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gs11

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Everything posted by gs11

  1. hi trying to compare and merge animpostfx.ymt https://www.nexusmods.com/reddeadredemption2/mods/1557?tab=files and https://www.nexusmods.com/reddeadredemption2/mods/1001 how to dehash/ change coding of ymt files?- is it the case at at all? should I just follow these instuctions ?⁠ or it's completely different story? When comparing them, it looks like they have some different coding or something. <StartDelayDuration value="0" />, one mod <UNK_MEMBER_0x399D3369 value="0"/>. other mod it's the same line,value but different names one at the top has <?xml version="1.0" encoding="utf-8" standalone="no"?> other <?xml version="1.0" encoding="UTF-8" standalone="no"?> when comparing in notepad++ shows info " trying to compare files with a different encoding , may result in mismatched outcome". Are these UTF-8 and utf- 8 different xml coding or just the case of capital letters in the xml first line with general format info?
  2. Hi. I wanne ask about topic editor features like :copy paste paste as plain text paste from word and set default paste as plain text. Aboves features don't work for me, whenever I click on editor to wirte a text, first four option icons greyout, set default paste as plain text doesn't works either. I use firefox, trying to off all adblocks didn't help.
  3. gs11

    odczytales wiadomosc? zagladasz tu?
  4. Hi. Could You help me with opening and modfications files for Pillars of Eternity? How to open these files? I downloaded : unity 4.6.1 PRO,Asset Editor for Pillars of Eternity from http://rien-ici.com/iemod/asset_editor. Don't know what to do with this folder "test2" downloaded with Asset Editor for Pillars of Eternity. What should I do to be able to open files from PoE? thanks in advance
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