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Posts posted by Executor64
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goddamnit i have hit another dead end
i have uninstalled FCOM and replaced it with OOO, but i cannot make my game run OOO
All the other mods work (game runs without OOO), but upon activating OOO it crashes on startup
Am i missing some patch here?
Active Mod Files:00 Oblivion.esm 01 Jog_X_Mod.esm 02 All Natural Base.esm [Version 1.36] 03 Cobl Main.esm [Version 1.73] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.38] 05 Better Cities Resources.esm [Version 6.0.7] 06 CM Partners.esm 07 Oblivifall Master File.esm [Version 1.2] 08 Knights - Revelation.esm 09 Unofficial Oblivion Patch.esp [Version 3.4.4] 0A DLCShiveringIsles.esp 0B Unofficial Shivering Isles Patch.esp [Version 1.5.2] ++ USIPS Additional Changes.esp 0C Better Cities .esp [Version 6.0.5] 0D LOADING SCREENS.esp 0E All Natural.esp [Version 1.36] 0F All Natural - SI.esp [Version 1.36] 10 Skyrimized Water HD eng.esp [Version 1.8.] ++ Skyrimized Waters HD - SI Addon.esp 11 Idle Dialogue.esp [Version 1.3] ++ Symphony of Violence.esp 12 ElzMoreVoice.esp 13 Sounds of Cyrodiil.esp [Version 1.1] 14 All Natural - Real Lights.esp [Version 1.36] 15 DialogTweaks.esp [Version 1.0] 16 personality_idles4.esp 17 Enhanced Economy.esp [Version 5.4.3] 18 FF_Real_Thirst.esp 19 C&C - The Blackwood Company.esp 1A Streamline 3.1.esp 1B DLCHorseArmor.esp 1C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 1D DLCOrrery.esp 1E DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 1F DLCVileLair.esp 20 DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 21 DLCMehrunesRazor.esp 22 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 23 DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp 24 Fighters Guild Scalemail Full.esp ++ nu_dwarven_f_cuirass.esp 25 RTFemaleReplacerV12.esp 26 Daedric Lord Armor.esp ++ Daedric Lord-Classic Bound Armor.esp 27 DLCThievesDen.esp 28 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 29 Cobl Glue.esp [Version 1.73] 2A Cobl Si.esp [Version 1.63] 2B FF_Real_Thirst, Cobl.esp 2C Oscuro's_Oblivion_Overhaul.esp [Version 1.38] 2D OMOBS_SI.esp [Version 2.0] 2E OMOBS Optional Combat Settings.esp [Version 1.0] 2F C&C - The Blackwood Company - OOO.esp 30 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03] 31 Trade and Commerce.esp 32 Trade and Commerce Update.esp [Version 1.01] 33 Ash's Odd Jobs II.esp 34 BHC_Expanded.esp [Version 1.2] 35 HackdirtTheDeepOnes.esp 36 Clamshell_Cottage_v1.5_COBL.esp 37 EM_RedRoseManor.esp [Version 2.0] 38 Fighters Guild Quests.esp 39 Kragenir's Death Quest.esp [Version 2.18] 3A KragenirsDeathQuest-LetThePeopleDrink patch.esp 3B Mages Guild Quests.esp 3C MTCExpandedVillages.esp 3D Region Revive - Lake Rumare.esp 3E MTCVillages-LakeRumarePatch.esp 3F SecretOfTheGlyphs.esp [Version 1.3] 40 The Ayleid Steps.esp [Version 3.6] 41 thievery.esp 42 thievery - EE patch.esp [Version 4.2] 43 UnfathomedTower.esp 44 Vampire Hunting - Order of the Virtuous Blood.esp 45 VHBloodlines 1.2.esp [Version 1.5.6] 46 LGD's Arena Enhanced.esp 47 DLCBattlehornCastle.esp 48 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 49 DLCFrostcrag.esp 4A DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 4B DLCFrostcragReborn.esp [Version 1.4.7] 4C FrostcragRebornCobl.esp 4D Knights.esp 4E Knights - Unofficial Patch.esp [Version 1.1.3] 4F Knights - Revelation.esp 50 SM Plugin Refurbish(Merged).esp [Version 1.30] ++ Oscuro's_Oblivion_Overhaul - Knights of Nine.esp 51 Oscuro's_Oblivion_Overhaul - Unofficial Patch.esp ++ Better Unique Items.esp 52 RTT.esp 53 RTT-Weye Relocation Patch.esp [Version 2.0.1] 54 KORE- Blood Drinker Umbra.esp 55 The Lost Spires.esp 56 MTCVillages-LostSpiresPatch.esp 57 MannimarcoRevisited.esp 58 MannimarcoRevisitedOOO.esp [Version 0.1] 59 Shadowcrest_Vineyard_COBL.esp 5A DarkBrotherhoodChronicles.esp [Version 1.2.6] 5B ReclaimSancreTor.esp [Version 1.0.5] 5C Kragenir'sDeathQuest-RSTpatch.esp [Version 1.1] 5D Roads of Cyrodiil.esp [Version 1.0] 5E ROC+Fighters Guild Quests.esp 5F ROC+Shadowcrest Vineyard Patch.esp [Version 1.0] 60 HeartOftheDead.esp [Version 6.5] 61 Oblivifall - Losing My Religion.esp [Version 1.43] 62 Oblivifall - Losing My Religion KOTN.esp [Version 1.0] 63 Oblivifall - Losing My Religion_HOTD_Patch.esp [Version 1.0] 64 Faregyl.esp [Version 2.0.11] 65 MTCVillages-FaregylPatch.esp 66 PTMudwater.esp 67 ImpeREAL Empire - Unique Forts.esp 68 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp 69 ImpeREALForts+LostSpires Patch.esp [Version 1.0.1] 6A ImpeREAL Empire Unique Cities - Sutch.esp 6B Salmo the Baker, Cobl.esp [Version 3.08] 6C RR - LTPDPatch.esp ++ Real Lava v1.2.esp ++ Arena Agronak always aggressive.esp 6D Better Dungeons.esp 6E HUD Status Bars.esp [Version 5.3.2] 6F GuildAdvancement.esp ++ LustyArgonianMaidContinued.esp 70 PersuasionOverhaul.esp [Version 1.43] ++ PersuasionOverhaul_OOO.esp [Version 1.2] 71 StarX Vampire Deaths.esp 72 tbskGuardsFeatures.esp 73 RealSleepExtended.esp [Version 2.5] 74 StarX Vanilla Vampires Revised.esp [Version 2.12] ++ Starx-OVB Patch.esp 75 SupremeMagicka.esp [Version 0.90b] 76 SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] 77 SM_EnchantStaff.esp [Version 0.90] ++ SM_VanillaSpells.esp [Version 0.90] ++ SM_NoSpellLights.