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Everything posted by tm2dragon
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You need the sensors and the tape, which can be found on the upper floor at the museum of freedom in Concord. Once you run the tape, it comes up with a set options to choose from. Only then the mod is activated. Otherwise it lies dormant. Do I also need it for supply lines?
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- supply lines
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I'm a BIG fan of the Automaton DLC, and building robots is 90% of the fun I have with the game these days. Unfortunately, I've already packed Sanctuary full of them, so now I need to start building more bots elsewhere. That means I need supply lines if I want to access all my parts in other settlements. Don't have the Charisma for Local Leader, so I added both ranks via Console Command. Still can't get the option to appear when I highlight bots, so I tried recently tried downloading "Mastermind - Automatron Provisioners using Robotics Expert - Not Local Leader"...still no luck. I select bots or characters in the workshop menu, but the option never appears. This is REALLY bugging me, as it's keeping me from making any bots elsewhere. On a POSSIBLY related note, I can't seem to assign a bot I sent to Abernathy to help with the farming to...well...FARM anything. I assign him, I get the "this object has been assigned" confirmation, he starts to walk towards the plants, then turns around and walks away, still unassigned. On another possibly related not, I tried downloading Sim Settlements, but can't seem to activate it. It's in the MCM, so I know it's downloaded, but there are no objects for me to create from it. Tried removing the mod...yeah, my game crashed, so I had to reinstall it even though I can't use the thing. That might be part of the issue, not sure. So yeah, I have Sim Settlements installed (not that it's working), but that's really the only settlement mod I have.
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Not that I really MIND not having to hear her complain, but I do tend to use her to test outfits on, so when she didn't come when I rang the summon bell in the Sanctuary, it was kinda an inconvenience. I tried using console commands to go to her location, and suddenly ended up being shot at by raiders in the Museum of Freedom (seriously, do they just respawn, because I killed these guys off DAYS AGO!). So I tried heading back to Sanctuary and summoning her to me...which WORKED, but then I watched as she turned around and started walking back to the Museum! Any clue what's up?
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Not sure how others feel about this, but I both LOVE and HATE fast travel. I'm far too lazy to spend 30 minutes walking halfway across the map to get back to that one terminal I couldn't hack or lock I couldn't pick before because I was under-leveled...on the other hand, it's FAR too easy to grow dependent on fast-travel, which not only kills immersion, but means you'll be skipping past prime opportunities for exploration and looting! A happy middle-ground is nice, even if all you're doing is making yourself feel slightly more justified in instantly zipping around the wasteland! Back in my last play-through, I used the mod Immersive Fast Travel to build teleporters at my settlements. I still had to do a bit of jogging to get here and there, but it was slightly more limited and I felt a bit more immersed. This time, I'm considering the mod APC Home on the Move, which could be a fun alternative. I'm curious what other folks think about Fast Travel, whether they find it impacts their immersion/enjoyment, and what methods they've found that improve the experience for them. Do you use mods to help, and if so which ones? Have you figured out a good system for using Vertibirds for traveling to your destinations? Do you maybe impose certain rules on yourself to limit your use of the feature? Heck, maybe you just skip it entirely and hike everywhere on foot! Share your thoughts, and let's get a discussion going!
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- fast travel
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Okay, so I'm finally ready to try playing Fallout again after more than a year away, I've reinstalled my game...and now it seems my Nexus Mod Manager is refusing to update! What the heck happened while I was away!? I read something about the NMM no longer being supported? Looks like there's something called a "Vortex" now....do I need to start using that? What does it have over NMM? Does it work with Bodyslide and such? Gopher taught me how to use NMM, and that took forever, but I can start over if need be. Could use a little advice on where to start!
