Jump to content

EyonRaki

Members
  • Posts

    1
  • Joined

  • Last visited

Nexus Mods Profile

About EyonRaki

EyonRaki's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. In response to post #37122340. #37125520, #37125625, #37128230, #37129135, #37130600, #37131280, #37133850, #37133965 are all replies on the same post. I get it working by disqbling DEF_UI, gold kit for color pipboy. I also kept the [archive] thing in custom.ini Third thing is when your mods are to your liking in NMM, check your plugins.ini ( in appdata). Should have a * in front of each line. IF it doesn't try to disable and enable the first mob you have in NMM, it should paste a * in front of each mods activated (close your plugins.ini txt before doing this). Recheck the plugins.ini file should work. I just add that some UI mods work for example: zoom out extended for world map works value per weight works a realistically weightless colored sorting mod works better armor and weapon naming and sorting works too configurable new dialog english version works finally, satellite world map works all i've tested so far :) good luck
×
×
  • Create New...