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] 78 RshAlchemy.esp 79 Enhanced Grabbing.esp [Version 0.5] 7A CompanionFergus.esp [Version 2.0] 7B 1em_Vilja.esp [Version 4.04] 7C Arren.esp 7D Companion Neeshka.esp 7E Valtierro_B1.esp 7F Oblivion_Character_Overhaul.esp [Version 2.0] ++ 1em_Vilja_OCOV2_By_jet4571.esp 80 Sounds of Cyrodil patches.esp 81 ElzMoreVoice - Original Voice Replacer.esp 82 Unlikley immersion compilation.esp 83 NPC comlilationn.esp 84 Better Cities Full.esp [Version 6.0.7] 85 Better Imperial City.esp [Version 6.0.7] 86 All Natural Real Lights - Better Cities IC Patch.esp 87 Better Cities - All Natural.esp [Version 6.0.4] 88 Better Cities - Dark Brotherhood Chronicles.esp [Version 6.0.0] 89 Better Cities Skingrad - Roads of Cyrodiil.esp [Version 6.0.6] 8A Better Cities - Ruined Tail's Tale.esp [Version 6.0.0] 8B Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7] 8C Better Cities Chorrol - Reclaiming Sancre Tor.esp [Version 6.0.4] 8D Better Cities IC Arena - Reclaiming Sancre Tor.esp [Version 6.0.0] 8E Better Cities Skingrad - Reclaiming Sancre Tor.esp [Version 6.0.0] 8F Better Cities Full - OOO.esp [Version 6.0.6] 90 Better Imperial City - OOO.esp [Version 6.0.6] 91 Better Cities IC Arboretum - Kragenir's Death Quest.esp [Version 6.0.7] 92 Better Cities - Thievery.esp [Version 6.0.0] 93 Better Cities - VHBloodlines.esp [Version 6.0.0] 94 Better Imperial City FPS Patch.esp [Version 6.0.0] 95 Better Cities - The Lost Spires.esp [Version 6.0.7] ++ Better Cities - COBL.esp [Version 6.0.4] 96 Better Cities - Leyawiin Flooded.esp [Version 6.0.0] 97 Oblivifall - Losing My Religion BC Bravil.esp [Version 6.0.6] 98 Oblivifall - Losing My Religion BC Bruma.esp [Version 6.0.6] 99 Better Cities Chorrol - Oblivifall Losing My Religion.esp [Version 6.0.4] 9A Better Cities Skingrad - Oblivifall Losing My Religion.esp [Version 6.0.4] 9B Real Hunger, Cobl.esp [Version 1.6.1] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36] 9C Bashed Patch, 0.esp
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solved today, had to unplug half this stuff to find out FCOM was causing the crash, must've ticked an extra fcom esp
got rid of fcom and it loads fine
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nah i rebuilt it
that's the problem, i cannot remember the plugins i activated before the crashes (i have not used oblivion lately)
as far as i remember they were generic patch names for either BC and UL. I reinstalled BC and UL (newer versions) but it didn't help
might be patches included outside in other mods, not BC/UL
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ty for your reply
Wrye is giving me nothing, as nothing color - related changed betwen my last playable build (it was literaly me ticking 2 or 3 genericaly named patches or something)
I have cared not to activate all natural - indoor weather filter (he is red and missing a master- open cities something- that i do not use)
Other than that i have cut at least 25% of other mods out of load order in hope of better clarity (there isn't so many mods as many UL and BC patches) perhaps leaving a stray patch for a mod
-for example there is Oblivifall lousing my religion merged patch, and seperate city patch - but doesn't change the crash
any fresh eyes are welcome
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If anyone could take a peek at my esp list, i seem to have activated an unwanted patch or other addition esp. for one of the mods,
as i could have loaded the game before, and now it crashes on startup. I cannot remember the exact file, and would appreciate fresh
eyes on this.
Active Mod Files:00 oblivion.esm 01 Jog_X_Mod.esm 02 All Natural Base.esm [Version 1.36] 03 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0] 04 Francesco's Optional New Items Add-On.esm [Version 5.0] 05 Cobl Main.esm [Version 1.73] 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 07 Mart's Monster Mod.esm [Version 3.8b1] 08 CyrodiilUpgradeResourcePack.esm 09 FCOM_Convergence.esm [Version 0.9.9MB8b1] 0A Better Cities Resources.esm [Version 6.0.7] 0B CURP_Controller.esm 0C CM Partners.esm 0D Oblivifall Master File.esm [Version 1.2] 0E Knights - Revelation.esm 0F Unofficial Oblivion Patch.esp [Version 3.4.4] ** UOPS Additional Changes.esp 10 DLCShiveringIsles.esp 11 Unofficial Shivering Isles Patch.esp [Version 1.5.2] ++ USIPS Additional Changes.esp 12 Better Cities .esp [Version 6.0.5] 13 Francesco's Creatures and Items Resources.esp [Version 5.0] 14 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0] 15 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0] 16 Francesco's Optional Chance of More Enemies.esp [Version 5.0] 17 Francesco's Optional Leveled Guards.esp [Version 5.0] ++ FCOM_Francescos.esp [Version 0.9.9MB8b1] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9MB8b1] 18 FCOM_FrancescosNamedBosses.esp [Version 0.9.9MB8b1] ** LOADING SCREENS.esp 19 All Natural.esp [Version 1.36] 1A All Natural - SI.esp [Version 1.36] ++ All Natural - MMM Patch.esp [Version 1.3] 1B Skyrimized Water HD eng.esp [Version 1.8.] ++ Skyrimized Waters HD - SI Addon.esp 1C Idle Dialogue.esp [Version 1.3] ++ Symphony of Violence.esp 1D ElzMoreVoice.esp 1E Sounds of Cyrodiil.esp [Version 1.1] 1F All Natural - Real Lights.esp [Version 1.36] 20 DialogTweaks.esp [Version 1.0] 21 personality_idles4.esp 22 Enhanced Economy.esp [Version 