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Dirtysocks

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Everything posted by Dirtysocks

  1. In response to post #24758224. #24758554 is also a reply to the same post. Developers and studios alike will carefully weigh up modding for their games going forward that's for certain, especially after this fiasco. Paid mods may come back for new games, but that's down the road and is less worrying in general On the other side of things everyone has to be wondering what's In store for the new Elder Scrolls and Fallout games on the horizon, I'm really hoping modding stays close to current, ie. No change....... If you want to debate something, debate this For Nexus if anything this event has made the community stronger, so I have to disagree with you
  2. In response to post #24748294. #24748909, #24748959, #24749014, #24749054, #24749074, #24749089, #24749114, #24749169, #24749269, #24749289, #24749409, #24749439, #24749529, #24749564, #24749574, #24749674, #24749709, #24749814, #24749884, #24749889, #24749954, #24750114, #24750204, #24750249, #24750254, #24750279, #24750544, #24750564, #24750709, #24750814, #24750904, #24751449, #24751489, #24751899, #24751974, #24752079, #24752334, #24752454, #24753799, #24754219, #24754259, #24754609, #24754739, #24754979, #24755419, #24755704, #24755774, #24755999, #24756039, #24756394, #24756489, #24756599, #24756669, #24756944, #24757404, #24757709, #24757794, #24757819, #24757959, #24758109, #24758244 are all replies on the same post. I'm not the poster child for feedback on mods myself, I endorse the mods I use and kudos the authors I truly believe made a fantastic mod, however I do believe personally that your no. of downloads is a much more impressive way to tally your mods success, endorsements are a bonus In any game only a fraction are active in the forums and chats as such, this does not mean for a second that the remainder do not enjoy the game, they are just less vocal about their excitement
  3. One can say without a shadow of a doubt that Nexus has a great community. Steam on the other hand has much to be desired. Bethesda would be fools not to take a community of Nexus's size into consideration going forward, logically and if they truly. Can one truly say that Skyrim without mods would still be this popular? If mods were at cost since Skyrims inception would the game still have such a huge fan base? The answer is simple putting money into the mix changes things dramatically, games die out fast without new content and paying to experience a walk around a new tavern or a new set of armor... well its off putting. As a developer this needs to be considered The way I see things going for new games that get released and the resulting mods, just because Valve does what Valve does: Valve would implement an online only system for mods going forward, what this means is in order to use a mod it would need to have originated from Steam workshop(as it would have a unique identification, picked up upon launch of the game through Steam) Additionally mods that do not originate from Steam workshop, ie not in your subscribed mod list, will not function and just serve to mess up the "Steam version game" With the above in mind, not to be negative I foresee(hope I am wrong) modding becoming limited to the workshop going forward for new games, especially if based on Steam. Piracy will definitely increase if this is the case One wonders why Valve and Bethesda don't speak up a bit, awfully quiet on their end
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