I'm looking for a bit of guidance. I'm creating a mod that introduces an 'Irradiated' Stimpak into the leveled list. It heals base 20% instead of 30% but also causes 20 rads. Simple enough to copy the original stimpak and make the small changes. However, the new stimpak doesn't play the animation that a normal stimpak uses. It also is not considered a stimpak for things like healing a downed companion. The animation is my #1 concern, however it would be nice if I could make it act in every other way like a normal stimpak. Any help would be greatly appreciated. I'm a base-level modder, I know how to create simple objects and perks, scrap forms, NPCS, navmesh buildings and the like; but know nothing of scripting or quests (which i'm sure thats where the issue is).