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Chr0matica

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Everything posted by Chr0matica

  1. Zanity, you make valid criticisms of the game, and this happens to be a thread where you're not completely derailing the topic in order insult Bethesda, so it's fine- but do you really have to go out of your way to insult people who do enjoy it? I'd recommend it to people who enjoy crafting/exploration with some light survival aspects. It certainly isn't a game I would universally recommend, but it satisfies a particular niche that I happen to fall into.
  2. This is driving me crazy as well! I stayed up all night, convinced I was on the verge of discovery. I even went as far as to replace every face in /charactercustomization/ just to check if they did something as crazy as baking hundreds of potential face textures (there are hundreds of human non ghoul/scorched faces for some reason). The only lead I've found is that the materials and the nifs for the head seem to point towards actors/customization/characters/basehuman(fe)male/ (might be slightly off, on phone so this is from memory) But I can't seem to find this directory or the referenced textures in -any- of the ba2s. I tried changing the paths in the nif and materials to reference the textures in the folder that's in the ba2s, I even tried packing the textures to be in the mysterious customization path. The game crashed when doing the former, so that means something interesting happened I guess. When I get home I'll try to do it properly with the updated fallout 4 material editor. It's just really really bizarre. I looked at every file I could find with names like basehuman, face, skin, head. I messed with all those files trying to get a result. Maybe we'll figure this out. At least I have someone to share in the suffering with.
  3. Absolutely! You can pack them yourself using the archive2 utility that came with the fallout 4 creation kit. Aditionally, theres a utility called Baka File Tool that lets you just drop loose files into your data directory (like with older Bethesda games with mod support) and bundle it all up into some cozy ba2s. You can find more information about it here. https://www.nexusmods.com/fallout76/mods/9 Sorry that this is a late reply, but seeing an unanswered question makes me sad. :c
  4. I noticed the topic about cbbe porting got removed. It was of relative import to me because it contained early information on textures. I'm curious as to the reason it was removed, but I'm sure there were good reasons involved.
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