Cursed enchantments? i thought it would be interesting for role play value/hardcore mode
here are a few suggestions to get thing started
1. while equipped player cannot use spells
2. while equipped has mana slowly drained
3. while equipped diseases have much greater effect
4. while equipped health, mana, stam reduced
5. while equipped play has a chance to slip (rag doll)
6. while equipped player takes increased damage
7. when equipped cannot be unequipped unless removed by a priest (random quest priest? costs a lot?)
8. slowly drains health, mana, stam
9. while equipped while in combat will randomly heal a combatant
10. while equipped has a new random effect each day? (mostly negative)
11. hurts when used?
12. decreases chance of valuables dropping (aka money, ingots, gems, and magical items)
13. while equipped a skill is reduce by x ( for example heavy armorer reduce from 60 to 50)
14. when used damage varies between 1/10 of your normal damage to x5
15. buffs nearby enemy's
16. chance to drop (disarmed) when used
17. sneaking is impossible
18. increased chance of catching a disease (including the lore friendly thrassian plague and more)
19. take increased elemental damage
20. slowly lose gold