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deepspacedecrepit9

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Everything posted by deepspacedecrepit9

  1. i want to know this as well, the quirk is nice, but the clown outfit is annoying.
  2. what are the basics? i'm used to how modding works with fallout and elder scrolls, but i'm wondering if it's the same with wasteland 2, are there any major differences in how things work? anything i should know? and since there is no creation kit for wasteland (that i know of), how do i go about modding wasteland 2? although i don't feel i'd want to mod much, this is a beautifully made game.
  3. i've been trying to get a load order with maximum fun and minimal crashes only to have spent the last year in loading screens and slamming my head up against a wall. if someone could please help and just tell me what order these should be in and if any are just flat-out not compatable, i'll be forever in your debt. here are my mods in the order that i installed them, and yes i have the dlc, nmm, f4se, and reshade. also, i've got about 8 more i'm adding to this list once i find them again. modlist: unofficial fallout 4 patch [unofficial fallout 4 patch.esp] armor and weapons keyword community resource (awkcr) [armorkeywords.esm] cheat terminal [cheatterminal.esp] see-through-scopes [3dscopes.esp] living diamond city [livingdiamondcity.esp] uso base game core component [unlockedsettlementobjects.esm] uso season pass [unlockedsettlementobjectssp.esp] combat armor jetpack [jetpack chest.esp] freecrafter season pass [freecraftersk.esp] peterhicks upgrade to crafting [peterhicks upgrade to crafting.esp] face paint, grime, and tattoos available from game start [unlock grime and paints.esp] secret doors [secret doors.esp] workshop interactive objects [workshop interactive objects.esp] portable jetpack [modjetpack.esp] anti-power armor gun [antipagun.esp] any armour on any clothes [any armour on any clothes - legendary edition.esp] cigaretteinmouth [cigaretteinmouth.esp] quieter settlements [quieter settlements - vanilla.esp , quieter settlements - wasteland workshop.esp , quieter settlements - contraptions.esp] workshop spotlight fix [spotlightfix-100-shadow.esp] scrap outpost zimonja [outpost_zimonja_scrapable.esp] happiness from water pumps [water pump happiness.esp] happy pills [happypills.esp] wasteland warlord settlement objects unlocked [dlc04raiderunlock.esp] dogmeat's backpack [dogmeat's backpack.esp] companion distance fix [companiondistancefix.esp] companions can sneak [compredo.esp] crimsonrider's likable strong [crimsonrider's likable strong.esp] everyone's best friend [everyonesbestfriend.esp] buildable power armor frames [buildable_paframes.esp] automatron unlocked [automatronunlockednukaparts.esp] better workshop lights [vc_betterworkshoplightscomplete.esp] craftable balcony supports [balconysupports.esp] craftable halloween decorations [craftable halloween decorations.esp] creative clutter all dlc [creativeclutter.esp] crimsonrider's immersive market stores [crimsonrider's immersive market.esp] fusebox generator [fusebox generator.esp] half width shack walls [cr_outhousecollection.esp] instabell [instabell.esp] looks mirror [looks mirror.esp] lore-friendly posters [lore friendly posters.esp] nvm playing house [nvm_house.esp] scrap the gate and shack hangman's alley [scrap_hangman's_alley.esp] snappable junk fences [betterjunkfences.esp] solar power [solarpower.esp] thematic and practical [thematic and practical.esp , thematic and practical dlc.esp] this is my bed [this is my bed basic.esp] vvitch haus nwm [nwm_vvitch_haus.esp] workshop junk wall pack [wwp - pc.esp] clean water of the commonwealth [clean water - clear.esp] enhanced flickering firelight v2 [enhanced flickering firelight.esp] faraway area reform [far.asp] buffed minutemen militia [buffed minutemen.esp] behemoth pride [behemoth pride.esp] classic v.a.t.s. [classic vats.esp] cobb water options [cobbwateroptions.esp] easy hacking [easyhacking.esp] increased settler population [increasedsettlerpopulation50.esp] longer power lines [longerpowerlinesinf.esp] makanar's unanimated stimpacks [makanarstimpack80.esp] one minutemen radiant quest at a time [one minutemen radiant quest at a time.esp] realistic ragdoll force [dd-realistic ragdoll force.esp] start me up alternate start and dialogue overhaul [startmeup.esp] weightless junk and other items [weightlessaid.esp , weightlessjunk.esp , weightlessmods.esp , weightlessspecialammo.esp] immersive drumlin diner [immersivedrumlindiner.esp] crimsonrider's illusive man's eyes standalone [crimsonrider's illusive man's eyes.esp] radio reverb fix [radioreverbfix.esp] rickety restored sanctuary bridge [evilviking13_patchworksanctuarybridge.esp] infinite settlement budget plugin [infinite_settlement_budget.esp] pack brahmin to eyebots [packbrahminstoeyebots_settlements.esp] enhanced blood textures [dd-enhanced blood