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Help Picking Out a New Monitor?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Aaaaand purchased! Thanks for the help! <3 -
Help Picking Out a New Monitor?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Sorry, technically unsavy guy here, so for clarification: are you saying that, for instance, watching a 1080p video on a 4K monitor would downscale it so badly that it looks even worse than it would on a less powerful monitor? Videos are usually OK, that said going fullscreen on a 480p or 720p YouTube video on a 4K display is horrific. Gaming at 4K on a smaller screen also gives a massive performance hit for little gain, you'd struggle to tell the difference between 2K and 4K on a smaller screen, Linus Tech Tips did a very good video on it. https://www.amazon.com/BenQ-ZOWIE-inch-Gaming-Monitor/dp/B01H5KKQUQ/ref=sr_1_6?keywords=1440P+144hz+monitor&qid=1561321930&s=gateway&sr=8-6 Okay. How's this one look then? -
Help Picking Out a New Monitor?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Sorry, technically unsavy guy here, so for clarification: are you saying that, for instance, watching a 1080p video on a 4K monitor would downscale it so badly that it looks even worse than it would on a less powerful monitor? -
Hey there folks! So, my current monitor has been bugging me for a few years, as it has trouble differentiating between shades of black (ie, caves in games look like featureless black voids, and 80% of the screen doesn't even show when watching darker shows like Daredevil on Netflix). I've saved up what I think is enough money for a new one, but I'm having a bit of trouble picking one out. Maybe you folks could help? I have an Amazon Prime account, so I'd probably have the best luck ordering through there, but I'm open to other suggestions as well. Basically, any monitor I'd pick would need Four things: 1. Be around $300. That's how much I've saved up, though I do have some room for flexibility. 2. Be 4K...I'd like it to last me the next several years, and while I'm no expert, I've been told 4K is around where we're expected to be these days (though please correct me on this if I'm wrong!). 3. Be at LEAST 21.5 inches. That's where I'm at now, and I'd feel weird getting something even smaller. 4. Have an easy to access easy-reading function...or whatever that setting is called where the screen dims and warms so you don't strain your eyes reading white-pages in the dark. I could really use some help on this! Hopefully you folks can offer some insight? Even if you don't have a specific monitor to suggest, I'm open to other bits of advice, such as brands to avoid or features to look for! Thanks all!
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Need a Refresher on Installing Mods
tm2dragon replied to tm2dragon's topic in Fallout 4's Discussion
GOPHER! Thank you, that was the Youtube channel I was looking for! XD Are all the videos still 100% accurate? I know mods and the game itself have updated multiple times since then, and I'm sorta worried that stuff like his Bodyslide tutorial may no longer apply with the current builds! -
I stopped playing Fallout 4 over a year ago, and even though my game was HEAVILY modded...I remember next to nothing about how I got it that way in the first place. I'd like to start playing Fallout 4 again, and add some mods to make it playable to the extent I was used to, but I'm honestly a bit baffled on how to start. I know there were steps I needed to take to prep my game to be modded, but don't remember what they were. I remember that there were certain mods that were considered MUST HAVES, but don't remember which ones. I'd like to improve the interface, improve the looks of my character and NPCs with body-mods, improve the general graphics and textures (without going overboard and killing my frame-rate), and maybe add some locations, weapons, and outfits. Basic modding stuff, but a lot to tackle when restarting from scratch. Basically, I've out of practice and could use a refresher on installing mods and which mods to install. I know there was a Youtube series that walked you through the basics, but don't recall where to find it or know if it even applies to the current state of modding. Attempts to look up modding guides bring up guides on how to MAKE mods, not how to install them or which ones are worth installing. Looking up Youtube channels talking about cool mods to install mostly reveals stuff from two or three years back which has likely been overshadowed by newer or improved mods. Frankly, I really just need someone to help point me in the right direction at this point. Hope you can help! Thanks. <3
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So I've always had a bit of trouble seeing in games when going into caves and such, but I used to think it was just because the screen was supposed to be dark. Now, I'm starting to think it's actually an issue with my monitor. It started off when I decided to watch Netflix's "Daredevil" on my PC, and realized that in any sort of dark scene, most of my screen was black. I figure that there should have been SHADES of black, rather than just one all-consuming shade blocking out most of the action. Basically, things are too dark, changing the contrast or brightness just makes everything a lighter but still near solid shade of black, and it is SERIOUSLY impacting both gaming and other media. Am I overthinking it and stuff is actually meant to hide in a darkness that drowns out most of the details? If not, then what's going on? Is this an issue with older screens? Mine is around the 10-year mark at this point, so I wouldn't be surprised. Assuming this is just an issue of an old screen that can't keep up with modern graphics, what should I be looking for if I purchase a new monitor to make sure it's not an issue next time? I'm pretty much illiterate when it comes to tech terms, so I'm not entirely sure what sort of things I should search for in a good monitor. I'm planning a trip to Best Buy to ask similar questions there, but don't want to get roped into buying anything without a little foreknowledge. Hoping you folks here may have some insight! Thanks!
