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CrimsonKnight98

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Everything posted by CrimsonKnight98

  1. I want to make a controller button design for Dark Souls Remastered but I don't understand how to design button prompts. Do I draw them by hand? Can I model them in some way? Also, how do I know how much room I have to draw them in the texture files? In other words, how can I determine on the texture file where to draw the buttons so they don't get cut off in game? Any help is appreciated, thank you.
  2. I have never modded anything before and I hardly understand how it works. Can someone help me though it by answering some questions I have about the process? Thank you!
  3. This has been driving me up the wall for days and you were right! Within the plugins.txt file the three DLCs which didn't show up in LOOT were the only ones missing the asterisk! Thank you so much!! Do you have any idea what could have turned them off; what program would alter that file?
  4. I have been trying to find help for this everywhere but nobody seems to know what to do. LOOT is telling me "This plugin requires 'DLCworkshop02.esm' to be active, but it is inactive", "This plugin requires 'DLCworkshop03.esm' to be active, but it is inactive", and "This plugin requires 'DLCnukaworld.esm' to be active, but it is inactive". All three are DLC's I have purchased and have active (checked) in NMM, so what is going on? Image of above: https://ibb.co/eUsEBc I have already uninstalled LOOT and reinstalled it, verified my game's files and went so far as to restart my computer! :tongue: All help is appreciated, thank you.
  5. I may have got it sorted. I will report back if anything new occurs.
  6. Summary: The game crashes whether or not I have mods installed when I try to kill my character with an explosion from the Experimental MERV. Windows 10 i7 7700K 1060 6gb 8gb RAM I have been trying to find the source of crashing in Fallout 3 for a week now and I can't figure out how to fix the crashing problem. At first I thought it was a mod conflict but I had about 80 mods installed and the crashes happened randomly at random intervals, SO I didn't want to remove each mod and wait for an hour or more each time to possibly get a crash. I then diabled all my mods in Mod Organizer and this still didn't stop the random crashes! I then removed everything pertaining to Fallout 3 in my computer: mods, files, registry stuff, etc. (I used Advanced Uninstaller Pro). Yesterday I reinstalled Fallout 3 Fresh and tried playing it with only FOSE, the 4gb patch, the AI Threading and HWThreads changed in the Fallout3.INI. From there I tried to make the game crash in a way that was reproducible, so I installed a god mode save and wreaked havoc on Megaton and Tenpenny tower. After an hour of blowing everyone and everything up I finally found a way to replicate a crash (coincidentally the first time the game crashed too)! If I use the Experimental MIRV and fire it directly at the ground until my character dies, the game freezes the second the killing shot(s) hits the ground. Is this normal? I know this all seems like a silly test especially since Fallout 3 is known to crash often, but when I was playing the game modded I also experienced infrequent crashes relating to when an explosion killed my character (not always though, some crashes, as stated before were random and not all explosion kills crashed). Could this be related? Anyway, to save time I will tell you what I did at an attempt to stop the reproducible crash: 1. I tried with and without the INI edits 2. I cleaned the DLC with FO3 Edit 3. I restored a non 4gb patched version of Fallout 3 4. I ran the game in compatibility mode for Vista and in Admin Mode 5. I ran the game without FOSE 6. I updated Net Framework Any reason for the game to be crashing at this point or is it just an engine issue and possibly unrepairable? I appreciate any help I receive. Thank you in advance.
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