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Oppumium

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Everything posted by Oppumium

  1. This bug hasn't happened in Far Harbor or any vanilla gameplay, but when I came to Nuka World, it was fine, up to the point where the raiders shoot at you through the ceiling. that room was completely invisible and near impossible to navigate. then, fighting the overboss was fine, and when i left that place, I took this video. https://youtu.be/QIHlBBv3XEw I have no idea what would be causing this
  2. I have changed this [Actor] fVisibleNavmeshMoveDist=42288.0000 So I don't know what the issue is? please help I don't wanna have to get within 2 meters to kill them
  3. I know there's a playerhome mod where you can customize it how you like, but it isnt BYOH, I remember talking to an NPC to do all the customizing, and in particular I remember him saying funny stuff about smoking yourself out of your home when you tell him you want a smelter inside your home. sorry it's not much to go on :/
  4. I'm wondering if I can make a script where, if a specific button is pressed ingame, that it could change the "Ambient Color" of the cell. This would work as a sort of light switchfor the entire cell. I realize that there's scripts for toggling actual light objects, but I'm wondering if I can change the cells "Ambient Color." If anyone here knows of a script that would do this, please post it here c: thank you I'm trying to change this http://i.imgur.com/WsODHfL.jpg into this http://i.imgur.com/N29N3Hq.jpg with the press of an ingame button
  5. In vault 88, theres the beginning hallway piece where you can build all your vault pieces off of, however you cannot move or delete this piece. Is there a way to apply this effect to a vault tec workshop item placed in the creation kit?
  6. I have the files for synths put in the right locations, but only the body texture actually applies itself Trying to replace following textures:\Data\Textures\actors\Synths\Gen2SkinHead_d.DDS\Data\Textures\actors\Synths\Gen2SkinHeadDirty_d.DDS No matter what, these textures stay default, even though other files in the same folder such as 'Gen2Skin_d.DDS,' and 'Gen2SkinDirty_d.DDS.'These should be the files that I need for the face of the synths but it doesn't apply to the synths. Does anyone know why this might be happening, or a way to stop it from happening?
  7. I have the files for synths put in the right locations, but only the body texture actually applies itself Trying to replace following textures:\Data\Textures\actors\Synths\Gen2SkinHead_d.DDS\Data\Textures\actors\Synths\Gen2SkinHeadDirty_d.DDS No matter what, these textures stay default, even though other files in the same folder such as 'Gen2Skin_d.DDS,' and 'Gen2SkinDirty_d.DDS.'These should be the files that I need for the face of the synths but it doesn't apply to the synths. Does anyone know why this might be happening, or a way to stop it from happening?
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