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TheCommonerPrince

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  1. Hi, Just wanted to say I will be unable to VA for this project. Was working on an NPC quite a while back and had some well-mastered lines ready, but I was unhappy with the script I wrote, it was not good enough, and I had way too many RL responsibilities to rework it. Really sorry for any inconvenience caused, after all Dead Snow was not going to have voice acting in it originally so I hope the loss will be minimal. I have new personal priorities and will be unable to dedicate the necessary time to do a good job with this. Best of luck.
  2. Hi guys, TCP here, hope the holidays have gone well for you. Just wanted to say, I am resigning from The Dragonborn Legacy project as a voice actor, due to both changing personal priorities and apparent inactivity in this project. Best of luck to all! :)
  3. We've all been busy with our real lives. Some good progress was done a while back as regards creative writing and management discussions, a good framework was put in place, and we came up with detailed plans that if executed stand a reasonably good chance of delivering a high quality work to the community in a feasible manner. However, for months now it's been rather quiet, we've all had other priorities in RL and the project has been somewhat sidelined. Jibstaman also did some pretty big work on a wiki site for the Overhaul which can give all you guys a better idea of how this would end up taking shape http://skyrimmainquestoverhaul.wikia.com The biggest problem which the project is facing is that we are simply too few to do something this ambitious. We have a plan in place but we need more people to get involved semi-seriously. And those people should be willing to put in a little work in a steady manner. I was personally supposed to be spearheading a massive recruitment drive together with Hughes a few months back, but had a lot of drama come up in my life, and between one thing and another had to leave it aside at the time. First things first, and sadly we don't get paid for the work we do. :) Also, I have lost the interest I once had in volunteer voice acting. I have new priorities for my free time, and I'll be resigning from a bunch of related projects in an orderly manner soon within the Nexus and beyond. :) However, if the team is still around and we manage to get back on our feet, I think I will remain a part of the Skyrim Main Quest Overhaul in my capacities as VA director, VA, web developer and project management assistant, if the guys think they can still use me on board. I am still somewhat interested in how this project can turn out. So anyways, to answer the questions: the project is more asleep than it is dead. Without community interest that translates to tangible assistance, though, and therefore motivates those already present to keep hammering away at this gigantic task, I wouldn't expect results anytime soon. So for those that seem to care: if you, or someone you know can write, draw, do 3D models, voice act, are handy with CK scripting, can help get the word out, or have any other sort of talent which you think could be valuable to this, then make your voice heard to either me or Hughes without hesitation. We don't need seasoned pros, we don't need perfection, we need guys (and girls) who half-know what they are doing and are willing to put in a little spare time consistently to see this done, in the progress sharpening their skills, gaining portfolio experience and having some real fun. In the long-run, it could well make the difference between a quietly abandoned project, and one of the biggest and baddest mods for Skyrim ever. :)
  4. Main problem I see so far with my recordings is volume maximization. Levels come fine for speakers and such but not for headphones, can potentially be too low if blended with high-volume music. It's more than enough for fan projects really, but I want to gradually bring my work to professional pristine quality regardless of the nature of the particular project I am involved in. Gotta up my audio editing game to overcome the limitations of my hardware. ;)
  5. @ Neo, thanks :) Sounds good Budz, nice to see we are moving forward as regards the voice acting. When do you think you will want to get started on recording the dialogue for Lucius? And I'll get you the Dragon voice with no reverb so you can play around with it yourself.
  6. New samples posted in the sourceforge forum. 3 new vareities for Lucius Aventum, the original audition for this character without reverb/echo, and a short sample for the Dragon Dwiinfenak with more "grumble" as suggested. Should these samples prove unsuitable, I really need to know more about this Lucius character to be able to envision what's the best way forward creatively. :)
  7. I'm contemplating a new means of hosting, but all the work for streaming form the specified "Kerrark's Streaming" section of my profile... but if there's still an issue in the folder, then UGH. I just had Tech Support looking into, and fix (far as I saw and tested) the problem in the actual folders. Bleugh... Technology. Yes, that's my headshot ^^ If you're still having trouble, you can also download the files directly from the minus site. They're small but I understand the hassle that presents, to constantly be downloading / deleting them :-/ If the problems persist, I'll have to change the host. Any suggestions on where? The problem is that not even the download option worked for me :P Not really sure the best place to go, SoundCloud is a candidate but not totally suited to this kind of stuff. Obviously a simple file sharing site would get it done as well, if somewhat rudimentarily. I mean personally, if I decided to make an archive like that at some point, I possess the skills to set it up myself in my site pretty quickly, so I haven't really thought about how I would go about it otherwise. :P I'm sure a websearch should give you some ideas, either way folks defo need to be able to hear ya :D Oh aight, you remind me of someone I used to know.
  8. lol get a better means of hosting brotha, none of those links are working properly :P And is that you in the photograph btw? Edit: Worked for a minute there, then stopped again.
  9. Two things to mention 1. I now have Skyrim, so theoretically might be able to help out in more areas as regards modding. My priority here unmistakeably remains voice acting though. :P 2. At those who I am collaborating with presently: I released a short video which you should watch if you wanna know a little more about the eccentric wierdo who you are working with. :D http://youtu.be/zQvOvkFyzPo
  10. LOL, that made my day!!! :laugh: No worries Budz, I'll get you some samples along those lines shortly. :thumbsup: Also, what's the way forward with Lucius Aventum - am I going to voice this character or is someone else on it? Gonna send in some better auditions either way as the previous one was not all that good.
  11. Applied to help out with the writing before I went off the map, offer still stands if it will help you guys scoot things along. :)
  12. Hey neo, been a while :D Well, as I understand it several dragons need voicing, so can probably do a number of styles. Could you describe what your vision was in more detail, then I'll see what I can do about it. ;) I dunno much on how to describe it really. As I said, your version is good as it portrays the sense of power and wisdom in the voice. And yes it's been a while. :D Ok well, let me know if you have new ideas whenever. :)
  13. Hey neo, been a while :D Well, as I understand it several dragons need voicing, so can probably do a number of styles. Could you describe what your vision was in more detail, then I'll see what I can do about it. ;) Also want to bring up the reverb issue - as you can see, a certain amount of reverb seems to enhance the dialogue in this case, despite to my knowledge the vanilla dragon lines not having it... you guys want to keep it?
  14. Budz, not sure if its a problem with SF or a recent alteration of permissions, but I can't seem to post topics or reply to them at the project forum. So I'll just post here until I get word to the contrary Got some initial materials for the Dragons, hope to sculpt it gradually into something as fit for purpose as possible. You can listen to it here
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