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Combatjack07

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Everything posted by Combatjack07

  1. A mod for xbox would be great. Idk why more people have not requested this. I assume it would be quite easy to make? Is just a single console command.
  2. I was searching through xbox mods and I swear I read that someone had added this to a mod. I thought it was the A TOUCH OF LIFE mod. But unless the author edited the description, it's not that one. Been searching ever since, idk why I didn't download it right away. Perhaps Bethesda took it down but idk why they would.
  3. I know this mod exists on PC. But I would like one for xbox as mods that change or remove trees result in floating birds perched on invisible branches. Idk how I would go about requesting directly to the mod author to Port it over for xbox. I can't do it myself if he only gave me permission because I have no PX.
  4. Thanks for explaining that. I have never been up to date with a lot of the lore.
  5. Not sure if any of the Supermutants are female as I guess they would look quite similar after all the muscle mass and loss of hair. But they were created in a lab. Then what happened? They are roaming free now but there seems to be a lot of them. Are they breeding? Do they attack raider camps and take the women? Giving birth to half-breed abominations and dying in the process? I guess there is probably lots of lore as to why there are no supermutant children, but a mod would be cool, they could just cower during fights and be set to essential if need be.
  6. The first Automaton I built(an Assultron) died in battle some how. I lost it during the fight and it said it was returning to red rocket. When I got there it was dead on the floor.. I couldn't scrap it or repair it or move it. It stayed there for the rest of that game. I was playing on Survival but maybe it was some kinda bug.
  7. Have you tried a mod called Hunted Encounters, it's pretty cool. Trackers find you and attack, also other NPCs but basically all kinda like raiders. But the only thing it's missing is a bit of back story as to why they are hinting and tracking you. Of course it could be because you attacked raider camps, but it's never an actual trigger you are aware of like the assains in skyrim who leave a nice note for you. Lol. It's a great mod though.
  8. I know similar mods are available. On Xb1, I have only found one that removes all gore, and another that completely removes chance of decapitation and head explosion. What I would like though is a mod that keeps decapitation for bladed long weapons and sets chance to zero for all other weapons. Head explosions should be kept for shotguns but set to zero for all others. Limb decapitation is generally ok But perhaps it could be set to zero for hunting rifle and smaller calibre like 38 and 10mm. The reason for this mainly is because I use Crossbows of the Commonwealth and I'm fairly sure it uses the same damage models as the Hunting rifle. But if not then just a patch to remove the effects from crossbows only would be great! And again unsure but any ammo that has explosive rounds would make sense to retain a high chance of head or limb explosion. I'm not sure if the chance is edited on the base weapon, the receiver type or the ammo type. I use currently dismemberment Overhaul. Something similar would be cool, with basically just a more realistic approach to head explosion and decapitation. Sorry for a long post.
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