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LordKrivier

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  1. So, I am playing a modded version of Stardew Valley, maybe it's a sort of mod conflict but I could have swore I didn't see any conflict anywhere. When I upgraded the kitchen area, it simply wasn't there. And now that I did the second upgrade, the whole thing just freezes on the day the upgrade is supposed to finish. When I load the game, these are the last few lines of errors Anyone else got this issue? Any help offered would be appreciated.
  2. There is no shortage of companion and follower mods, I know, but what I am looking for is basically some that have more interactions than the vanilla followers. Commenting on quests, locations and even random banter. I've always loved exploring Skyrim with fun companions around. And Nexus has a huge list to pick from. Although, if I am being honest, some are a bit of a disappointment. Not that I am dismissing the work the modders did. But it would be nice if the companions to comment on at least the main quest progress. The dragonborn kills Alduin and you have nothing to say? Seriously? I've tried a few that I liked. Serana Dialogue Add-on is amazing for the cheer amount of content and interactions. Remi and Sofia don't have has many but they are fun to have around and they do comment on the quests you are working on. Aurlyn was a bit of a disappointment. Sure her personal quest is super fun and I love her to death, but at the same time for someone who loves talking about everything she has surprising little to say about the progress of the Dragonborn. So please, give me your suggestions for followers who feel alive and make your travels more fun!
  3. Didn't really work for me for some reason. I disabled it and restarted the application. Still no drag and drop. But I appreciate the suggestion!
  4. How does one manually change the load order of the mods that are installed? I've been trying to work with Vortex now that the NMM is completely dead, and so far I find it extremely unintuitive. Sure, most people like working with it, kudos to them and all of that. But to me it just looks messy and complicated. Any help would be greatly appreciated.
  5. So, I am looking for the best companion mods you guys know. Hidden gems or well known friendly characters that I can take on my travels. Big plus if they have custom voice! Also, I've noticed that unlike in Skyrim, a lot of the makeover companion mods aren't standalone. If fact, most of them you will need to download a bunch of other mods to have that face working, which makes little sense to me. So, if you have any suggestion for a standalone makeover mod for the vanilla companions, that would be awesome! Thank you!
  6. Hello! I am looking for the best house/castle mod for people that like to collect all the unique weapons and items ingame. It would also be great if said house mod was also compatible with mods that allow to have 4 or 6 adoptive children. And perhaps a patch for Unique Uniques mod? Either way, both options aren't a requirement, just a nice bonus. Thanks for the help!
  7. Hello everyone! I'm currently learning and building a mod for Skyrim Special Edition. I've learned the basics of removing, editing and adding elements to the world of Tamriel or to a new Interior cell. What I would like is your ideas and thoughts. Since I am thinking of making a new castle, a bit rundown but not completely abandoned, which types of textures do you reckon it would look better? It's not a Nordic ruin or anything like that, just a simple castle that was built long ago and then left alone for a few decades. Any help or inside would be greatly appreciated!
  8. Hello everyone! For the first time I have tried fooling around with the Creation Kit and I think I got the handle of it, more or less anyways. I tried adding items from the Fallout Master file as well add items from other mods to the tool box besides the workshop of SanctuaryExt. I also tried dropping a few items on the floor and moving some things around. The problems come after saving the mod. Everything seems to be working but there are no changes in the gameworld. I walked around towards the workshop on Sanctuary Hills and there was nothing there, no items on the ground, no new items on the toolbox. Am I missing a step? Why are the changes there when I load the mod in the Creation Kit but won't appear while playing the game? Any help will be greatly appreciated.
  9. Hello everyone! While I enjoyed exploring the world of Fallout 4 greatly, it always seemed to be missing something in my opinion. I'm talking about weapons that incapacitate instead of killing. Sure you can use the Syringer in a variety of ways but nothing quite what I was hoping for. A while back I stumbled upon this mod: http://www.nexusmods.com/fallout4/mods/11211/? which is alright but it is lacking in a few serious departments. The only way of having the weapon is by console command, even then you can only get the sleeping darts by either using another console command or very late in the game. One issue I'm also having is being unable to have a weapon capable of sniping the enemies from afar with the dart. I have basic modding knowledge so I would love to work on something more complete, perhaps giving the chance for pipe base weapons to use darts, maybe make darts from some plants found around the world, etc, but I would most definitely need help from a more seasoned modder. With that in mind if anyone would like to help me out in this quest I would greatly appreciate it.
  10. Hello everyone, how is it going? So I fond this old mod called Belda Elysium Manor House v1.5 + Quests. It's a mod that joins a bit of story from Morrowind into Oblivion, it has a house and two dark elves and the base story of the quest is well constructed and so are the scenarios. The only big flaw that the mod has is being incomplete... I searched the modder who created it and he hasn't done anything to it for a couple of years now, so since I'm not much into the creating mods thing, would anyone be up to the challenge to continue the work? The link is here if you wanna try the quest and see the description. http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=1500
  11. If you had five dollars and Chuck Norris had five dollars, Chuck Norris would have more money than you.
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