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Psiberzerker

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Everything posted by Psiberzerker

  1. Very well stated. I like to play female Cherry Tappers (Being badass with something typically considered weak) My Min/maxers tend to be male. I guess this subconsciously stems from my gender opinions.
  2. None. Experience the game in Vanilla, then decide what it could use to spice things up. It's a pretty good game, as it shipped, and what you're going to want to make it Better will depend as much on what you like about it as dislike.
  3. Yeah, it also lasts longer for extended fights, but I mostly play mages that Avoid the melee, so it's pretty much a backup. Either that, or like a Spellsword, or Shieldmage combo, which don't dual cast so I don't have to juggle as much. (Not to mention, I play those hybrids so I've got more than Flame Cloak in the melee.) The Discriminate Damage effect is one of the best things about Cloaks, and Wall spells. Anything else in Destruction, you have to worry about your followers (or if a conjurer, Zombies/ Summons.)
  4. Huh, I never noticed that, but then, I'm not in the habit of Dual casting them (Or much of anything, because I need all that Magicka, and Impact dumbs down Mages.) because I'd rather have a Bolt out to keep dealing damage while they close, or I've already switched to a hand weapon when I cast it. If you're subscribed to Steam Mods, they can make changes that they don't necessarilly mention at any time. (I'm not sure about Nexus, too.) It's likely if you have any geared toward closing the damage gap between Destruction, and Weapons.
  5. Well, yeah, but he was talking about doing it without Cheats, which would include Save Scumming. I'm just saying, if you want to get to 81, naturally, start with a bonus in PP, it will go a lot easier.
  6. You have to level skills you don't use otherwise to get higher, once your Primaries reach 100. For instance, if you're a 1H, you need to level 2H to open up more stat, and perk points. I use the Ebony Blade, which gets most of it's damage increases from 1H, but adds 2H XP. Pretty good trainer. Likewize, switch Armor Type, and tank a bit to gain levels in that, grind up unused Magical skills, Pickpocket is the tricky wicket. If you don't have any skill in it to begin with (starting at skill level 15) you can get any successes for XP, so it just never levels, and you end up paying off just a lot of bounties. Also, past level 50, XP is earned at half rate, so if you want to train everything to 100, start with the slow levelers, and save the rapid ones for later. This is just if you want 80 perk/stat points, don't feel obligated.
  7. I agree with most of that, except I do run a facial smoother just to remove some of the distracting angles from the rendering. It works on the NPCs too, though. One of my favorites was a cute skinny little Breton chick with Volendrung, just to accentuate the size discrepancy. Also clothes to smooth out the body disproportion.
  8. You can use the console to reset a bunch of the quests, but no, it would be horribly glitchy. You'd also have to reset each one individually, looking up the codes for the specific quests you completed. With a few exceptions, (Like Movarth, you can kill him over, and over) most of the NPCs you killed would still be dead, unless you also duplicated them in the console. Like Thompsonar said, your best bet would probably be to start over, then duplicate your character with codes. `payer.advskill to the same perks you had, and duplicate any items you made before. (Assuming you did any Crafting.) I find it a lot more fun to just earn the Experience and items again by replaying the game, possibly in a dfiferent order with minor changes to make it somewhat new.
  9. If you release early, the spell won't go off. For max RoF, watch your Magicka Gauge, It stops going down when it's ready to fly. This goes with all spells, not just dual cast. Eventually, you'll get the timing, and should be able to stun-luck 2-3 mobs at once. Also practice half stacking, to fire one as the other charges for rapind fire. This doesn't stagger, but throws a lot more damage, faster, and for less Magicka. (Unless you're running the 100% free Destruction Enchantments. Even then, it's still faster.) Dual Casting doesn't affect the damage from Runes, Cloaks, or Wall spells, nor do they stagger. Also, Shockwall seems to interrupt Impact, so it doesn't work at all. Impact is just 1 of the many tactics availible. It's effective, but Magicka inefficient, and lowers your damage dealing. Learn all of them. Mages are supposed to be Intelligent, not dumbed down to a 1 trick pony. If you know what to use, when, it's more powerful than anything other than a maxed out Warcrafter.
  10. Amazing how many things are in that video that you can't actually do in-game, like carry a Steel Sword on your back...
  11. Now, if he can just get it actually attached to his back...
  12. I got that, but other than daily powers, there's really not that much of a difference. It would come down to Equipment, the Orc might have a slight edge in heavy armor, but it would only be a Game Changer if the Nord was in Fur, with Iron Weapons while the Orc was in full Orcish. That wouldn't be a fair fight, so all else being equal, it's a tossup, call it in the air.
  13. Fear. As many debates as I hear like this, ppl don't take the most important factor. Anything can happen in a fight. I've seen Nord beat Orc, and Orc beat Nord, even set them up via console. I've also seen Knives beat guns, and at least 1 example of them taking out the Pentagon. All else being equal, the random factor trumps any minor advantage.
  14. As far as I can tell (Still new to this CK myself) you'd have to create the char from scratch, including skills, and so forth. Make them able to be a Follower so you can equip them in game, since the lists in CK are limited, unless you mod specific items for them. I've experimented with a few NPCs myself, and it's complicated. So far, the best I've been able to do is a kid, who's father was killed, and has the stats of a low level Hunter, but I haven't gotten him to Follow me yet.