basic.esp] planted plantables [plantedplantable.esp] valentine noir [valentine noir.esp] better settlers [bettersettlers.esp , bettersettlersnolollygagging.esp] essential named settlers [essentialnamedsettlers] moddable robot settlers [moddablerobotsettlers.esp] npcs travel [fo4 npcs travel.esp] suicider replacement [suicider replacement.esp] walking dead ghouls wip [walkingdead.esp] crimsonrider's convenient resources [crimsonrider's convenient resources.esp] goodfellow's glorified goodneighbor [goodfellow's glorified goodneighbor.esp] the castle revamped [the castle revamped felloutislife.esp] sneak.esp [sneak.esp] rebuilt croup manor [rebuilt_croupmanor.esp] rebuilt jamaica plain [rebuilt_jamaicaplain.esp] rebuilt kingsport lighthouse [rebuilt_kingsportlighthouse.esp] rebuilt somerville place [rebuilt_somervilleplace.esp] rebuilt taffington boathouse [rebuilt_taffingtonboathouse.esp] sanctuary hills bunker home [sanctuarybunker01.esp] better cooking stations [better cooking stations.esp , better cooking stations - far harbor + nuka world patch.esp] boston airport workshop fix [bostonairport_workshop fix.esp , nanotechwaterpump_foodwaterhappy.esp] buildable burning campfires and fireplaces v3 [buildableburningcampfires.esp] concrete walls more snaps [concretewalls_more_snaps.esp] hangman's alley interior apartments [haia.esp] mechanist lair workshop unlocked [mechanistlairworkshopfix.esp] pcdug's build a wall [pcdugbuildawall.esp] repaired sanctuary roofs [repaired roofs.esp] scrap everything [scrap everything - ultimate edition.esp] settlement height unlocked [settlementheight9000-aio.esp] settlement overpass overhaul [overpassoverhaul.esp] starlight drive-in window shutters [sdishutters.esp] unlocked trade caravan post [unlocked trade caravan post.esp] window floor and roof boards [windowsboards.esp] existence 2.0 [existence 2.0.esp] radio silence [radiosilence.esp] stylize your followers [stylize your followers.esp] increased weapon mod distribution [increasedweaponmoddistribution.esp , increasedweaponmoddistribution-farharbor.esp , increasedweaponmoddistribution-nukaworld.esp] extended weapon mods [extended weapon mods.esp] hunting rifle sniper damage increase [sniperdamagev3.0x.esp] no spin-ups gatling laser and minigun [_mdcnospinups.esp] gloomy weather [gloomyweather.esp] remove interior fog [remove interior fog - all dlc.esp] darker nights [darkernights.esp] cut weapon mods restored [cutweaponmodsrestored.esp , cutweaponmodsrestored-automatron.esp , cutweaponmodsrestored-farharbor.esp , cutweaponmodsrestored-nukaworld.esp , cwmr-patch-awkcr.esp , cwmr-fh-patch-increasedweaponmoddistribution-farharbor.esp , cwmr-nw-patch-increasedweaponmoddistribution-nukaworld.esp , cwmr-patch-increasedweaponmoddistribution.esp] system specs: 8gb ram default hp video card windows 10 1tb hard drive 6th gen intel i3 processor ?? ghz speed
  4. How come I don't hear about them? There have been plenty of times that sorting load order or spending 10 hours going in and out of load screens for nothing has had me seriously contemplate tearing my hair out. How do you guys do it? Using mods or making mods.
  5. - 'carriage' fast travel, like in skyrim, but the carriage is a car body with repaired wheels getting towed by brahmin and a unique carriage driver, option for super mutant or ghoul cab driver - 'mirages' before discovering settlements they appear as vibrant cities from afar but as you get closer they fade back into what they are supposed to look like when you first discover them. kinda like if you were severely dehydrated you would hallucinate, for survival mode. - more lore-friendly clothing, it seems near 9/10 clothing mods i find are interesting, but out-of-place. i'd like some more clothing that looks like it was pieced together randomly, more wasteland-ish, mad max-ish. - settlement for swan's pond that's fortified with a glass floor over swan's pond so i can keep him alive and as a viewable asset to my settlement - mod that stops/pauses time during build mode when in a settlement, so you can build with the light of day and have to worry about sleeping mid-build. - more wooden half-walls / wooden misc / parts to board up buildings with or make scrappy-apocalyptic homes [found it , 'window floor and roof boards' ] - raider-themed furniture / decor / structure that doesn't require dlc - an underground home/settlement with no load door, just straight from outside to the settlement but through a hatch that opens to stairs or something, as long as there's no load door, i think this will be something i'll make, but if someone else wants to, go for it, i'm stoked. - more wasteland-themed furniture / decor like thematic and practical - Ladders!!!! i'm gonna edit this and add/remove as i think of stuff or find stuff uploaded btw, i played fo4 on xb1 for a while, just got it for pc, still in the learning stages for the creation kit.
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