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Learning the Basics on PC Hardware?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
The fun answer would be ”Disneyland!!!”. Truth is my Mother is aging fast, I am very much NOT equipped to be her sole caretaker, and every family member or family friend we have who can help is located twenty minutes from each other down there. Also, this place is boring as hell, has no active geek community, and I’ve yet to make one friend here in over five years. : ( Down there I already know people, and there are a ton of events, meet-ups, and locations to meet potential friends of like interests. But yeah, the cost thing DOES suck. >< -
Learning the Basics on PC Hardware?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Great to know! No colleges like that in the area, but I'll likely be moving to Southern California. I'll be sure to check all the universities and colleges down there! Wow. That is going above and beyond help! O_O Really appreciate the lesson. ( : I'll probably even print this out so I can take a closer look at it! Thank you for your amazingly thoughtful response! -
A decade after dropping out, I've finally built up the courage to go back to school! What I want MORE THAN ANYTHING is to learn more about the Hardware side of electronics, especially computers. This has proved pretty freaking difficult, as even though I live in an area full of big universities and community colleges, I've yet to find any courses that give the hardware side of things more than a passing mention! Oh, you'll find a dozen courses on how to use Microsoft Excell or Word, but if you want a course that teaches you what a freaking MOTHERBOARD IS (seriously, I have no idea)....yeah, they don't exist as far as I can tell. Heck, even the basic background software, the stuff you need to know in if you don't want to mess up your modded game through improper "load orders" (don't understand that either)...yeah, nothing on that stuff. If I want to learn how to create and upkeep a massive company database, then THAT they'll teach. If I want to build a working computer and make sure all the background software is working right (you know, the stuff you should know BEFORE doing all the crazy complex stuff), you are s*** out of luck. Does anyone here have any suggestions on this one? I know the answer is usually "ask a friend who knows about computers" but I don't HAVE any of those. Has anyone seen online courses (preferably cheap or free, as Financial Aid likely won't help me there), or know what these types of courses are called and how to easily locate schools that offer them? Seriously, I really want to know more about the hardware side of things! Not only so that I can make an even more awesome rig (WITHOUT having to just order parts from a list a website suggested and then dropping them all off at the local computer repair store and saying "here, YOU build the thing!") but because it honestly sounds like something I'd enjoy both in my personal life or a proper career. Any help you folks can offer would be MOST appreciated!
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CPU Stand Suggestions for Monster Sized Towers?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Whoops! Can you believe I'm ACTUALLY taking a computer course right now?! It's MIND-BOGGLINGLY difficult to find College computer courses that focus on the HARDWARE aspect of things. You'll find a dozen different classed on how to use Microsoft Word, but so far ZERO pings on classes that teach even the most basic of computer hardware! -
CPU Stand Suggestions for Monster Sized Towers?
