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Nercis

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  1. I'm only gonna ask you this one time. Give me the naughty nightwear!
  2. Is it okay to pick your nose in an restaurant?
  3. Hey. Look everybody! I'm talking to a fly! Buzz, buzz, buzz! - Dulfish gro-Orum
  4. You purchased my contract from Ahzrukhal? So, I am no longer in his service. That is good to know.
  5. I'm so happy I could just... tear out your intestines and strangle you with 'em!
  6. People doesn't know how hot it is in these rhinos!
  7. Hi I have an perhaps odd question? I've been learning about basic modding and have done a few dumb and weird things to my game. My latest idea is to make a player home in a cave with friendly monsters that have different services, merchants, blacksmith, barkeeper etc.. I would want this to be a small hidden village with it's own little ecosystem, mainly for role playing and have a small cottage in a corner of the cave to be my home. So, what would happen if I gave a giant a male voice, say male brute voice type and assign him as a blacksmith? No forge animations but just have him as a blacksmith vendor. Assign a troll with a voice to be a general shop vendor. Put a hagraven behind a bar? Would this even work? My idea is to copy the interior of shadowgreen cave and make all the adjustments, then place the entrance at Riverwood on the other side of the river across the mill. I would appreciate any tips and tricks.
  8. Hi I want those dremora horns on all races, the horns are exclusive to dremora males. I have made a female version of them that works for all females, including dremora females. But I want to have the horns with other hair mods like KS hairdos and I can't figure out how? Can I convert/add the horns to complexion or dirt the same way I change the hair to work on females?
  9. Okay. But that is for custom follower quest and dialogue? I haven't done any of that with my followers. They are just standard and generic. But isn't that the thing with the -1 CurrentFollowerFaction? When you recruit a follower that -1 becomes 0 and when you dismiss them it goes back to -1? Cus the in game vanilla followers doesn't have any dismissing scripts in their CK actor windows. None that I can see, anyway. Except for quest and faction followers. And it's only the orc follower and not the others i've made.
  10. Hi I have made 4 custom followers in my game. They are all very standard. No custom ai package or anything like that. 1 Nord female Heavy Armor 2H - Located in Rorikstead, Frostfruit inn 1 Nord female Light Armor 1H - Windhelm, Candleheart Hall 1 Dremora male Heavy Armor 2H - Whiterun, Hall of the dead 1 Orc male Heavy Armor 1H - First Located in Riverwood, Sleeping giant inn but relocated him to Moorside inn, Morthal after I discovered his random reappearing behavior. I use the mod Amazing Follower Tweaks. And I don't have any other mods that affect ai or followers except for Bathing beauties luxury suite and Enhanced enemy ai reborn, but I have removed the enemy ai mod. The male orc was dismissed many levels ago but he reappears at random times anywhere in the world. In dungeons, towns, in the middle of nowhere. Sometimes it takes days, sometimes weeks (in game) before he pops up. Sometimes he walks up to me and starts talking, meaning he runs up to me and the dialog menu pops up. I have pressed the reset follower action in the AFT menu but it doesn't do anything. I haven't done any console resets, disable/enable yet. I have been traveling alone for the entire thief guild quest line and the orc is so far the only one that reappears like this. I opened CK and looked at his settings but he has the same settings as the others. Listed below. I deleted him and remade him and put him in another location. But he still reappears at random after I dismiss him again. I will perma remove him soon. But I just want to know if anyone has any ideas of why this happens? I've read that orcs have different behaviors overall compared with other races? Exactly what I don't know? I play as an orc female and wanted my follower orc to be my spouse. That was the idea anyway. CK settings: Essential Unique No scripts -1 CurrentFollowerFaction 0 PotentialFollowerFaction 0 PotentialmarriageFaction Relationship - Follower/Player Ally DefaultSandboxEditorLocation1024NoConv Aggressiveness - unaggressive Confidence - Foolhardy Assistance - Helps nobody Morality - Any crime Don't know if there is anything else to the ai?
  11. Seems to work. Had to do some molding in outfit studio and I suck at it :P Thanks again :)
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