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Posts
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Everything posted by VeryNaughtyBoy
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[WIPz] Skyrim Script Extender (SKSE64)
VeryNaughtyBoy replied to behippo's topic in Skyrim's Skyrim LE
So I skimmed though the last post here cos I was looking for an update and all I found is people(are?) arguing. I really don't get why the hole script extender project isn't an github. If everyone is upset about the amount of effort needed for this to become a thing, sooo? share some of the work seriously! How many poeple are currently working on this? is it even more than a dozen? Or is Betheftsda the problem? They are aren't they? "Oh we support the modding comunity, we give them all the tool they need. IT JUST WORKS" -
Noooooooo! this is going to be a written thing? but I cannot read! I've actually asked my dad to write this comment just now. :=P
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WAIT WHAT? That blank cheque over 50k$ I send you so you could do this years ago never reached you? Guess I should not have put: Robin Dark0ne NexusMods England on the letter... On a more serious note, I felt like I could here Dr. Farnsworth at the beginning of this article. Ye know... "GOOD NEWS everyone!"
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Announcing our newest staff member, Jim, aka Terrorfox1234
VeryNaughtyBoy replied to Dark0ne's topic in Site Updates
In response to post #43132390. #43137955, #43140015, #43141260, #43141455, #43141635, #43144950, #43209080 are all replies on the same post. @janlevkoff is NNM loggin in correctly? If not try resetting your account password, I had that issue when nexus did the forced PW reset (you did that right, not to be spreading BS here) And I didn't realise that I was indeed using wrong credentials... -
Announcing our newest staff member, Jim, aka Terrorfox1234
VeryNaughtyBoy replied to Dark0ne's topic in Site Updates
Congrats! -
Hi, thanks for the update. No criticism here - except of cause: get'on with'it! only joking ;) looks pretty great and I hope to see more soon. cheers.
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[Trailer] Tinas Cookiepocolypse AKA My AIO
VeryNaughtyBoy replied to DDProductions83's topic in Fallout 4's Discussion
Who the hell is this "Senior Management Executive" and why has he chosen to block the trailer in my country? seriously though DD (haha I just realized what DD also stands for) It seems to be Sony. You been using non-royalty-free music again? -
How to correctly use Mod organizer to mod FO4?
VeryNaughtyBoy replied to lv1234's topic in Fallout 4's Discussion
Then don't post -_- I now you are trying to help but seriously saying I don't know is ridiculous....Better just not to post on something you know nothing to little about...Just simply some common sense there That post wasn't helping anyone either. As far as modding FO4 with MO goes, Mod Organizer does not yet support FO4 fully. There is a post with the same subject on loverslab. As for instructions for how to use MO just look for Mod Organizer Gopher on YouTube. Gopher has a number of how-to's on modding in general. Sorry that this answer is coming so late I just stumbled over your post while I was looking for news on MOs support for FO4 -
Fallout 4, Mod Organizer 2, and Loot
VeryNaughtyBoy replied to SirTwist's topic in Fallout 4's Discussion
Really? no answer since December? Loot seems to have some issues with FO4 master list aren't updated and sorting the load order takes a seemingly infinite time. -
Careful, Modding Mass Effect 3 Gets You Banned From Origin
VeryNaughtyBoy replied to amycus's topic in PC Gaming
just great, do they actually want me to buy the game? cause I'm not gonna! -
Using NMM for Oblivion modding
VeryNaughtyBoy replied to VeryNaughtyBoy's topic in Oblivion's Mod troubleshooting
shame, but thanks for the info- 8 replies
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Hi, quick question I couldn't find an answer to in the forum, I'm trying to use NMM for modding Oblivion and was wandering if NMM can use the omod_conversion info's as they are very often used? I know it's supposed to know what to do with ".omod" files thanks in advance
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- omod_conversion
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it seems to have work for as far as I can tell. Hope i'll notice IG changes (for the better) but realy thanks for the help B)
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thx a lot I'm trying it now
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Hallo everyone, I'm fairly new to this hole "modding thing" but since I thought myself capable I started modding pretty much on day one which was the day before yesterday BTW. Now I'm experiencing some oddities but haven't quite figured them out. Anyways I was wandering how much lines should be in my Skyrim.ini that is at the very least, since in mine there are only this: " [Display] fDecalLifetime=500.0000 sD3DDevice="NVIDIA GeForce GTx 8800 " [Grass] b30GrassVS=1 [Water] bReflectLODObjects=0 bReflectLODLand=1 bReflectSky=0 bReflectLODTrees=0 [General] sLanguage=ENGLISH [Actor] fVisibleNavmeshMoveDist=12288.0000 [Combat] fMagnetismStrafeHeadingMult=0.0 fMagnetismLookingMult=0.0 f1PArrowTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 " I'd say that's not much... any ideas? much appreciated :)