Hey guys, i'm having issues with a new body mesh that i'm working on. It's just a simple vertex modification of the male body mesh made with 3ds max, i'm trying to make a fatter version of it. My problem is when i export the body from 3ds max and put directly on the game resulting in a invisible body. My questions are : What settings should i use when importing/exporting .nif files in 3ds max? What have i to do with Niftools after exporting the mesh? Thanks in advance. (sry for my english)