Jump to content

Papetey

Members
  • Posts

    3
  • Joined

  • Last visited

Nexus Mods Profile

About Papetey

Papetey's Achievements

Rookie

Rookie (2/14)

  • First Post
  • Week One Done
  • One Month Later
  • One Year In
  • Conversation Starter

Recent Badges

0

Reputation

  1. Howdie, Ive just get this idea. In medival, Youve got to get permission for hunting, cause all trees, animals, and stuff was in Jarls own, so... So Youve got to buy (like for 40 gold pieces for normal loot prices, and 250 gold pieces for bigger prices, this should be in settings, I mean the price of permission) permission for hunting, and the other for mining from Jarls manager (I forget the right word) And... Ive found two options. first one. Youre buying permission for season -> big price, and long time for hunting. the second, true, and histrorically right option. One permission for a weight. So if the corpse is like 200 lbs, permission will allow you to hunt 1000 lbs of corpses. I dont know how to made it in CK, but I think this idea is immersive and great. And the last thing. If You will hunt an animal, that wont attack you, like deer, or fox, You will get a bounty of 4xcost of permission. Optionally it may have an option of replacing beast outdoors for deers and elks. If anybody will start working on it, text me on [email protected] I can give u some infos from polish, french, and german medival cronicles, and also etnology tasks.
  2. Howdie, Ive just get a great idea, so I (truly unfriend of steam) decided to post it on lovely nexus. What about a World Configurator? A Menu in "Mod Configuration" just called "Configuration", where You can for example switch on/off types of weapons and armor, or types of enemies? For example: Category: Weapons & Armors Hide Available/Disable Iron Available/Disable Steel Available/Disable Elven Available/Disable Glass Available/Disable And, when You put on Disable, for example an elven type, every part of elven smithery will be deleted from the world, and replaced by steel armor for lower level NPCs and glass for higher. The same with enemies factions: Category: Factions Necromances Available/Disable Bandits Available/Disable Pirates Available/Disable Forsworn Available/Disable So, similar, putting for example necromances on disable, will sweep them from the world and replace them by bandits/forsworns/mages And, finally, what about switching off and on species of animals, like deleting spiders and replacing them by wolfs, or bears? In My view Its great idea, so, If anyone is interested, feel free to start, but I will be a lot happier with a belly full of mead when You give me a sign that someone catch this idea, via priv msg, or gmail: [email protected]
  3. Buds, Ive got a request, I really plead... Glass bow is so shiny, so bright... Ive met many assasins and scouts trough Tamriel, who was really confused, cause they need to painting their favourite glass bow by horses stool, everytime they wanted to sneak at night, cause paints are expensive, and horses stool is the cheapest dark substance in tha world. But Ad rem. My request is a retexture for glass/malachite bow for skyrim, to make it wooden. If You wonder which colour of wood, will be the best... Mayber some colour simmilar to that: This is a wenge wood colour http://drefamet.pl/_dbkatalog/dekory/2010181518153741740/Wenge.jpg So, Glass Bow retexture: Wenge Wood. If Anybody will done it, below is My mail, give me a msg. [email protected]
×
×
  • Create New...