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MGMG

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  1. Look, I'm not a hardcore player, playing on normal or hard difficulty is enough for me. However, I only started act 2 at around level 12 or so. Done some side missions in Act 1. Already seeing quests in my journal which are grey. I don't really care if the exp doesn't scale, but the difficulty should at least scale to your level at all times. I remember being level 40-ish during my last playthrough and just cutting through content because the majority was easy at that point in the game. Does it make sense? I don't know. But it feels lackluster when you just walk around and punch people during a sidequest because they're so far behind in terms of levels. Please make a mod. Please.
  2. Hey everyone. You guys think there's a fix for items clipping into the floor and therefore you're not able to pick them up? It's super annoying. Cheers
  3. I know this is some serious first world problem bulls***, but I noticed something that keeps bugging me. Imagine clearing out an 'Assault in Progress' marker on your map. Imagine killing at least 15 people, then after the combat is over (because you wouldn't do it during combat, you madman) you go around and systematically pick up every bit of scrap and weapons and whatnot. There is a screen on the left side of the UI that shows you what items you picked up, the money/exp/streed cred you gained. Except you looting stuff is way quicker than the UI showing it to you, resulting in a long, drawn-out stream of items well (sometimes minutes) after picking everything up. It's annoying. Is there anyone who could either figure out the display speed, or even better, make a mod that shows the items instantly as you pick them up, and comes the next, so every item is only shown when you've picked it up, and then instantly replaced with the next item you pick up? Cheers guys :thumbsup:
  4. For some weird reason I made this topic under the wrong section. And now I can't delete it. That is so f*#@ing stupid...
  5. I know this is some serious first world problem bullshit, but I noticed something that keeps bugging me. Imagine clearing out an 'Assault in Progress' marker on your map. Imagine killing at least 15 people, then after the combat is over (because you wouldn't do it during combat, you madman) you go around and systematically pick up every bit of scrap and weapons and whatnot. There is a screen on the left side of the UI that shows you what items you picked up. Except you looting stuff is way quicker than the Ui showing it to you, resulting in a long, drawn-out stream of items well (sometimes minutes) after picking everything up. It's annoying. Is there anyone who could either figure out the display speed, or even better, make a mod that shows the items instantly as you pick them up, and comes the next, so every item is only shown when you've picked it up, and then instantly replaced with the next item you pick up? Cheers guys :thumbsup:
  6. Okay, so heres something: TL;DR: there isnt any, help me for gods sake! My f***ing quest just f***ing disappeared, like a soft fart in the warm, summer breeze. Can't go back, neither further ahead. Im at this point so f***ing furious that I have to smoke at least 2 cigarettes every time I think about the game being so f***ed up, that I possibly need to restart all over again. Is there no f***ing way that i can just add the f***ing quest to my questlog? Beth didnt even remotely think about the possibility of disappearing quests? Also: I dont have a save game from before all that f***ing mumbo-jumbo, so dont even try to suggest loading in an earlier save. I know that i f***ed up pretty hard and I shouldve been more cautious, but I didnt actually think about the quest just f***ing disappearing on me. Help me, please.
  7. I have some things to suggest, 12 actually. Im highlighting the stuff that is a bit more important I guess?... the rest are just ideas for picking up. 1. Weapon holster, or if not that, at least weapon being carried on the back when you holster it, like in FO3. 2. See-through patrolman sunglasses (not glass kinda see-through, but UV sunglass kinda see-through) 3. Separating the Pip-Boy hud color, and the terminal's colors. (when you change the color of the Pip-Boy, the terminal's color's change with them, although you can see the original green <_ before, and during the animation of accessing it.) Either disabling the color change of the terminals, or chaning the color before accessing too. 4. Some bugfix which can deal with the weapon swap bug. I know that changing from first person to third person sometimes helps, but when it doesn't, it's super frustrating to being minced by a Sentry, while trying to equip a missle launcher and eventually equipping nothing but the animation of holding it. 5. Eyepatches! Because f*** yeah, eyepatches! 6. Institute Weapon redesign? Making them more aerodynamic, or something like that. Thinner, closer in look to the laser weapons. Not these big, bulky, plastic guns which take up half of the screen and look like toys. 7. Getting 2 perk points, per leveling up, not just one. 8. Better first person camera. Being able to see your whole body when you look down if FPS view. There was a mod for it in FO3, so I'm sure it can be done for FO4. 9. Ghoulification? Like, actually turning into a ghoul, which changes the NPC's behaviour towards the character, the player becomes more resilient in combat, immune to radiation, etc... like ghouls... 10. Seats in buses. Because there are only empty buses! There are literally no seats in any of the buses found in Boston. (except for the driver's seat) I mean, okay apocalypse, okay, every chair is destroyed, but still... every bus is picked clean off of their seats? Really? No one can use a stump, or a tire to sit on? (I know that this is not a major problem but it's so annoying... well maybe it's just me...) 11. Customisable Combat Helmets. (headlight, army camo with net attached to the top of it, and you can add leaves and grass to it, goggles maybe, also, custom paintings which could be the head tattoos, but you can add it to your helmet, a rubber band with a pack of smoke and bullets under it, like the vietnam soldier style) 12. Dual-wielding melee weapons and pistols? 2 Deathclaw gauntlets, or 2 10mm Pistols? Is it possible? Of course, this is nothing I actually ask for, they're just some stuff, which came to my mind and thought it would be awesome for everyone else, not just me. Comments are welcome, as well as suggestions. Take care! (I'm constantly upgrading this topic, whenever I come up with another idea.)
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