tm2dragon replied to tm2dragon's topic in Hardware and software discussion
Thanks! That one did it. ( ; Sorry, typed a thank-you message a while back, looks like it may not have gone through. I've now got a spiffy new caddy on wheels thanks to you, without breaking my budget! We'll see how it fits once I get my stuff back to my place. Thanks again for the assist! ^_^ -
Hurray, I'm FINALLY getting a new desk! Trouble is, the blasted thing doesn't have a bottom to rest my CPU tower on like the old one did (but it DOES have a cupholder, so I'd call it a fair trade!). I can't just leave the poor thing sitting on the carpet (heard one too many horror stories), so I'm looking for a stand and stick it next to the desk. I had hoped to find a shelf or base of some sorts, preferably one with wheels so I can move it around and get to the cables easier, but I'm having trouble finding something to properly handle my rig. I use THIS case, and you can see she's pretty bulky. The tower is 18.9 x 9.25 x 19.7 inches according to the webpage, which I'll take at its word, as I sadly don't own a measuring tape. She's also got the heft to match, though I don't have the exact numbers for how much the completed unit weighs....let's just say that getting it up the stairs to my apartment is a bit of an ordeal (and just a tad terror-inducing). So far, searches online for "CPU stands" have turned up a few promising results, but a little digging revealed a LOT of complaints from unhappy customers. Too small, too frail, missing parts, blocked ventilation, etc. Even the supposed "best" options websites have suggested just barely hit four stars on Amazon, and the sheer number of complaints listed on them has kept me from just picking one and ordering it. Does anyone have any suggestions for me? I'm sure there are a lot of people on this site with some pretty MONSTROUS rigs, ones that make mine look feeble in comparison! I'm guessing more than a few of you have had similar experiences with this issue, and I'd love to hear what solutions you found. Thanks for any suggestions you have to offer.! ( ;
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Good points all around! I especially like the idea doing at least a few manual installations. I haven't done much of that myself, and probably SHOULD give it a few more tries. Something as simple as knowing where certain files go can lead to learning WHY they go there, which could lay some groundwork for understanding just what it is that a mod is altering. Sometimes just doing an action a few times, even if you don't understand why or how, is enough to give you a bit of insight that you can build upon later. I'll be sure to install my first few mods on my next Skyrim run manually! I'm using a mod instillation guide for my next Fallout 4 playthrough, so can't afford to experiment there. ^_^; Skyrim is more for practice while I wait for the guide I'm interested in to grow a bit. Yeah, the honest truth is, not everyone can connect the dots the way others can. I can enjoy "Doctor Who", and the concepts like time paradoxes and one time traveler meeting another before that traveler meets them don't confuse me in the slightest. It's as clear to day as me how that time-travel stuff works, because my brain is just WIRED that way. My Mom, on the other hand, is totally incapable of understanding how being a time traveler means you can hang out with three other versions of yourself from different points in your life at the same time. Heck, she can't understand MOST of the things in that show, even the simpler stuff. That's not because she's stupid, she's got a freaking MASTERS degree and is easily one of the most intelligent people I've ever known. She just isn't wired in a way that understands things like gravitational pull and temporal mechanics (I tried explaining how tides work for 20 minutes yesterday......by the end she understood that the ocean goes in and out, and the moon is a thing that goes around the earth......so yeah). There are people on either end of the spectrum, experts and "n00bs", that interact brilliantly or behave childishly. Experts range from ultra-friendly and helpful to "get good dumbass", while the less informed range from polity inquiring and respectful to entitled and unappreciative. Thankfully, most of the folks you run across here are on the friendlier side. I've received disgruntled responses from a mod author or two and been totally ignored a few times, but usually I find that if I ask a question nicely, and am appreciative for the help I get in response, everything works out peachy.
