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skully2097

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Everything posted by skully2097

  1. I've gotten almost all of the fallout franchise off of steam this past weekend, but now that I've downloaded the games, I think that my PC Rig is too powerful to play it. Whenever I start up Fallout or Fallout 2, the screen remains black, even thought I can hear the OP sound effects. Whenever I start up Fallout: Tatics, the screen resolution changes, a warning message shows up, mentioning something called "phoenix", and the whole PC Freezes. Whenever I start up Fallout 3, I get a message box saying the game might not run properly. It starts up, but I would prefer to not run into any problems while playing. I'm a fan of the Fallout Franchise, so any help figuring out how to play these games would definitely help. Thanks.
  2. Thanks for the suggestion. It's really helped. Perhaps you can help me with two other things. First of all, I don't understand how I could possibly have any problems as it is, given that I've just started, and yet, as soon as I load the skyrim.esp data file, during "initializing preferences" a bunch of warnings pop up like this: Automatic door 'AutoLoadDoor01' (00015E1D) [324 units] in cell 'YngolBarrowExterior' has its teleport marker too close to the linked door.Errors were encountered during InitItem for reference:Base: 'AutoLoadDoor01' (00031897)Ref: '' (00015E1D) Cell: 'YngolBarrowExterior' (0000B452) (38, 11) in world 'Tamriel' (0000003C) See Warnings file for more information.Automatic door 'WRShackDoorMinUse01' (0006767F) [48 units] in cell 'WhiterunExterior10' has its teleport marker too close to the linked door.Automatic door 'AutoLoadDoor01' (0001779F) [125 units] in cell 'KarthwastenExterior03' has its teleport marker too close to the linked door.Automatic door 'ShipTrapdoor01MinUseHidden' (00099315) [0 units] in cell 'Wilderness' has its teleport marker too close to the linked door.Automatic door 'dunda14PortalDoor01' (0003DC3F) [287 units] in cell 'DA14Interior' has its teleport marker too close to the linked door.Automatic door 'AutoLoadDoor01' (00015D12) [307 units] in cell 'WolfskullCave01' has its teleport marker too close to the linked door.Automatic door 'HelgenKeep01btoExteriorREF' (000909D2) [275 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door.Automatic door 'HelgenKeeptoExterior01REF' (0005DF95) [304 units] in cell 'HelgenKeep01' has its teleport marker too close to the linked door. Then I realized, if I'm going to make mods, they need to be compatible with all the Master files, including Hearthfire and Dragonborn. I won't let me load more than one master file at a time. How does that even work? Thanks again.
  3. I literally just downloaded the creation kit for the se version just two days ago, as well as blender. I've always wanted to make mods since highschool, and now that I have the tools, I really don't know anything about them. I'm a fast learner, so if anyone can give me some simple pointers on how to do things like make weapons with custom textures and meshes, it would be greatly appreciated.
  4. Same Questions here. I also have CTDs, but they happen as soon as I start the game, regardless of where I am in game. I really want to try out this mod. I'm currently using NMM, and I even deleted all my mods just to test it out. I reuploaded these. Beyond Skyrim: BrumaRigmorRigmor Bruma PatchAlternate StartAlternate Start: Bruma patch Also, where and how did you even get Wyrmstooth, let alone for SE.
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