?tab=description as well
  4. So, during my playtrough, i passed through Bruma before going to Kvatch, and ended up killing the Mythic Dawn spy near Bruma (is he even supposed to be enabled this early?), as he was in the way to a quest cave. I didn't realise i triggered the Spy quest, and proceeded. Now i'm at Weynon Priory and Jauffre is asking me about the spies and Martin says he's studying the Mysterium Xarxes, and this is also stopping me from initating dialogue necessary to proceed on main quests. Is there any way i can fix this whitout loading back? There's a good 12+ hour gap between when i killed the spy and where i am right now.
×
×
  • Create New...