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Jakobsky

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About Jakobsky

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  1. After reinstalling oblivion, all the DLCs, Shivering isles and patching up I went and downloaded my mod list of 158 mods. After spending 3 hours clicking through downloads on tes nexus, I had my entire glorious mod collection in a folder. The biggest problem now is this. How do I install 158 zipped mods? Some of them are pre-omodded, some of them have alternate textures/esps inside, and they're all organised differently IE Mod Name/Data/Files Data/Files Files Mod Name/AlternateESP Yeah... a little help on this one? I have BOSS, Wrye Bash, WinRAR and OBMM at my disposal. Thanks to anyone who can help.
  2. Motoko Kusanagi! Yay! (DO EEEEET)
  3. Awesome, Can I grab that bunch of links for all the current weapons and whatnot?
  4. Well, I'm glad to be offered the chance too participate, If I'm getting your message right. Most of my experience comes from source engine games, Which I've done a few weapon reskin packs for, Occasionally helped people I knew making HL2/HL2DM mods when they're audio engineers went temporarily missing, Sounds for a few TF2 maps.. etc. Also played around with HL1 modding and apart from that basically just personal stuff for myself and sometimes my friends. I also tend to just play around with my audio stuff quite a bit as I'm a bit of an audiophile. What I look for in audio depends on the context, If its a real world rifle I'll try to reproduce the sound realisticly as possible, Even if that means having to get a recording of the weapon firing and majorly clean it up. If I'm doing sounds for say, Some massive ion cannon then I'll go with the beefiest, Most intimidating sound I can find. As for things like footsteps, Doors opening and any environmental effects, I'll go with realism. With music I go for audio that sets the atmosphere of the location it's in or suits the mood of an event. The 3 pieces of software I mainly use are Audacity with a variety of plugins, FL Studio, Once again with plugins :P and finally Creative WaveStudio 7... With plugins! (Yes WaveStudio7 is allmost a rip off of audacity but there are certain plugins for it audacity just didn't have :( ) Judging by what you said I gather you have more audio modders then me, So perhaps just slot me in where you see fit, I don't mind, I'll enjoy being part of the team regardless. Anyway, Thanks. Jakob
  5. Jakobs my name, Sounds and music are my game. Hit me up.
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