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There are a lot of words for us. "Lurkers" is probably the most prominent, and also one of the nicest. I've seen "Stupid" and "Lazy" tossed around too, but I like to think that's only from some of the more toxic members of the community. We come in many flavors, but there are a few ways in particular where we stick out: We ask questions with "obvious" answers. We rarely if ever post anything very constructive. We obviously have little knowledge about computers or modding, even though we may have been members for years. We often seem to post on the wrong forums (I may be doing so now), and seem ignorant of forum protocol. We ask for mods to be more user-friendly, when a basic understanding of modding could get us through most problems. We ask for mod authors to add features that would be far too much work (or even impossible), because we don't understand how the game system works and what can or can't be easily done with it. Generally, we just tend to keep asking questions and making stupid requests, wanting others to do the work for us. Notice that I said "US" up there. See, I'm fully aware that I fall into this category! Some may call me and others like myself "leeches".......yet for a large part, I've found that people are helpful and patient, willing to help guide us through our ignorance. I'd like a discussion to take place here, hopefully with input from both sides. I'd like to hear the opinions of experienced mods and mod users, and those of us who are lower on the spectrum. Are we a burden on the community, or just folks who needed a little extra help? Should we be making a harder effort to educate ourselves, or offering other ways to contribute? Should we need to contribute AT ALL, or just enjoy the mods and the community as is? I have a few bits of perspective from the "dumb" side of things, and feel like sharing them may help a bit. I'm a high functioning Autist, and very often don't realize that what I'm posting may be rude or aggravating (this topic could very well be both, but I'm keeping my fingers crossed that I'm not making an ass of myself right now). I also have a rather severe learning disability, and find it near impossible to learn new skills unless I'm engaging with a person one-on-one. This doesn't really translate well online, and trying to power through and take in the new information through extensive reading or how-to videos is nerve-wracking and incredibly frustrating. Because of this, I learned what I could on my own, got JUST skilled enough to set up a mod manager and walk myself through the steps needed to add mods to the game through the said manager, and try my best to use the more complicated stuff like Bodyslide or FNIS. When I don't understand something or get stuck, I pop on the forum and ASK. I bombard the forums with questions, whether starting my own threads for broader ones or popping into specific forums for issues with specific mods. 90% of what I post on forums is requesting for help.....in essence, asking for others to do the footwork I have so much trouble with.........also, I'm just kind of generally lazy and distractable. ^_^; Still, I've started to feel guilty for this behavior, and am trying to find my own ways to contribute. Right now, I'm doing so by attempting to start threads where folks can get together and talk through issues, or explore new ideas. It doesn't always work, and in fact has come back to bite me a couple times, but I'm going to try it for a bit longer, before trying other things (I'm thinking of offering myself as a proofreader for mod descriptions, especially for folks for whom English is a second language). I'd like to hear from the rest of you. How to the modders feel about the folks who come to them with obvious questions? How do the experienced users feel about forum-goers that are perpetually less-skilled? How do the less experienced users feel about being almost overwhelmed by computer issues they can't seem to grasp? How do the folks who just don't want to put in the time necessary to pick up all these new skills feel about being members of a forum with so many more experienced folks? We're all very different types of people on these forums, and I think understanding eachother better could be both educational, and a neat bonding experience. If you feel like sharing your opinions, feel free to do so! Just keep it civil, and remember that we're all here for the same reason: We love Fallout, and we love Mods! We just go about it differently. ( ;
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Weird Formatting When Posting From Cellphone?
tm2dragon replied to tm2dragon's topic in Site Support
English. Also, Iâm not the only one seeing that itâs turning my apostrophes into accented aâs, right? Oh, and it seems to be something that happens over time. They look normal when I first post, even if I refresh the page. Come back a few minutes later though.... -
Not sure why, but whenever I post on the forums through my cellphone (like I am now), I go back later and find it full of weird symbols and such. Any idea whatâs causing this, or if thereâs a fix? âCause Iâm away from my computer for long periods of time, and I really Need the option to us my smartphone! P.S. Itâs an âiPhone 6sâ I think, if that helps.
