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Sathella

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    Skyrim
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    Halo: Reach

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  1. Title says it all. This has been a persistent problem for me since I started building my mod 6 months ago. I have done countless google seaches, yet all I find are other people desperately asking the same question without a single answer. I can alter existing scripts, but I can not create my own, which puts me in the lousy position of copying scripts from other people's mods. This is a workaround for me, but if I ever want to publish it then it's all gotta be from me. I have unpacked my BSA and moved the scripts over. I have set my master files. I have set my Audio to 0 Folks... I've done it all yet the problem persists. Is there anyone who has encountered this same problem, and how did you resolve it?
  2. Hello, The title about cuts to the chase. I'm still new to modding, thus I don't know all the "tips and tricks". That said, I have followed various guides that I google pertaining to creation kit losing it's mind every time I click on "add script". The general consensus was 'unpack your scripts from your BSA files'. Check, still crashing immediately upon "add script". This must not be a common problem for the lack of step-by-step fixes for this popping up. Can anyone help walk me though where I am going wrong? The few mods I'm working on are at a standstill until this scripting issue is resolves. Thank you.
  3. Dark - This is the filepath that I am using for bodyslide. 2 TB HDD (E:) > Steam > steamapps > common > Skyrim > Mod Organizer > mods > BodySlide. I have a SSD for Windows and only a few select OS related things on there. Everything else is on my 2nd 2 TB drive. So, it should all be in the "same area". And yea, I got the most recent version. When I decided I was going to start fresh, I wanted to make sure it was as fresh as I could. I took screenshots of my mod lists from NMM before I trashed it, so I could find the mods again on Nexus and re-download the most recent versions.
  4. Of course. Look, I know how bodyslide works, been using it for over a year when I was using Nexus Mod Manager. Since doing a fresh install over to Mod Organizer, I can't get it to cooperate. I've done all the steps that should have filled all of the bodyslide criteria, however it can not detect textures. As I stated above, I'm certain there is a step that I missed. I'm looking for someone who has some better-than-most knowledge of getting bodyslide to work via MO.
  5. Swing and a miss - It was already checked. I'm confident that it is in Mod Organizer somewhere. Something just isn't referencing to the correct place, I just can't figure out where. And I don't mean to come off as a dick, I'm just super frustrated with it, because I know I'm going to feel like an idiot when I see the solution is something simple and obvious.
  6. I switched from NMM to Mo this afternoon and have been going through the process of getting it situated. So far, I have resolved all of my issues with the exception of the topic title. In bodyslide, I can see the list of the CBBE body and armor meshes. However, there are no textures registering. When I look through MO, I can see the texture drop-down under data - Everything is in there. I'm confident that it is a simple issue of not finding the correct path (I've noticed MO can screw with data paths). Anyone have any advice on how I can resolve this?
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