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Nacke

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Everything posted by Nacke

  1. Heya! I created a tool intended for Outpost building. I found it tedious to get back to my Outpost only to find i was lacking resources to build what I wanted. So to "save myself time" manually calculating all the resources I needed, I decided to spend 8+ hours on this tool instead since I'm a total novice at programming :laugh: :laugh: But hey, I got it working so I thought I might as well share it. Perhaps it will save others some time. But it'll require further work to be able to share it so I would like to know if the community is interested first The image should make clear what it does(if you can see it?) - but its function is to list all items you can build in an Outpost (still havent listed everything).When you click an item, it's added to your "inventory" along with its mats requirements. It will dynamically update the mats requirements as you add more items to the list. It's basically a shoppinglist with an attached price tag :tongue: So when you plan to build your next outpost or expand your current one, you'll know exactly what mats you will need. The tool has been planned so it can be expanded to include crafting as well as well as adding what perks are required, showing tooltips etc. Let me know! Also, I can't seem to find a reliable database for items/outposts and the required mats/perks. I had to add items from my current playthrough and I havent unlocked anything. So if you know of such a DB it would be appreciated / otherwise I'll prob have to console unlock everything and do it manually
  2. Personally love the way it is and don't like the design youre working on. It's impersonal, kind of like everything else. Feels like a more convenient version of the steam workshop when watching it. Nothing wrong with your current design
  3. A quick way to order dog meat to find enemies or items! (Key binds?) Voiced version could be added on a later version(character saying "See any badguys?" when issuing the command.)
  4. In response to post #25848824. #25848904, #25854969, #25855279, #25857314 are all replies on the same post. Introducing a player voice would screw up the self-tailoring character element making FO and Skyrim the NO1 game for many players, and it would do some damage to modding which holds a huuuge audience for Skyrim and FO. If they are smart they will not introduce player-voice. There are already several good games with player-voice, and I think that's enough.
  5. I wonder what would happen if Bethesda featured player voice in FO4
  6. Vincent S. Lindberg Age: 23 Gender: Weener Race: Pigskin Active: :laugh: Indeed Experience: I'm a singer and good at making an instrument of my voice; I'm experienced in acting extreme voices Skills: Music producer, singer, songwriter, guitarist...None of that is relevant, I know... Luckily I'm a pretty decent voice actor aswell About Me: I luv games and I love custom content. I wanna help ye guys make games better Voice Samples: https://soundcloud.com/gurdt/sets/voice-acting-examples
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