5.4.3] 23 FF_Real_Thirst.esp 24 C&C - The Blackwood Company.esp 25 Streamline 3.1.esp 26 DLCHorseArmor.esp 27 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 28 DLCOrrery.esp 29 DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 2A DLCVileLair.esp 2B DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 2C DLCMehrunesRazor.esp 2D DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 2E DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] ++ MaleBodyReplacerV5.esp 2F Andragorn_Weapons_Armors.esp 30 Fighters Guild Scalemail Full.esp ++ nu_dwarven_f_cuirass.esp 31 RTFemaleReplacerV12.esp 32 Daedric Lord Armor.esp ++ Daedric Lord-Classic Bound Armor.esp 33 DLCThievesDen.esp 34 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 35 Cobl Glue.esp [Version 1.73] 36 Cobl Si.esp [Version 1.63] 37 FF_Real_Thirst, Cobl.esp 38 Bob's Armory Oblivion.esp 39 FCOM_BobsArmory.esp [Version 0.9.9MB8b1] 3A Oblivion WarCry EV.esp [Version 1.09] 3B FCOM_WarCry.esp [Version 0.9.9MB8b1] 3C Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] 3D OMOBS_SI.esp [Version 2.0] 3E OMOBS Optional Combat Settings.esp [Version 1.0] 3F FCOM_Convergence.esp [Version 0.9.9Mb8b1] 40 FCOM_RealSwords.esp [Version 0.9.9MB8] ++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3] 41 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.8b1] ++ FCOM_NoAdventurersInGates.esp [Version 0.9.9] 42 Mart's Monster Mod - Extra Wounding.esp [Version 3.8b1] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] ++ Mart's Monster Mod - No Adventurers.esp [Version 3.8b1] 43 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7] 44 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] 45 FCOM_Archery.esp [Version 0.9.9] 46 Mart's Monster Mod - Diverse Creatures Expansion.esp [Version 3.8b1] ++ Mart's Monster Mod - RadiantAITweaks.esp ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.8b1] 47 FCOM_FriendlierFactions.esp [Version 0.9.9] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 48 C&C - The Blackwood Company - OOO.esp 49 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03] 4A TalosBridgeGateHouse.esp 4B Trade and Commerce.esp 4C Trade and Commerce Update.esp [Version 1.01] 4D Better Abandoned House.esp [Version 2.0] 4E Better Benirus Manor.esp [Version 4.72-Cobl-SI] 4F Better Benirus Manor - AN Patch.esp [Version 4.72-Natural] 50 Better Benirus Manor - RL Patch.esp [Version 4.72] 51 BHC_Expanded.esp [Version 1.2] 52 HackdirtTheDeepOnes.esp 53 EM_RedRoseManor.esp [Version 2.0] 54 Fighters Guild Quests.esp 55 Kragenir's Death Quest.esp [Version 2.18] 56 KragenirsDeathQuest-LetThePeopleDrink patch.esp 57 Mages Guild Quests.esp 58 MTCExpandedVillages.esp 59 Region Revive - Lake Rumare.esp 5A MTCVillages-LakeRumarePatch.esp 5B SecretOfTheGlyphs.esp [Version 1.3] 5C The Ayleid Steps.esp [Version 3.6] 5D thievery.esp 5E Vampire Hunting - Order of the Virtuous Blood.esp 5F VHBloodlines 1.2.esp [Version 1.5.6] 60 LGD's Arena Enhanced.esp 61 DLCBattlehornCastle.esp 62 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 63 DLCFrostcrag.esp 64 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 65 DLCFrostcragReborn.esp [Version 1.4.7] 66 FrostcragRebornCobl.esp 67 Knights.esp 68 Knights - Unofficial Patch.esp [Version 1.1.3] 69 Knights - Revelation.esp 6A SM Plugin Refurbish(Merged).esp [Version 1.30] 6B Oscuro's_Oblivion_Overhaul - Unofficial Patch.esp ++ Better Unique Items.esp 6C RTT.esp 6D RTT-Weye Relocation Patch.esp [Version 2.0.1] 6E KORE- Blood Drinker Umbra.esp 6F The Lost Spires.esp 70 MTCVillages-LostSpiresPatch.esp 71 MannimarcoRevisited.esp 72 MannimarcoRevisitedOOO.esp [Version 0.1] 73 Shadowcrest_Vineyard_COBL.esp ++ FCOM_Knights.esp [Version 0.9.9MB8b1] 74 DarkBrotherhoodChronicles.esp [Version 1.2.6] 75 ReclaimSancreTor.esp [Version 1.0.5] 76 Kragenir'sDeathQuest-RSTpatch.esp [Version 1.1] 77 Roads of Cyrodiil.esp [Version 1.0] 78 ROC+Fighters Guild Quests.esp 79 ROC+Shadowcrest Vineyard Patch.esp [Version 1.0] 7A MTCEV-RoC Patch.esp 7B HeartOftheDead.esp [Version 6.5] 7C Oblivifall - Losing My Religion.esp [Version 1.43] 7D Oblivifall - Losing My Religion KOTN.esp [Version 1.0] 7E Oblivifall - Losing My Religion_HOTD_Patch.esp [Version 1.0] 7F Faregyl.esp [Version 2.0.11] 80 MTCVillages-FaregylPatch.esp 81 PTMudwater.esp 82 xuldarkforest.esp [Version 1.0.5] 83 LostSpires-DarkForest patch.esp 84 xulStendarrValley.esp [Version 1.2.2] 85 xulTheHeath.esp 86 xulEntiusGorge.esp [Version 1.2.1] 87 xulFallenleafEverglade.esp [Version 1.3.1] 88 LostSpires-Everglade patch.esp 89 xulColovianHighlands_EV.esp [Version 1.2.2] 8A xulChorrolHinterland.esp [Version 1.2.3] 8B xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 8C KragenirsDeathQuest-LostCoast patch.esp [Version 1.1] 8D xulBravilBarrowfields.esp [Version 1.3.5] 8E xulLushWoodlands.esp [Version 1.3.3] 8F xulAncientYews.esp [Version 1.4.4] 90 DarkBrotherhoodChronicles-UniqueLandscapes Merged patch.esp [Version 1.2] 91 xulAncientRedwoods.esp [Version 1.6] 92 ROC+Ancient Redwoods.esp [Version 1.0] 93 xulCloudtopMountains.esp [Version 1.0.3] 94 KragenirsDeathQuest-CloudtopMountains patch.esp [Version 1.1] 95 RST+Cloudtop Mountains.esp [Version 1.1] 96 xulArriusCreek.esp [Version 1.1.4] 97 xulPatch_AY_AC.esp [Version 1.1] 98 HeartoftheDead-ArriusCreek patch.esp 99 xulRollingHills_EV_withoutWheat.esp [Version 1.3.3] 