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Itâs an inevitable fact of modding that we all must face someday: eventually, there WILL be multiple mods tackling the same subject. We can do the reading, watch videos, and grill the authors for days, but chances are youâll STILL end up agonizong over what choice to make. The usual response you get is something along the lines of âtry them all out and seeâ....as though installing, playing with, uninstalling, then repeating half a dozen mods isnât a full dayâs work that can EASILY end up damaging your save. Iâm thinking of creating a full topic along these lines; people can ask for help choosing a mod for something theyâd like to add to thier game, and more experienced players can offer thier suggestions. It would save folks time and frustration, while also encouraging conversation and engagement between forum goers; double win! Letâs use this thread as a test run thread, shall we? Iâll ask for help with something, weâll see how folks react. If it works well, Iâll set up the bigger thread for others to use! So, question time: I really would like having two or three followers in my game join me on my adventure! There are a lot of mods for this though, several very new (âLiga of my Companionsâ and AmazingFollowertweaksâ come to mind). Iâd like them to still have thier dialogue contributions when talking to NPCs, but not speak over eachother. Also, Dogmeat will of course be joining us. Those are the âmusthaveâ features, but a few extra would be nice. For instance, Iâd like to have more control over what they wear or what weapons they use, as the current system makes that harder than it should be. Iâd be neat if they could all join me in Vertibirds, but I get how that might be hard. I will have a large load order, and I worry that huge Companion overhauls might interfere with things. Any suggestions on what mod or collection of mods would be best in this case? So, Iâve laid out my desired traits for a mod, and the question is now out there! Time to see if the system worka! P.S. If there is already a dedicated, highly active thread out there for this...then âwhoops, my bad.â :P
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There are now several mods that add new areas to explore! A lot of previously inaccessible buildings now have interiors, several cities have been expanded, etc! There used to be far fewer of them, and finding a decent combination that didnât conflict was easy. Myself, I mostly stuck to Beantown and a couple others (Iâll edit and insert those when Iâm on my PC and can look them up). Thing is, there are a lot more now, and several old ones are still updating and adding new areas. So, what collection of mods are YOU using these days to expand your world space? Curious to see how various people have mixed and matched these mods! P.S. Is using your cellphone to post messing with anyone elseâs formatting? Cause WOW thatâs a lot of wierd symbols I didnât type!
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Is the ModDrop Controversy Going Too Far?
tm2dragon replied to tm2dragon's topic in Fallout 4's Discussion
And like that, my opinion has been fully swayed. Thank you for that! It's amazing what a few well thought out paragraphs can accomplish with people, isn't it? ( : It's admirable that you included the many benefits of such a system along with your critique, and really helped when it came time to offer the other half of the equation. You looked at both sides clearly and without bias, and your argument was much stronger for it. Everything you said sounds 100% reasonable, and I think your point has been well made. Very well done! Now to me: I'd like to say that the potential benefits of a pack system outway the potential costs, but now believe I'd be dishonest in saying so. Nexus is first and foremost a COMMUNITY, and a system that takes away from that, no matter how useful, may not be one worth having. With any luck, some clever individuals may figure out a solution that solves the issues you've pointed out. At the moment, I'm drawing a blank. Even the idea of mod authors who are okay with their works being added to a collection leaving pre-written permission isn't a perfect fix, as it would likely lead to the authors who DIDN'T check that box being pestered and bullied by folks upset with their decision to refrain. All I can really think of is that a stronger effort be made towards cooperative group mods, where modders pool their resources to create their own compilations. Not an original thought I'm afraid, as I've seen it happen before. Several authors create weapon mods, then a few months after release bundle them into a pack. Still, it seems unfair to ask authors to do this sort of thing more often. Not only is it not their job, it is something that can easily be done on the user end by just downloading the mods individually from a list.......not to mention it STILL having the issue of taking attention away from the individual creators. Okay, I'm sold. Mod packs are a complicated issue and simply aren't a fair option as things stand right now. Communication and community come first, and shortcuts that make those obsolete, while helpful, would cause far more harm than good. I hope an answer DOES appear someday, but for now, I'm sold on ModDrop being unviable. SO! You've convinced me that packs are not in the community's best interest, well done! Now, I propose a question that might be even harder for us to speak about. ModDrop may be better off being shut down, but how well are we handling the issue as a community? Wanting to right a wrong is well and good, but are we going about it the right way? I've seen a lot of flared tempers, and while I can appreciate passion, it can lead to poor decisions and regrettable actions. If I had to voice my main concern, it would be that the target for much of the distress has broadened too far, and is threatening to spill over