  15. Crafting, or dial back the difficulty. I usually don't suggest Smithing, and Enchanting up to OP, but if you insist on sticking with Master, this is the only way. You realize, that means you do 50% damage, while they do 200%, right? If you're an Orc, you can even it out, for 60sec only for melee damage. About the only way to compensate is improving your weapons, and armor.
  16. Yeah, learn to control your Impulses. That lack of self control is what led you to gamebreaking in the first place. As a retrainer, star over with no mods, nor crafting, and remind yourself what a low level underpowered character is like. You just might discover it's more exciting, knowing you can die, and get addicted to that instead. (Unless you're a complete sociopath.)
  17. I always re-instal after every major path, it really helps clear up any scripting erors. I'm only running 11 mods, though.
  18. I asked for advice on another mod, I since abandoned, but posted in the wrong section. Hopefully that, and not lack of interest is what caused the resounding silence. My seccond attempt is a more ambitious project to fill out some of the empty space around the Plains of Whiterun. So far, I've added a Guard Outpost on a landing just south of Greenspring Hollow. A small bridge across the water, guard tower, stockade tower, and palisade sections on either side of the landing. The problem I've had so far is rotating elements so that I can extend the palisade all the way around the camp for defense against the animals in the area (mostly Wolves, and a Bear/sabercat in the den) and a Bandit Camp I'm going to add next. There's also an extension behind the tower for a cooking spit, and a couple tables so they can have something to eat. A couple beds/dressers are on the ground floor of the Tower for the 3-4 WR Guards (Generic) to rotate shifts. I'll eventually add a hunter's cabin to the area for the Jarl's personal Huntsman. Once I get able to make, and script characters, he'll be Irileth's brother, Aelith. Eventually, there will be small farms, and towns dotting the plais west all the way to the Reach border. There, I'll add defenses to hold back the Foresworn, including a Motte&Bailey wood fort to shew that it's a recent hastilly erected emplacement, instead of a large long term investment like a stone fort. Anyway, thanks in advance for any help you can offer. I may be able to find the solutions I'm looking for in the Tutorials, but I haven't yet. Hopefully asking a bunch of seasoned Modders wil be faster?
  19. What are the specs on your PC? Quad Core, GF460, blablahblah. Like I said, it's less about Hardware than Software, or lack thereof. I've got "Win"dows streamlined for minimum processes, partitioned for dedicated RAM (from the 106 Gig I've got full of mostly Movies, and Music) and so forth. It's just like turning off Steam, but instead all that background crap that windows likes to pile up, because microsoft programs by comitte. Internet Exploiter goes unused, I've got a netbook for surfing, and forum posts in parallel on the wireless router, so I don't have to push/pop to look up a quest code, or post my latest outfit. Our household has about 5 active machines, though, a LAN server, and a good connection. I want to play Skyrim, I've got a login for that. Otherwize, all that machine is doing is managing the connection. Also, I learned Visual interface on Amiga, back in the 80s. Most of the coding I know is Unix/LinX. I can't stand MSoS, but Bethesda didn't give me a choice. BTW, I'm not the Computer Wiz around here. I'm no slouch, but my roomate is a genius who learned to program in RLL with a Soldering iron. I live with one of the founders of the internet, but he's not a household name millionare, because he was one of the thousands of grunt techs, instead of a CEO.
  20. Well, I started up the creation kit, and I'm having some trouble with the Interface. Specifically, I can't get the Blade of Woe into the rendering window to extend it to Sword Lenth (With a Yataghan curve, because I think it would look wicked.) I've got most of the fields set, but I want it to cause bleeding on a Critical, and that's not one of the options. (The primary Enchantment Effect is Ghostblade.) I'm planning to drop it in the Boss Chest in Dawnstar, so it comes out about the same time as the BoW, but it doesn't work with the Assassin's Blade Perk (Just Backstab) Absorb Health, or strike super fast. Anyway, any help you could give a relative Nube would be greatly appreciated...
  21. I always thought there should be more regional rulership. In Skyrim, it's just Emperor>High King/queen>Jarl. There appears to be lower nobility, but none of them are Landed, except the Battle-borns, who have a little farm, and the Whitemanes, which appear to share a house. There's plenty of land in western Whiterun Hold toward the Reach, but all 3 smaller towns are under Markarth, and the Silvebloods, it's otherwise undeveloped. It would take forever, but if I were doing such a mod, I'd start filling in around there.
  22. I don't really use it in game, except for screencaps, and mod subscriptions. Thing is, I don't really need it for optimizing, since it's a dedicated machine, and I've got the settings dialed in. Graphix are good enough to suspend disbelief, it doesn't lag, or load over long. I already figured most of this out, or a not disimilar method, but it's just to acces my account from another machine while I'm playing. (I have a roomate who plays too.)
  23. I just use Vampire Dust. It's pretty common, doesn't require any skill, and lasts long enough to break detection, or make that last distance to the target. I have a Nightblade that uses the spell in hand, but that's mostly to not be too OP. He can run out of Magicka quick that way (Not much invested in it, so it's not overabused.) The thing is, either you're Invisible, or you aren't. The only scaled factor is Duration, which if you're using it to Backstab, never lasts that long. Illusion has other useful effects, like Calm, and Fury, which help a lot when the plan goes wrong. Alchemy does too, but i just can't get that into it because of Inventory Control. I use it for Archers, since the bow takes both hands, but rules for delivering poisons (Like Frenzy poison.) For a dagger, I'd rather use a spell, because I have a hand free, and Magicka regenerates without having to go shop, and cook.
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