9A KragenirsDeathQuest-RollingHills patch.esp [Version 1.1] 9B xulPantherRiver.esp 9C xulRiverEthe.esp [Version 1.0.2] 9D xulBrenaRiverRavine.esp [Version 1.1.1] 9E xulImperialIsle.esp [Version 1.6.8] 9F RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.4] A0 TalosGatehouse + ULImperialIsle.esp A1 xulBlackwoodForest.esp [Version 1.1.1] A2 xulCheydinhalFalls.esp [Version 1.0.1] A3 Cheydinhal Land Texture Fix UL.esp [Version 2.0] A4 xulAspenWood.esp [Version 1.0.3] A5 xulSkingradOutskirts.esp [Version 1.0.2] A6 ROC+UL Skingrad Outskirts Patch.esp A7 xulSnowdale.esp [Version 1.0.6] A8 FrostcragReborn-Snowdale patch.esp A9 OOO-Snowdale Patch.esp [Version 1.1] AA MTCExpandedVillages-UniqueLandscapes patch.esp [Version 1.0a] AB xulCliffsOfAnvil.esp [Version 1.1.3] AC OOO-CliffsOfAnvil patch.esp [Version 1.2] AD RST+Cliffs of Anvil.esp [Version 1.2] AE Kragenir'sDeathQuest-RST-CliffsofAnvil Patch.esp [Version 1.0] AF xulSilverfishRiverValley.esp [Version 1.0.4] B0 xulJerallGlacier.esp [Version 1.0.2] B1 OOO-JerallGlacier patch.esp [Version 1.0] B2 xulTheEasternPeaks.esp [Version 1.2] B3 KragenirsDeathQuest-EasternPeaks patch.esp [Version 1.0] B4 ImpeREAL Empire - Unique Forts.esp B5 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp B6 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0] B7 ImpeREAL Empire Unique Cities - Sutch.esp B8 Salmo the Baker, Cobl.esp [Version 3.08] B9 RST+Cheydinhal Falls.esp [Version 1.1] BA RR - LTPDPatch.esp BB ROC+RR Patch.esp [Version 1.0] ++ Real Lava v1.2.esp ++ Arena Agronak always aggressive.esp BC Better Dungeons.esp BD GuildAdvancement.esp ++ LustyArgonianMaidContinued.esp BE PersuasionOverhaul.esp [Version 1.43] ++ PersuasionOverhaul_OOO.esp [Version 1.2] ++ PersuasionOverhaul_MMM.esp [Version 1.2] ** StarX Vampire Deaths.esp BF RealSleepExtended.esp [Version 2.5] C0 StarX Vanilla Vampires Revised.esp [Version 2.12] C1 StarX VVR_OOO_FCOM Patch.esp ++ Starx-OVB Patch.esp C2 SupremeMagicka.esp [Version 0.90b] C3 SM_ShiveringIsles.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_OOO.esp [Version 0.90] ++ SM_MMM.esp [Version 0.90] ++ SM_COBL.esp [Version 0.90] C4 SM_EnchantStaff.esp [Version 0.90] ++ SM_VanillaSpells.esp [Version 0.90] ++ SM_NoSpellLights.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] C5 RshAlchemy.esp C6 Enhanced Grabbing.esp [Version 0.5] C7 CompanionFergus.esp [Version 2.0] C8 1em_Vilja.esp [Version 4.04] C9 Arren.esp CA Arren-EntiusGorge patch.esp CB Companion Neeshka.esp CC Valtierro_B1.esp CD Oblivion_Character_Overhaul.esp [Version 2.0] ++ 1em_Vilja_OCOV2_By_jet4571.esp CE Better Cities Full.esp [Version 6.0.7] CF Better Cities - IC Imperial Isle.esp [Version 6.0.2] D0 Better Imperial City.esp [Version 6.0.7] D1 All Natural Real Lights - Better Cities IC Patch.esp D2 Better Cities - All Natural.esp [Version 6.0.4] D3 Better Cities - Dark Brotherhood Chronicles.esp [Version 6.0.0] D4 Better Cities Skingrad - Roads of Cyrodiil.esp [Version 6.0.6] D5 Better Cities IC Imperial Isle - Roads of Cyrodiil.esp [Version 6.0.0] D6 Better Cities - Unique Landscape Barrowfields.esp [Version 1.5] D7 Better Cities - Ruined Tail's Tale.esp [Version 6.0.0] D8 Better Cities Chorrol - Knights of the Nine.esp [Version 6.0.7] D9 Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.5] DA Better Abandoned House - BC_OBC_UL Patch.esp [Version 2.0] DB Better Cities Chorrol - Reclaiming Sancre Tor.esp [Version 6.0.4] DC Better Cities IC Arena - Reclaiming Sancre Tor.esp [Version 6.0.0] DD Better Cities Skingrad - Reclaiming Sancre Tor.esp [Version 6.0.0] DE Better Cities Full - OOO.esp [Version 6.0.6] DF Better Imperial City - OOO.esp [Version 6.0.6] E0 Better Cities IC Arboretum - Kragenir's Death Quest.esp [Version 6.0.7] E1 Better Cities Bravil - Unique Landscape Panther River patch.esp [Version 1.5] E2 Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 1.5] E3 Better Cities - Unique Landscape Snowdale.esp [Version 1.5] E4 Better Cities - Thievery.esp [Version 6.0.0] E5 Better Cities - VHBloodlines.esp [Version 6.0.0] E6 Better Imperial City FPS Patch.esp [Version 6.0.0] E7 Better Cities - The Lost Spires.esp [Version 6.0.7] ++ Better Cities - COBL.esp [Version 6.0.4] E8 Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp [Version 1.5] E9 Better Cities - Leyawiin Flooded.esp [Version 6.0.0] ++ FCOM_BetterCities-Bravil.esp [Version 6.0.6] EA Oblivifall - Losing My Religion BC Full.esp [Version 1.0] EB Better Cities Chorrol - Oblivifall Losing My Religion.esp [Version 6.0.4] EC Better Cities Skingrad - Oblivifall Losing My Religion.esp [Version 6.0.4] ED Real Hunger, Cobl.esp [Version 1.6.1] ** All Natural - Indoor Weather Filter For Mods.esp [Version 1.36] EE Bashed Patch, 0.esp EF NPC comlilationn.esp F0 Unlikley immersion compilation.esp F1 Sounds of Cyrodil patches.esp F2 armors and clothes.esp F3 ElzMoreVoice - Original Voice Replacer.esp
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a quick glance at better cities nexus page, they have taken down the patch for OMG,
which i guess means either they are not planing further support for OMG, or they are making an updated patch for the latest versions of both mods (note in my last comment the versions that patch was created for are not the current ones for BC), in which case they are sure to test it and discover any potential problems.
