Jump to content

Truthsnark

Members
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About Truthsnark

Truthsnark's Achievements

Newbie

Newbie (1/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. I completely agree that we should not have to do this! It is clearly not the intended use. I can tell you that I have never touched the Bethesda in-game mod manager - never logged in, never clicked on the menu item in the Game start menu. It's entirely possible the in-game manager is now overwriting or causing the game to not recognize the Vortex-generated plugins.txt, and if that's what's happening then it is doing so without any input from the user - at least in my specific case. I was able to play Skyrim tonight by setting that file to read only before launching, so until anyone has a better idea it seems that's what it takes.
  2. I think I have figured out what I did wrong - for those who are like me using Vortex on Windows and having this issue, you have to go to your Vortex staging folder profile (Appdata\Roaming\Vortex\skyrimse\profiles\...) and pick the profile you are playing on, then set THAT version of plugins.txt to read-only. I was able to launch Skyrim through SKSE with all of my mods once I did that. I pinned this folder so that I could easily get back there to remove the Read Only flag if I need to make changes to my modlist. Thank you for the tip to this AmenRa!
  3. Hi there, I am having this same problem with no mods being recognized when Skyrim SE launches. I'm using Vortex 1.9.10 and Skyrim SE 1.6.1130 (Steam). I'm launching through SKSE 2.2.5. I have updated all of my mods that needed updates, and deployed them through Vortex; they show up correctly in my Data folder and are enabled in the Plugins window. When I launch SSE through SKSE, the game does not recognize any mods as active. I navigated to plugins.txt following these instructions, and opened properties and checked the "Read Only" box, and hit Apply, then close. When I check the properties again, the Read Only box is checked. Then I launch SSE through SKSE, and no mods are recognized. I go back and check plugins.txt and the "Read Only" box is now unchecked. I can't seem to get it to stick. I have not opened or logged into the new "Creations" menu. Not sure what I'm doing wrong here but any help would be greatly appreciated!
×
×
  • Create New...