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FestusDrake

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  1. Basically, I want a mod to alter how Spell Absorption works, or create a new effect similar to Spell Absorption. In vanilla, when Spell Absorb triggers, you gain the magicka required to cast the spell. I would like it modified (or a new effect made) so that when it triggers, you gain the damage to the respective resource. So if you get hit by a frost spell that does, say, 50 points of health and stamina damage, when the spell absorb triggers, you are healed 50 points of health and stamina. Obviously shock spells would heal health and magicka, while fire spells would heal just health. I have tried to learn how to do this by my lonesome, but, well. I'm making this request so it didn't go over very well.
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