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Polyman

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  1. So, I'm having a weird problem with my mod. I created a mod with a quest that runs at start which has a script attached to one of my quest aliases(Player). I also have a holotape that controls my mods configuration settings with the option to disable/restart if there's any problems. The holotape config works and I'm able to stop or restart the quest, however on my quest restarting its sets the stage to 0, and the script attached to my quest alias stops working. Does anyone know what my problem is?
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