Like you said, there are some other minor conflicts appart form the land tears, and the more i think about it, the more OMG seems hard to make compatible with a mod of this size. It adds too much stuff outside the Academy architecture (quests,npcs, an underground vampire city ? :-/ ? ). So if it's not a city based mod, and i doubt all the effort is worth it at the end of the day. One is better off installing another oblivion game with giskard's mods, that is to separate the major architecture mods into giskard's and the BC group
thank you for your assistance with this btw! :blush:
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FIXED
it appears Origins of the mages guild (version 7.3.1) is not compatible with Better Imperial city.esp
First, if you want to avoid crashing the game upon loading you need to put Origins of Mages Guild.esp *after Better Imperial City.esp
Once you have done that, the landmass of certain imperial city districts is deformed, regardless of the BC-OMG patch (for BC 5.3.0 and OMG 7.3),
which is the only patch i have ever seen for the two mods.
If anyone heard of a newer patch please let me know, otherwise be warned OMG 7.3.1 and Better Imperial City 5.4.0 dont play well,
which is a shame since i do enjoy origins of the mages guild, and other giskard's work (although i understand he hasn't been releasing patches for other mods to start with)
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thank you foe the tim, i will revert to using boss as it is what i built load order in the past.
Have just seen Mod Organizer and it looks useful, but as you can see by my respond time in this forum, i'm
rather occupied these fiew days
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double post sry
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Yes i understand what you are saying, and i think so as well, but so far it is a slow process of putting all the pieces in the right place
I use both mod managers, OMM for maybe 2-3 mods, NMM for archiving and categorizing mods and for "drop in data folder" mods, and the rest are Bash installers
I must see about that separate better cities, if it doesn't tear down too many patches
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yes i read mod descriptions
I am not asking for someone to replicate the issue or anything,
I have made Better Cities work with all these mods in the past
(just tested the old mods list from previous pc and they do not work on this new install)
I have no issues in the game apart from city interior cells having altered ground as i mentioned before, no other issues...
thank you for your interest in the matter
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was avoiding that particular method of unplugging one by one
also,
start building the game up from a fresh install
it IS a game built from a fresh install (on my new pc), its a fresh install of my regular mods + oco2 and some quest mods i hadn't had the time to play before.
also, im having doubts about the new dungeon mods, adense epic dungeon, sundered keep and forgotten realm... not a single UL orBC patch on their nexus pages smells of conflicts
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thank you for the info, i will try that out.
For the record though, i have created a better city game on previous pc with zero land tears
it was beautiful snif :,(
the fault always lies in some tiny changes to the city streets by other mods, which i have solved in the past by lowering better cities esp in load order,
something i cannot do now because after certan point down the load order the game crashes after loading game. Must be the massive quest mods but no way to be sure
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Anyone willing to take a look at this mod list
Active Mod Files:00 Oblivion.esm 01 Knights - Revelation.esm 02 CM Partners.esm 03 All Natural Base.esm [Version 1.34] 04 Oscuro's_Oblivion_Overhaul.esm [Version 1.35Beta] 05 Francesco's Leveled Creatures-Items Mod.esm [Version 5.0] 06 Francesco's Optional New Items Add-On.esm [Version 5.0] 07 Jog_X_Mod.esm 08 Mart's Monster Mod.esm [Version 3.8b1] 09 Better Cities Resources.esm [Version 5.4.1] 0A CURP_Controller.esm 0B CyrodiilUpgradeResourcePack.esm 0C Cobl Main.esm [Version 1.73] 0D FCOM_Convergence.esm [Version 0.9.9MB8b1] 0E Oblivifall Master File.esm [Version 1.2] 0F Unofficial Oblivion Patch.esp [Version 3.4.4] ++ USIPS Additional Changes.esp 10 UOPS Additional Changes.esp 11 DLCShiveringIsles.esp 12 Unofficial Shivering Isles Patch.esp [Version 1.5.2] 13 DLCBattlehornCastle.esp 14 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.8] 15 DLCThievesDen.esp 16 DLCThievesDen - Unofficial Patch.esp [Version 1.0.11] 17 DLCMehrunesRazor.esp 18 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.6] 19 DLCVileLair.esp 1A DLCVileLair - Unofficial Patch.esp [Version 1.0.9] 1B DLCHorseArmor.esp 1C DLCHorseArmor - Unofficial Patch.esp [Version 1.0.8] 1D DLCOrrery.esp 1E DLCOrrery - Unofficial Patch.esp [Version 1.0.5] 1F DLCSpellTomes.esp ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1] 20 DLCFrostcrag.esp 21 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.8] 22 Knights.esp 23 Knights - Unofficial Patch.esp [Version 1.1.3] ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.8b1] 24 Better Cities .esp ++ Better Cities - COBL.esp [Version 5.4.1] ++ Mart's Monster Mod - RadiantAITweaks.esp ++ Real Lava v1.2.esp 25 ElzMoreVoice.esp 26 Francesco's Optional Chance of More Enemies.esp [Version 5.0] 27 RealSleepExtended.esp [Version 2.5] ++ Arena Agronak