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Think I solved the clipping hair thing as well by disabling diverse guards and getting a semi open guard helmet mod :). Also leaving Cloaks of Skyrim to be player only since frostfall's stuff seems to clip somewhat with them which winter is coming cloaks don't ( or at least not as obvious ) . Hope this helps other people.
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Solved! Solved SOLVED! It was Immersive Citizens all along. Removed it and now no one is standing still no more and people can move freely around that stupid tree. Thanks to all who contributed with their advice! Any suggestions for INI Tweaks I should make before I start playing or mods I should add? I noticed opened helmets for women can sometimes make their hair clip out on top a bit. Anyone knowledgeable how to fix that? Thanks!
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Okay I tried doing as you said and here's what it says https://imgur.com/a/JOivz . However I cannot say that I understand any of it as this is beyond my skills. But I cannot see anything that stands out preventing NPC's from moving about. It's near the big tree in Whiterun mainly and so far no problems near Breezehome. Is this something you can make any sense out of? I will try to disable birds now.
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loading screen/map flickering (z-fighting?)
Deleted4825434User replied to turbonl64's topic in Skyrim's Skyrim LE
Did you find a fix? -
Yeh thanks man. I never trust a save that has had a mod removed mid playthrough so I always take that precautions. A question for you while we wait for Maxshadow and 3aq to reply. Is it normal to CTD if you enable TCL and fly under the world? When stresstesting my game I can run around for forever basically with speedmult 1500 and TCL enabled without crashing but if I fly under the game the game will eventually crash. That is normal I take it? Thank you.
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Thanks guys. Great discussion. Will try removing birds of skyrim and see if that helps and if not I'll try to see what's going on through SSEdit and let you guys know. 3aq what tweak would you suggest for the ini as of now based on my problems? I'm willing to sacrifice a lot to get rid of the immersion breaking flickering.
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I recall solving these problems back in Oldrim but I don't remember how. But since I did just solve the flickering it is not unfix-able, nothing is it just takes time and patience and lots of different people thinking outside of the box. On the topic of NPC's standing still I thank you for your advice. I will look into it to the best of my ability and return. I shall also continue tweaking and re-installing some things to see if it helps. Hope this discussion continues. Any help is greatly appreciated and a big thank you to all of those who contribute.
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Hey Maxshadow09. I created the other post because this one got so cluttered with my own notes and I was fairly certain it was forgotten but since you're here that proves me wrong I guess. Thanks for checking out my post. I was about to reply this to my other post before it got removed so I'll leave it here. 'FLICKERING IN WHITERUN/OTHER SETTLEMENTS SOLVED! READ. Okay making progress. Flickering in Whiterun and other settlements is completely eliminated. Re-installing my water mod and avoiding to select any 'alternate options' as well as verifying game caches and removing vivid weathers solved it. Now only flickering mountains (snowy ones looking from high places like High Hrothgar) and some flickering rivers remain as well as the actors (NPC's) standing still in big settlements like whiterun. Starting to wonder if it's perhaps the Birds mod since it also adds more actors in the form of birds which might alongside interested NPC's hit the actor cap (even though I raised it to 75). I am leaving these notes here not because I think anyone cares but to hopefully be of some help to someone who stumbles upon this post with similar issues. '
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Tried tweaking/removing some things but the problems still persist. 1: NPc's standing still and not doing what they're supposed to (possibly only in whiterun)2: Flickering at night depending on angle/how near something you are. These are my problems and I've spent days trying to correct them but I do not know how. 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