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Apawch

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  1. Hello, I started a mod which will include a new armor ingame based on Fallout : Tactics concept arts. I managed to get the armor ingame, I added some mods to allow player to change the color to match Brotherhood of Steel or Military style. Everything works well, I modelled the armor to match my own CBBE Preset. But I would like to make my armor compatible with every other "presets" people could have based on the Curvy, Athlethic, or Slim CBBE Body. The issue is that the software build two differents files "_0" and "_1" and a .tri file. But there's nothing in the Creation Kit which allow me to load the two .nif or the .tri files. I tried to load the _1 file in the Creation kit, but everytime I use an other suit made by an other modder running on the same CBBE Body as me (Curvy) but using differents sliders, the armor just dont adjust his shape to the sliders. An other issue is that Bodyslide include the .CBBE mesh directly in my .nif while I dont want it, and I'm forced to remove it manually. I dont understand because everything works super well in Bodyslide, I can move the sliders and my armor follow the shape of the body, but I'm unable to make it work in Fallout 4. This is the last thing I have to make it work to being able to publish my mod, and I just dont know how to do to make the weight work correctly... I hope you will be able to help me. Thank you very much.
  2. Finally, after a lot of try, I found the problem. It come from Vortex software, when this one is open while you play Skyrim, it cause incredibly long saving time. I just disabled it when playing and now everything is fine !
  3. Hello, I actually encounter a really anoying issue with my game. I have a really long saving time, something like 1minute, and its really annoying and I cant find how to fix it. When I look at SKSE.log, I see this : Saving...SKEE64Serialization_Save - Serialized string table 1msSKEE64Serialization_Save - Player morph data 11msSKEE64Serialization_Save - Serialized transforms 14636msSKEE64Serialization_Save - Serialized overlays 0msSKEE64Serialization_Save - Serialized overrides 0msSKEE64Serialization_Save - Serialized body morphs 29267msSKEE64Serialization_Save - Serialized item data 23ms So I think it come from Racemenu or XP32 Skeleton, but I dont know how to fix it. This is my modlist, I never experienced any crash or corrupted save. Just this issue. Could you help me ? Thank you in advance !
  4. Hello, I need your help, I don't have a lot of mods, only I have a crash in one place, and only one is the Steamcrag Camp near Windhelm. I don't understand, when I make a fast travel to this place, the game loads, then crashes. When I go on foot, I see a dragon near the giant camp, he approaches the area a little further behind the campfire of the giant, and POUF, the game crash. It seems that the crash is directly related to the dragon. I'm not familiar with modding so I taked a screenshot of my mods list : https://img15.hostingpics.net/pics/893677Modlist.png Thank you !
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