always aggressive.esp 28 Francesco's Creatures and Items Resources.esp [Version 5.0] 29 Idle Dialogue.esp [Version 1.3] ++ Mart's Monster Mod - More Passive Wildlife.esp [Version 3.8b1] ++ LustyArgonianMaidContinued.esp ++ Symphony of Violence.esp ++ Mart's Monster Mod - No Adventurers.esp [Version 3.8b1] 2A All Natural - MMM Patch.esp [Version 1.3] 2B RshAlchemy.esp 2C Oscuro's_Oblivion_Overhaul.esp [Version 1.35Beta] 2D All Natural - Real Lights.esp [Version 1.34] 2E Better Cities Full.esp [Version 5.4.1] 2F xulRiverEthe.esp [Version 1.0.2] ++ nu_dwarven_f_cuirass.esp 30 LOADING SCREENS.esp 31 RTFemaleReplacerV12.esp 32 xulTheEasternPeaks.esp [Version 1.0] 33 xulCloudtopMountains.esp [Version 1.0.3] ++ Skyrimized Waters HD - SI Addon.esp ** StarX Vampire Deaths.esp 34 Streamline 3.1.esp 35 xulAncientYews.esp [Version 1.4.4] 36 xulBravilBarrowfields.esp [Version 1.3.4] 37 Better Dungeons.esp 38 FCOM_Convergence.esp [Version 0.9.9Mb8b1] ++ FCOM_NoAdventurersInGates.esp [Version 0.9.9] 39 Francesco's Optional Chance of Stronger Enemies.esp [Version 5.0] 3A OMOBS_SI.esp [Version 2.0] 3B Mart's Monster Mod - Mummies.esp 3C Better Imperial City.esp [Version 5.4.0] 3D xulLushWoodlands.esp [Version 1.3.2] 3E xulCheydinhalFalls.esp [Version 1.0.1] 3F xulSilverfishRiverValley.esp [Version 1.0.3] 40 ReclaimSancreTor.esp [Version 1.0.5] 41 xulBlackwoodForest.esp [Version 1.1.0] 42 xulBeachesOfCyrodiilLostCoast.esp [Version 1.6.5] 43 xulColovianHighlands_EV.esp [Version 1.2.2] 44 xulChorrolHinterland.esp [Version 1.2.3] 45 xulArriusCreek.esp [Version 1.1.4] 46 Roads of Cyrodiil.esp [Version 1.0] 47 xulSnowdale.esp [Version 1.0.5] 48 Oblivifall - Losing My Religion.esp [Version 1.43] 49 xulAncientRedwoods.esp [Version 1.6] 4A xulJerallGlacier.esp [Version 1.0.1] 4B Sounds of Cyrodiil.esp [Version 1.1] 4C Oblivion WarCry EV.esp [Version 1.09] 4D Mart's Monster Mod - Diverse Creatures Expansion.esp [Version 3.8b1] 4E OMOBS Optional Combat Settings.esp [Version 1.0] 4F FCOM_WarCry.esp [Version 0.9.9MB8b1] 50 xulEntiusGorge.esp [Version 1.2.1] 51 HoarfrostCastle.esp ++ MaleBodyReplacerV5.esp 52 MTCExpandedVillages.esp 53 xulCliffsOfAnvil.esp [Version 1.12] 54 VHBloodlines 1.2.esp [Version 1.5.6] 55 NPC comlilationn.esp ++ FCOM_SpawnRatesSlightlyReduced.esp [Version 0.9.9MB3] 56 Francesco's Optional Chance of Stronger Bosses.esp [Version 5.0] ++ FCOM_Francescos.esp [Version 0.9.9MB8b1] ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9MB8b1] 57 FCOM_FrancescosNamedBosses.esp [Version 0.9.9MB8b1] 58 Oblivion_Character_Overhaul.esp [Version 2.0] 59 HackdirtTheDeepOnes.esp 5A DLCFrostcragReborn.esp [Version 1.4.7] 5B HeartOftheDead.esp [Version 6.5] 5C xulBrenaRiverRavine.esp [Version 1.1.1] 5D xulTheHeath.esp 5E Origin of the Mages Guild.esp [Version 7.3.1] 5F StarX Vanilla Vampires Revised.esp [Version 2.12] 60 All Natural.esp [Version 1.34] 61 FrostcragRebornCobl.esp 62 FCOM_FriendlierFactions.esp [Version 0.9.9] 63 The Lost Spires.esp 64 GlenvarCastle.esp 65 Weapon Expansion Pack for Oblivion Nthusiasts.esp [Version 1.03] 66 xuldarkforest.esp [Version 1.0.5] 67 Mart's Monster Mod - More Wilderness Life No Gates.esp [Version 3.8b1] ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.8b1] 68 xulAspenWood.esp [Version 1.0.2] 69 xulFallenleafEverglade.esp [Version 1.3.1] 6A xulRollingHills_EV_withoutWheat.esp [Version 1.3.3] 6B xulSkingradOutskirts.esp [Version 1.0.2] 6C Kragenir's Death Quest.esp [Version 2.18] 6D xulStendarrValley.esp [Version 1.2.2] 6E Knights - Revelation.esp 6F Sounds of Cyrodil patches.esp 70 xulPantherRiver.esp 71 FF_Real_Thirst.esp 72 All Natural - SI.esp [Version 1.34] 73 FF_Real_Thirst, Cobl.esp 74 RST+Cliffs of Anvil.esp [Version 1.2] 75 Region Revive - Lake Rumare.esp 76 Oblivifall - Losing My Religion KOTN.esp [Version 1.0] 77 Vampire Hunting - Order of the Virtuous Blood.esp 78 Francesco's Optional Leveled Guards.esp [Version 5.0] ++ FCOM_Knights.esp [Version 0.9.9MB8b1] ++ FCOM_BetterCities-Bravil.esp [Version 5.4.1] ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9] 79 LetThePeopleDrink.esp [Version 2.6] 7A Cobl Si.esp [Version 1.63] 7B Mart's Monster Mod - Diverse WaterLife.esp [Version 3.8b1] 7C SupremeMagicka.esp [Version 0.90b] 7D BHC_Expanded.esp [Version 1.2] 7E Faregyl.esp [Version 2.0.11] 7F Better Benirus Manor.esp [Version 4.72-Cobl-SI] 80 FCOM_Archery.esp [Version 0.9.9] ++ Better Unique Items.esp 81 xulImperialIsle.esp [Version 1.6.8] 82 Mages Guild Quests.esp 83 The Ayleid Steps.esp [Version 3.6] 84 SM_EnchantStaff.esp [Version 0.90] 85 MannimarcoRevisited.esp 86 DialogTweaks.esp [Version 1.0] 87 Cobl Glue.esp [Version 1.73] 88 Better Cities - OMG.esp ++ SM_COBL.esp [Version 0.90] ++ SM_VanillaSpells.esp [Version 0.90] ++ SM_Scrolls.esp [Version 0.90] ++ SM_DLCSpellTome.esp [Version 0.90] ++ SM_MMM.esp [Version 0.90] ++ SM_NoSpellLights.esp [Version 0.90] ++ SM_OOO.esp [Version 0.90] ++ Daedric Lord-Classic Bound Armor.esp 89 SM_ShiveringIsles.esp [Version 0.90] 8A Valtierro_B1.esp 8B Better Benirus Manor - AN Patch.esp [Version 4.72-Natural] 8C Better Abandoned House.esp [Version 2.0] 8D Bob's Armory Oblivion.esp ++ FCOM_BobsGuardUnity.esp [Version 0.9.9] 8E FCOM_BobsArmory.esp [Version 0.9.9MB8b1] 8F FCOM_RealSwords.esp [Version 0.9.9MB8] 90 MannimarcoRevisitedOOO.esp [Version 0.1] 91 Mart's Monster Mod - Extra Wounding.esp [Version 3.8b1] 92 MTCVillages-LakeRumarePatch.esp 93 ImpeREAL Empire - Unique Forts.esp 94 ImpeREAL Empire - Unique Forts - OOO FCOM patch by Xtudo.esp 95 TheForgottenRealm.esp 96 Better Cities - Unique Landscape