Okay, so I'm making a mod that combines aspects from a slew of other mods, though not drawing inspiration from any in particular (if that makes sense). Basically I started out making a mod that just removed the souls from a gem, but that was proving a pain and I figured I could squeeze more features into the mod if I instead went with a crafting path. What I mean by that is that I have to basically make a ton of recipes for soul gems. The idea is you can grind soul gems, empty or full, into a soul gem powder, and that soul gem powder will be an alchemy ingredient, but can also be used at [smelter or forge idk yet] to make soul gems. The [Powdered Soulgem]'s alchemy stats are currently as follows (though I'm open to suggestions): 1 - Paralysis 2 - Restore Magicka 3 - Fortify Enchanting 4 - Fortify Magicka My current amounts for grinding up soul gems are as follows (again open to suggestions): Petty - 1 powder Lesser - 2 powder Common - 3 powder Greater - 4 powder Grand - 5 powder Black - 7 powder Pretty straightforward I know, increments of one, but if anyone has a better idea that's the kind of thing I'm looking for input on. Ingredients for each gem is respective to its powder return, so 1:1. I'm not going to touch the capture feature in the game (compatibility with inquisitive soul gems), but I will consider any other suggestions thrown my way, given I can figure out how to do it. Thanks in advance, any input is appreciated!