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Jazrael

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About Jazrael

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    South Africa
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    Skyrim SE

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  1. Hi there. Check my update to the post. If its custom music load the mod up in the CK find the Music Type and go through the list. Check the image that I've added.
  2. Try this when entering the Inn. Open the console and type one of the following until the music stops playing. Make sure of the correct spelling and hit enter after each line. removemusic musdungeon removemusic musdungeonfort removemusic musdungeonice removemusic musdungeoncleared removemusic musdungeoncave removemusoc musdungeonchargen removemusic musdungeondlcvampirecastle (Dawnguard) The removemusic command resets the music category that is playing. Sometimes the individual song is part of multiple categories. Thats why you have to try all of them. Hope this helps.
  3. Thanks so much for this. I tried porting a mod of mine from Oldrim to SE but the quest I created would not start at all. After checking my esp I saw the scripts hadn't saved at all and the CK just would not compile them. After days of struggling and scouring online for a solution I stumbled upon this post, added those lines to my CreationKit.ini and it worked like a charm.I just reloaded a fresh esp of my mod from LE and saved it in the new SE Creation Kit and the scripts saved with it without issues.
  4. Thanks so much for this. Was struggling for days with this after porting a follower from Oldrim.I just about gave up until I stumbled on this post. I just overwrote the malehead.tri of my follower with the one from the mod and bam everything solved.
  5. When I run into this issue I make duplicates of the part (ctrl+D) as opposed to dragging a new part into the render window. I also shift+Q the part and then rotate(right-click) it 360 degrees. It usually snaps after that.
  6. Hi there. Not as familiar with TesVedit in that regard but what you want to do is super easy in the CK. In the CK its just a matter of removing the template npc and unticking the tick boxes for the things you want to edit.
  7. Had the very same issue when I upgraded to Windows 10. I was busy with level design and it literally crashed every few minutes whenever I had the Render Window and the Object Pallette Window open. Was forced to stop using the Object Pallette window and it stopped crashing that frequently. Personally I think it has to do with the Render Window and Preview Windows though I'm no expert.
  8. Having similar issues. I'm running Windows 10 and I get constant CTD's whenever I use the Object Pallette Window for cluttering. I was forced to stop using the Object Pallette(which is a major pain) and I haven't had a CTD since. Before the crashes I would get major lag on loaded cells in the Render Window. This issue started after upgrading to Windows 10 and I haven't found a solution online besides what I did.
  9. Thanks. I was already using Oscape but the terrain textures were black and brown for a snowy terrain. Anyway I used the advice from DDProductions83 and Oscape is once again my weapon of choice.
  10. Lmao. Well yes and no. The CK nuked my 16x16 worldspace and worked on my 32x32 version so go figure. I'll try your method and Oscape later cos generating 32X32 meshes and textures takes about 30min in the CK LOL.Copied the textures and did as you suggested and everything works like a charm. Oscape is once again playing ball. Thanks and I appreciate it.
  11. Lmao. Well yes and no. The CK nuked my 16x16 worldspace and worked on my 32x32 version so go figure. I'll try your method and Oscape later cos generating 32X32 meshes and textures takes about 30min in the CK LOL.
  12. Thanks. I managed to get 'decent' terrain lod using the ck terrain generation except for the fact that the cell borders are a darker grey than the snow lod. That's not entirely a train smash. I will try your method and see if I get any joy from Oscape.
  13. Lol any way will help at this point . How exactly did you do that?
  14. Hi guys I need some help with a serious issue I'm having with terrain lod. I'm currently working on a small exterior worldspace and whenever I generate the terrain lod it comes out either black or brown. I've tried it using Oscape and the Ck with the same results. Object and Tree LOD work fine so I don't know why the terrain will be an issue. When I checked the .dds textures most have black squares and few have the terrain texturing I made.The worldspace is a snow covered area btw. I've posted images below. Any help would be appreciated. Thanks
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