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FalseDreamer3E

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Everything posted by FalseDreamer3E

  1. Is it bad I'm more excited for this than fallout 76?
  2. I've been looking all over the place for something that looks similar to this gun to have in Fallout 4. The closest thing i can find is the Walther P99, but unfortunately I can't get over how small the gun is compared to this one. I've noticed there are quite a few 3d models and textures made by 3d Fanartists? Would anyone be willing to "walk the dog" so to speak on this? Thanks!
  3. As the title implies, I was looking for something that would add an Adam Jensen like character with armor and possibly the face and beard preset (Pretty sure there's a hairstyle of hairstyles that fairly closely match his already) But yea, a simple request. I understand that ports arent allowed on the nexus and it would have to all be handmade textures, I don't really care either way however, whichever way is more efficient and less time consuming for the Author. There are so many rules nowadays hopefully i'm not breaking one by simply requesting such a mod. In any case, good day to all.
  4. Well the labcoat would be longer with some accessories built into it. For instance the goggles wouldnt be over the eyes but on top of the head
  5. I've been scouring the nexus for scientist character build related mods, of which seems to be lacking severely. The only thing i found was the father's coat mod which is cool but not what i was looking for. In my imagination there is a long white lab coat with a popped collar, welding goggles worn like a headband, and a half-faced breather mask dangling from the neck. If it were to be armored it would be lightly so. Could anyone help me with this? I'm sure that if the creation kit had fielded there would be no shortage of content i could mesh together but as it stands.... On a side note... I'm trying to figure out how to put a Portal gun .obj into the game, make it stand alone and shoot not portals, but alien blaster projectiles that never runs out of ammo ( to simulate an advanced weapon experiment that i, the scientist, with the aid of the advanced institute lab equipment. All of this standalone so the player is unique. Thanks for hearing me rant... if any one could help it would be greatly appreciated. If you are interested in commissions i would be willing to do that as well. XGP
  6. So I'm trying to make a mod similar to the Meridia's light mod http://www.nexusmods...im/mods/32842/? and contacted the author for help. He gave me four simple steps to follow: 1. Delete TorchFire NiNode from torch.nif. 2. Copy wabbjack NiNode from wabbajack.nif and paste it to torch.nif. 3. Adjust position of wabbajack mesh you just copied according to torch mesh so it will have the proper position in your hand. 4. Delete Torch NiNode. 5. Save results. I did all these things. When i put it in creationkit to save it and create an .esp everything renders textures and meshes. When i go in the game and add the item via console, instant ctd as soon as i exit out of the inventory menu. Any ideas?
  7. So I'm trying to make a mod similar to the Meridia's light mod http://www.nexusmods.com/skyrim/mods/32842/? and contacted the author for help. He gave me four simple steps to follow: 1. Delete TorchFire NiNode from torch.nif. 2. Copy wabbjack NiNode from wabbajack.nif and paste it to torch.nif. 3. Adjust position of wabbajack mesh you just copied according to torch mesh so it will have the proper position in your hand. 4. Delete Torch NiNode. 5. Save results. I did all these things. When i put it in creationkit to save it and create an .esp everything renders textures and meshes. When i go in the game and add the item via console, instant ctd as soon as i exit out of the inventory menu. Any ideas?
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