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EomerSkyrim

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  1. I totally agree with the mod's idea ! Returning the body to a hall of the dead or burning it with a ceremony, and putting the dead body on the back of your horse (or your follower's horse if using Convenient Horses) were such great and immersive ideas ! I hope this mod will come soon, my futur endorsement is already ready !
  2. [EDIT] sorry it was not a player home inside the castle but next to it [EDIT]
  3. I remember of one of my characters with absolutely no skills in speechcraft : I was in Karthwasten talking to the mercenary leader trying to help the miners getting their mine back. I used the "intimidation" option hoping them to refuse and attack me. But surprisingly the though mercenary leader suddenly cries and starts saying "it's okay i'll leave"... This though looking nord was in fact an imperial milk drinker ! I must agree with Bhanqwa's quote, the intimidation skill works depending on your target psychology. A guard in riften, surrounded by his teammates is not going to be afraid of you, but a coward guy playing the though mercenary will fear for his life and submit ;)
  4. Hello everyone ! Have you ever wondered why that after completing the civil war questline, even if you are an army officer and a war hero, you have absolutely no authority on the soldiers of your own faction ? Well, this is the idea of a mod to slightly improve this. I have absolutely no skills in modding, so I am just exposing this idea to everyone ! In first place, the mod requires the civil war questline to be completed. The mod allows you to take as followers up to 3 soldiers of the same fort (stormcloak or imperial ones depending on your civil war alignement). Even if they act as followers, you can not access their inventory, change their clothes or give them stuffs to carry. They are not like your usual follower. They are just soldiers following their officer. Vanilla soldiers by the way, no stats boost or things like that. But the particularity is that when you encouter a group of bandits and fight them with your soldiers, at the end of the fight when only one of the bandits remains alive and yields, the soldiers stop to attack him and a dialog box appears. You now have three choices 1) "Let him go" : the dialog box closes and the bandit run away, the soldiers will not attack him 2) "Finish him" : the dialog box closes and the soldiers attack him 3) "Put him/her in jail" : the dialog box closes, the soldiers leave your service and escort the bandit to their original fort to lock him into the fort jail, using the same animation as the three thalmor or imperial soldiers with their prisonner you can encounter on vanilla in your travels. You can after actually see the bandit locked up in the fort jail. This is just a first idea, from now we can imagine a lot of other possibilities or variants like arresting the skooma dealers, cleaning the remaining ennemy's camp (there is already a mod for that by the way) or whatever else you can think of ! The mod's idea is to allow you to act as a real army officer and command your troups, to feel more immersive, to feel that you are more important now and have more powers, leading a squad of soldiers to help clean skyrim ! I will be waiting for your comments on this mod's idea, and for your own ideas ! Have a good day :smile:
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