Barrowfields.esp [Version 1.3] 97 Fighters Guild Quests.esp 98 StarX VVR_OOO_FCOM Patch.esp ++ Starx-OVB Patch.esp 99 VaultsofCyrodiilBC.esp [Version 5.3.0] 9A LGD's Arena Enhanced.esp 9B Shadowcrest_Vineyard_COBL.esp 9C Salmo the Baker, Cobl.esp [Version 3.08] 9D Better Cities - Unique Landscape Cheydinhal Falls.esp [Version 1.4] 9E ShadowfangKeep.esp 9F GuildAdvancement.esp A0 MTCExpandedVillages-UniqueLandscapes patch.esp [Version 1.0] A1 TalosBridgeGateHouse.esp A2 personality_idles4.esp A3 RegionReviveLakeRumare-ImperialIsle patch.esp [Version 1.3.4] A4 wb_TBG_RR-LR_UL-II_patch.esp A5 HoarfrostCastle-LushWoodlands patch.esp A6 thievery.esp A7 HeartoftheDead-ArriusCreek patch.esp A8 xulPatch_AY_AC.esp [Version 1.1] A9 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b7] AA Oblivifall - Losing My Religion BC Full.esp [Version 1.0] AB Better Cities - All Natural.esp AC Oblivifall - Losing My Religion_HOTD_Patch.esp [Version 1.0] AD Enhanced Economy.esp [Version 5.4.3] AE Better Cities - VHBloodlines.esp AF RST+Cloudtop Mountains.esp [Version 1.1] B0 EM_RedRoseManor.esp [Version 2.0] B1 OOO-CliffsOfAnvil patch.esp [Version 1.2] B2 ROC+UL-II+LtPD Patch.esp [Version 1.0] B3 RTT.esp B4 RTT-Weye Relocation Patch.esp [Version 2.0.1] B5 Unlikley Compilation + KDQ standalone.esp B6 Better Benirus Manor - RL Patch.esp [Version 4.72] B7 KragenirsDeathQuest-UniqueLandscapes Merged patch.esp [Version 2.0] B8 SunderedKeep.esp B9 ROC+Shadowcrest Vineyard Patch.esp [Version 1.0] BA RST+Cheydinhal Falls.esp [Version 1.1] BB FrostcragReborn-Snowdale patch.esp BC Skyrimized Water HD eng.esp [Version 1.8.] BD Trade and Commerce.esp BE Arren.esp BF 1em_Vilja.esp [Version 4.04] C0 FCOM_OMG.esp [Version 0.9.9] C1 PersuasionOverhaul.esp [Version 1.43] ++ PersuasionOverhaul_OOO.esp [Version 1.2] ++ PersuasionOverhaul_MMM.esp [Version 1.2] ++ 1em_Vilja_OCOV2_By_jet4571.esp C2 Daedric Lord Armor.esp C3 MTCVillages-FaregylPatch.esp C4 Woodcutters_Cabin_COBL.esp C5 RomancingAhnassi.esp C6 ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp [Version 1.0] C7 PTMudwater.esp C8 armors and clothes.esp C9 Fighters Guild Scalemail Full.esp CA Trade and Commerce Update.esp [Version 1.01] CB ROC+Ancient Redwoods.esp [Version 1.0] CC TheElderCouncil_TempleOfTheOne.esp CD Kragenir'sDeathQuest-RSTpatch.esp [Version 1.1] CE thievery - EE patch.esp [Version 4.2] CF OOO-JerallGlacier patch.esp [Version 1.0] D0 Better Cities - Unique Landscape Imperial Isle.esp [Version 5.3.0] D1 Better Cities - Unique Landscape Chorrol Hinterland.esp [Version 1.3] D2 ImpeREAL Empire Unique Cities - Sutch.esp D3 SM Plugin Refurbish(Merged).esp [Version 1.30] D4 ROC+UL Skingrad Outskirts Patch.esp D5 Clamshell_Cottage_v1.5_COBL.esp D6 CompanionFergus.esp [Version 2.0] D7 ElzMoreVoice - Original Voice Replacer.esp D8 VampireCompanion.esp D9 MTCEV-RoC Patch.esp DA Better Cities - Unique Landscape Skingrad Outskirts.esp [Version 5.3.0] DB KORE- Blood Drinker Umbra.esp DC Real Hunger, Cobl.esp [Version 1.6.1] DD Arren-EntiusGorge patch.esp DE Better Abandoned House - BC_OBC_UL Patch.esp [Version 2.0] DF SecretOfTheGlyphs.esp [Version 1.2] E0 KragenirsDeathQuest-LetThePeopleDrink patch.esp E1 MTCVillages-LostSpiresPatch.esp E2 ROC+Romancing Ahnassi Patch.esp [Version 1.0] E3 OOO-Snowdale Patch.esp [Version 1.1] E4 ROC+RR Patch.esp [Version 1.0] E5 Better Cities - Thievery.esp E6 Cheydinhal Land Texture Fix UL.esp [Version 2.0] E7 Companion Neeshka.esp E8 ImpeREALForts+LostSpires Patch.esp [Version 1.0.1] E9 LostSpires-DarkForest patch.esp EA Andragorn_Weapons_Armors.esp EB Better Cities - Unique Landscape Panther River patch.esp [Version 1.4] EC LostSpires-Everglade patch.esp ED Enhanced Grabbing.esp [Version 0.5] EE ROC+Fighters Guild Quests.esp EF KragenirsDeathQuest-LostCoast patch.esp [Version 1.1] F0 Bashed Patch, 0.esp
Cant get Better cities full.esp and Better imperial cities.esp in the right spot
LOOT sorted the mods above, but all cities and imperial city have land tears and altered landmass
http://static-1.nexusmods.com/15/mods/101/images/16513-1-1289769826.jpg
Tried moving manualy and rebuilding bashed patch, but moving as far down to All natural.esp crashes game when loading
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for the record my pc does not take 10 minutes to load oblivion startup window
I do get a 10 minute *loading screen bcs of my 250+ mods if that is what you mean. But if you mean the oblivion autorun window with "play" "data files" "options" "uninstall"
i can tell you 1 thing:
Install OBSE (oblivion scrip extender) by following install guide (as i remember pretty easy)
then launch the game *not with oblivion shortcut, but with *obse_loader.exe that is in your data files (you can create a shortcut to desktop). When
you run the game with obse_loader it immediately goes to loading screen and after that the main menu (the one with "continue" "new game" "exit" ect)
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If I load any game that was saved with my character outside, it also crashes to the desktop as soon as the load bar gets halfway through loading
oblivion crashes where my new creatures are
I had the very same problem about a year ago when my FCOM installation quest started :D
I cannot recall exactly what caused it (so many things i did wrong back then)
so the only thing i can advise you to do is read the FCOM step-by-step installation manual here
https://drive.google.com/file/d/0B8BTIQGFFmHPWmNCbVdSUXFDRXc/edit
And in case youre new to fcom make sure you dont clean any of the FCOM files in tes4edit. ever.
