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matas55

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  1. Hello, I was having reproducable CTDs when launching game through ModOrganizer. Here's how I fixed all the CTDs. 1. Back up your Skyrim.ini and SkyrimPrefs from \Documents\My Games\Skyrim 2. Delete Skyrim.ini and SkyrimPrefs from \Documents\My Games\Skyrim. Also delete the 2 ini files from \Mod Organizer\profiles\ 3. Launch game through vanilla launcher and customize all the video settings to your liking. 4. Launch vanilla skyrim, load a save game if possible or start new game and then customize all game/audio/display options to your liking. 5. Exit the game 6. Copy your Skyrim.ini and SkyrimPrefs to your \Mod Organizer\profiles\ directory. (This is where ModOrganizer is using game settings from). 7. Now start game through ModOrganizer The only things that you may want to change are: iPresentInterval=1 in SkyrimPrefs and field of view of atleast 90 in Skyrim.ini under [Display] fDefaultWorldFOV=90 Can't really speak for any other ini tweaks as a lot of them can cause CTDs so I wouldn't mess with them. And that's it. I've got no more CTDs, game is rock solid now. It seems that ModOrganizer created some weird settings when I first installed it that caused constant crashes.
  2. Hello, I was doing Dawnguard sidequest "Deceiving the Herd" http://en.uesp.net/wiki/Skyrim:Deceiving_the_Herd To avoid bounty and killing named NPCs, I dead thralled a dead Khajiit from this location http://elderscrolls.wikia.com/wiki/Peddler%27s_Misfortune Then I brought him to Riften and killed him which satisfied the quest objective. Unfortunately his corpse has not despawned after more than 31 days of waiting inside Nightgate Inn. I also have a Wandering Bard's corpse which won't clean up and also breaks Dawnguard side-quest "The Hunt". Quest won't give a marker which I assume is because of the dead body. Now I'm not sure if I use markfordelete will that khajiit corpse respawn at it's original location? And the wandering bard will she also respawn when a quest The Hunt is started? Or will they be gone from the game completely? There must be a command that respawns bandits like they naturally would right? So I'm wondering how to safely deal with these bodies without permanately removing original entities from the game if it makes sense. I remember in Fallout3 enslaving raiders caused them to stop spawning as it removed the entity from the game so I'm not sure how to deal with this broken game. Load order: Skyrim.esm Update.esm Dawnguard.esm HearthFires.esm Dragonborn.esm Unofficial Skyrim Legendary Edition Patch.esp HighResTexturePack01.esp HighResTexturePack02.esp HighResTexturePack03.esp Unofficial High Resolution Patch.esp I used Skyrim Mod Organizer and LOOT if that matters. As you can see I'm running vanilla Legendary Skyrim with unofficial patch and that's it. Reading all these threads I'm afraid to ever touch a mod and be able to finish the base game. I should note however that I installed the unofficial patch after killing those 2 NPCs. I didn't realise how broken this game is. I should have started new game with the patch but oh well. I hate this game engine :tongue:
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