Jump to content

Nekonut

Premium Member
  • Posts

    2
  • Joined

  • Last visited

Nexus Mods Profile

About Nekonut

Nekonut's Achievements

Newbie

Newbie (1/14)

0

Reputation

  1. I somehow managed to completely break my game and make it genuinely unplayable. I downloaded XP32, racemenu, and FNIS hoping to use XP32âs sheath options for my character, but the animations looked a little funky when fed through Nemesis so I decided to uninstall it. Somehow, for whatever reason, it took a few of the animations from Underdog with it, dropping me from 411 animations in Nemesis down to 408. Now, whenever I sprint, my character A-poses. I have tried reacquiring them by redownloading Underdog and updating Nemesis multiple times, and even fully uninstalling XP32, FNIS, and Racemenu, but nothing I've tried to do has worked. Not only that, but when trying to troubleshoot the problem, I somehow managed to completely shut off my keyboard controls in-game and now the only button that functions properly is the crouch button. I don't even know what I did that caused that. I'm completely at my wit's end now and Google is about as unhelpful as always, so I was hoping I could come to the forums to find some help with unf*#@ing my game. Edit: Okay, so I figured out what the problem was with the lack of controls; turns out the dummy fnis that Nemesis made for XPM had taken over for the real FNIS when I initially downloaded it and freaked out, so deleting that gave me back control of my character. My character is still A-posing when sprinting, though.
  2. So, I'm not sure if I've done something wrong, but the way Nemesis spliced my animation mods together is kind of weird. Specifically, I'm using Combat Gameplay Overhaul, the Elder Souls collection, the Ultimate Dodge Mod, Underdog, and SkySA. The character I'm playing right now is a spellblade, and when he draws his sword the idle animation plays just fine, but for whatever reason, whenever he runs forward with either a torch in hand or a spell in his left, he'll walk with his torso stiffly pointed forward and his arm wagging off to one side, which I don't think is normal. Also, the battle axe/Warhammer animations from Elder Souls only go up to three attacks rather than the four-attack chain I've seen everywhere else. Has something gone wrong with my download of Nemesis, or is it a simple case of a certain animation mod being in the mix that makes everything all weird? Wasn't sure if I should put this in troubleshooting 'cause it's entirely possible that Nemesis is working fine and I'm almost certain I have no idea what I'm doing. Edit: Okay, so I think I've figured out that it was the presence of CGO that was making my animations all wonky, but there's still the question of the Elder Souls collection not showing up in Nemesis' checklist menu and the missing fourth attack animation for battle axes/warhammers. That last one isn't that big of a deal, I'm just new so I'm not sure what's normal and what's not. While we're at it, though, does anyone have any recommendation for a grip switch mod that doesn't break your animations like this?
×
×
  • Create New...