heres a link to the freshest fcom page if you need expert advice
http://forums.bethsoft.com/topic/1475399-relz-fcom-convergence-10/
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BOSS is obsolete now. Use LOOT ( by the same people that made BOSS)
then POST your actual LOOT log so we can see it.
http://i.ytimg.com/vi/1IkGj5Ghgm4/hqdefault.jpg
thank you for the info
I did some further tests and that tutorial pop-up is a timed thing (you don't need to move at all). Do you get the same crash if you coc weye?
Edit - Have you seen this thread http://forums.nexusmods.com/index.php?/topic/410624-francescos-optional-new-creatures-add-onesm-crashes-my-game-and-a-graphics-question/ ?
I have just solved the problem by unplugging one of the few mods (out of 200+) that i neglected to check!
im an idiot, it was "better daedric shrines" - merged version by Scot and Stratoi and it is an obvious conflict with UL mods, and apparently the 2 compatibility patches that i know of are not enough to fix these problems (or problems with other mods that i am not aware of at this moment).
How does it cause an error while leaving the sewer entrance cell i have no idea but it's cover is blown and it will burn in my recycle bin for it's sins.
Thank you for provided support and i apologize for my oversight Striker879.
To answer your questions, checked and coc works fine now for all locations (Weye included) - before unplugging better daedric shrines coc made my screen dark!
As for that post about Francesco's optional new creatures, i do not use that particular plugin as i do not like non lore monsters
(yes i know MMM and War Cry have loads, and i plan to track down their "no XXX monsters".esp to eliminate them as well),
As i do still run into random errors i will post my LOOT report here if nothing then to confirm the load order i have is correct
As soon as "view last report" starts to work as atm im getting a blank page from LOOT.
Also LOOT sorts my plugins in such a way that my game never gets past the loading screen :-/ so i am stuck with BOSS for the time being...
(how is it that they didn't port their info on existing Oblivion mods if they are the same guys that made boss?)
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hi again
well BOSS doesn't know your mods if there is no info uploaded on your mods
(thus my suggestion to use boss then manually move the stuff you made yourself)
BUT turns out boss is obsolete now :O
bben46 said now there's a better tool called LOOT by the same team that made boss! Link below
edit: you do use OMM or Wrye bash?
When i say manually move mods i mean move them while in OMM and Wrye Bash (as data files on launcher simply put - sucks)
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i had a similar idea before (the pop up notice fault) but it turns out it doesn't do anything, and i can stand fight whatever in front of the sewer entrance and its proximity (and ofc 20 pop ups from tutorial and quest mods dont seem to bother the game)...
but after leaving the cell instant crash and the coc command isnt doing anything
ill try it again just to be sure
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in case you dont get a better response,
Not an expert on steam games
but i would advise running the game from OBSE, as it launches the game the moment you run obse.exe
(in case you dont know what obse is, here is the nexus page, that also provides description for steam users)
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boss placed it correctly near the end of the load order thnx for the ideas btw
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Until you get a more experienced evaluation of the problem:
So personal advice, BOSS is the best way to build your load order. Im sure you know how it works, but
also there are some options to make it recognize your mods in the future (and you can always run it, and then modify the load order after BOSS put everything in the ideal place)
As for tes4edit, its pretty simple to use, a 2 step thing, as shown in the video below (the vid is slooow)
But in order to know which mods are dirty you need... you guessed from the video above....BOSS (the report boss gives you after it sorts your mods has the info on what mod is dirty)
Still expert opinion needed here for the actual load order, but i can tell you right now boss can make your life a bit easier
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did it again to make sure, and no same crash halfway to Vilverin
I made that esp in tes4gecko from 3 different Sounds of Cyrodiil patches
(Mehrunes Razor, KOTN, Heart of The Dead)
but i tried runing the game without it too and it didn't help
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not close to being an expert here, but my load order sorted by BOSS doesn't look anything like that (the mods i use from your list that is)
if you own your own mods, why don't you report them to BOSS so it knows where to put them
other that that i cant tell you anything that you don't already know, like anything altering
the city has potential of doing that, as well as any mod with not enough play testing by ppl (those vampire mods for example)
Maybe it's dirty edits or something, cleaning all mods is relatively fast...
as im stuck with an error myself
hope you get yours solved
excess esp. file crashing game on startup
in Discussion
Posted
ok narrowed it down to OOO and All natural esp.
Cannot run both at the same time, although i am using bashed patch.
What do you do to run OOO and Weather - All natural in the same game ???