into other ongoing issues. In particular, I'm speaking of the redirected hate towards Youtube content creators. The arguments on THAT matter require far more thought than the ModDrop one, as in this case we are dealing with true individuals, rather than groups or websites. Whether we agree with how they operate or not, the fact is that livelihoods ARE at stake here. These people have roofs over their heads and food to eat due to their content. They've invested large amounts of money on expensive supplies and equipment, and if you've seen some of MxR's live videos showcasing his apartment, you'll see just how much work he's put into creating a proper set-up for his work (his walls are covered end to end with sound-proof foam pads to reduce echoes during recording, for example). People have had beef with other Youtubers in the past, and it's been proven before that a proper smear campaign can lead to the total failure of even the some of the larger channels. It is well and good to say they can just find another job, but I'm not sure that deciding that these people need to switch careers, much less forcing the issue, is our choice to make. Also, these videos usually have the complete OPPOSITE effect if ModDrop, pointing people towards mods and authors they would have otherwise missed. Thier content could be said to be a service to the community, giving rather than taking. The fact that they get paid for their work and mod authors don't is irksome and unfair, but truthfully I think the mod authors have little to gain by the removal of these channels. Are they profiting via showcasing the work of others? Yes, and I can only imagine how frustrating that must be. Would we be better off with them gone? I personally doubt so. If it weren't for Youtubers like Gopher, I wouldn't be CAPABLE of using many mods here. Without MxR, I wouldn't even know what an ENB is, much less have been exposed to dozens and found favorites. Without Vatiwah's admittedly juvenile sense of humor, I likely wouldn't be having the same level of gleeful fun I currently enjoy with the sillier mods. JuiceHead's channel keeps me informed on upcoming mods and works in progress, showing off mods I can get excited for and look forward to seeing upon their release. I really don't want to see the modding community come bearing down on these people, flooding their mailboxes with death-threats and abusing Youtube's already unstable system to get all their content removed. From what I gathered, the spillover occurred due to several of these Youtubers cooperating with ModDrop in some fashion (the details vary from one account to the next I've read so far, so I'm sadly unclear on the details). Yeah, not a cool move on their part, though the severity of their mistake depends on the details of their involvement, which even the threads discussing the matter often seem unclear on from what I've seen. Hopefully, the backlash will at least help them understand where they messed up, and they won't repeat the actions later. Still, the reactions I've seen are currently being directed at ALL Youtube modders, and not just the parties involved.....though the large percentage does seem to be focused on MxR in particular. So, how badly have these people messed up? Did they understand the full implications of their actions, or were they honestly surprised by the reactions? Should they be given a slap on the wrist, or booted from the community entirely? I personally always veer towards the side of the wrist slap and a sternly wagged finger, as I don't want to see somebody suffer for making a stupid decision. Many posts I've seen are veering towards the other direction, demanding stronger action and that their channels be taken down entirely (with a few more radical outliers suggesting even worse). THIS issue, I repeat, is the more delicate one. As I said, I'm not sure we should have any say in just how they live their lives, so long as they're not being repeatedly malicious or harmful. If they HAVE messed up in some colossal ways, I'm once again more than happy to be corrected, but so far the two things I've been told is that they created some mod-drops, and that they are making a living by pointing at other people's work. The first is a single screw-up that can be taken back and likely forgiven with time, the second is dependent entirely on perspective, and doesn't appear actively harmful (again, feel free to correct me). Many other Youtubers had no part in the ModDrop situation, yet are still being targeted under the same umbrella. I see this as a problem on multiple fronts. There is the ethical issue, on just how much say we should be having on these people's lives and to what extent our actions are justified. Another is that this creates conflict within the community itself, as these people have numerous fans, and they can be just as loud and angry in defense of them as people are to condemn them. Few things are as loud and toxic for a community as a group of truly worked up angry fans, and the clashes will likely be annoyances at best, or leave a nasty stain on our community at worst. Sadly, I again am simply not well informed enough to do much more than state my thoughts as they currently sit. I am curious if people agree with me though. It is possible I am blowing this WAY out of proportion, and the posts I've stumbled upon are actually a minority of trolls that the rest of the community is totally ignoring. It's also possible that I'm being far to wishy-washy, and the issue with these Youtubers really does warrant a strong response. I've been wrong in my views of the current situation before, as earlier posts show, so I wouldn't be surprised if my understanding of the issue is coming from a place of ignorance and naivety. If anyone has their own thoughts on the Youtube angle or more to say on the subject of ModDrop and mod packs, I'm all ears (all eyes? I may be taking that saying too literally. :P).