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Nexus Mods Profile
About MrKit
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Fallout New Vegas
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So, I'm just gonna talk about my journey so far. If this is off-topic, please just gently let me know. I don't take part in these forums much unless I have to. I saw a reveal video for Starfield yesterday. At first, it gave me serious No Man's Sky vibes, like uncomfortably so. I had pre-purchased that game and still haven't found a way to get my money's worth. So, serious PTSD. Then, you know, they explained and showed more. I was totally overwhelmed with what they promised and quite anxious to play. I went and bought the most expensive version of Starfield knowing it would not come out until at least September. Once my money was taken, I found out that my seemingly cutting-edge rig was nowhere near ready. My fault. I could have looked first, but I knew that I would buy any new Bethesda title whether or not my computer is ready. They know it, too. That's the trouble. So, I spent a bit over $1700 buying a new CPU, motherboard, graphics card and RAM going into debt using a credit card. Once it's built, this will be a rig with which to contend. My local store said I should also replace my PSU even though I have a Cooler Master with either 1000 or 1200 watts, still functioning perfectly and under warranty. I haven't decided on that one yet although my wife says she's willing to pay for it. Yes, serious gamers can have wives. Now I have Fallout 76 PTSD because I per-orderded that one and although I play it from time to time and played it quite a bit when it launched, I never felt I got back anywhere near my money's worth. I guess you could say I'm a Bethesda Fanboy, although at age 60, I'm more of a Bethesda FanGeezer. I have extremely high hopes for this game. I love Bethesda and have spent literally years in their games. I clocked well over 12,000 hours in Skyrim just in Steam, so not counting what I did on the XBox 360 and that was right after over 7000 hours in Fall New Vegas. I am anxious, some would say DESPERATE to make the most out of this game. I'd love to hear your thoughts as we tick down the time to a real launch.
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In response to post #58857216. #58922306, #58926716, #58931711, #58954851, #58955056, #58956801, #58958426, #58958736, #58979631, #58987141, #58996341, #58997811, #59030141, #59040336, #59063731, #59132571, #59143761 are all replies on the same post. Many of us defend the original not because we are particularly defending our friend, which is not possible because we have never met the person involved, but because we get tired of people telling others what they SHOULD do, how they SHOULD speak and how they SHOULD NOT speak when handling their own business. Don't folks have the right to handle their communications with the public the way they want to rather than the way you think they SHOULD? Who says they SHOULD do it your way? You? For every you that thinks they SHOULD do it one way, there are many others that think they SHOULD do it some other way, as well as those who think the way they did it was appropriate for them. I am a professional writer and no doubt you'll decide that I SHOULD have written this differently or stayed out of this. I got the point from the original, and I'm not a fanboy. There are things about the Nexus I like, and things I don't like. I have written about both and I'm a paid member. Still, when I write, I don't tell them what they SHOULD do, as if my personal opinions are their marching orders. People do business the way they like, and, as long as it it legal, they get to do it that way.
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In response to post #44330915. The best quest mods are ones that are done so well you foget you added them yourself. So, I have all these things, like Forgotten City, that I run across in Skyrim Special Edition, that I don't remember from original Skyrim, but what does that mean? The guide is 1119 pages! So, even after thousands of game hours, there's a LOT of Skyrim I haven't experienced. I look for quests especially that fit in so well you're just not sure. Did Bethesda make this or was it a home gamer? Modding just gets better and better with more realistic locations, sounds, characters and all that. Often the most realistic stuff is what came from the Nexus. Not only have I just finished the main quest barely twice, I have great quest mods that I have never finished. They have been on my computer for years. I have visited them and I will complete them to be sure. Skyrim is such a rich, deep, varied experience as individual to the player. Adding mods to that only makes it even more unique. I mean no two gamers would have the same exact mod collection unless they collaborated and chose to. So, my Skyrim gameplay will always be totally different from everyone else's. I love that.
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In response to post #44351035. #44363725, #44368065, #44410655, #44410780 are all replies on the same post. THANKS!!!! SkyUI was one of the main things I was missing in the Special edition, but things weere so nice in the SE I didn't want to go back.
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In response to post #44340590. #44386910, #44439645 are all replies on the same post. To me, half the game was coming up with the load list of mods. It was about finding the perfect list of the best mods and making them play nice together whether that required learning how to make merged lists or whatever. Then, the rest of the thousands of hours I spent, I just did what I wanted. I think I only completed the main quest twice and that was years after getting the game. I played Oblivion for thousands of hours, too and only completed it a couple of times. I spent time on side quests, building certain skills for specific types of characters. I do LOVE the main quest of Skyrim. I just don't feel "married" to it like I have to rush out and get it done. I mean the Prima guide is 1119 pages long, jam-packed with information. This is a HUGE, intricate game with many complicated systems. It could be played vanilla forever without getting old if one is a true roleplayer, so of course with mods it's no wonder we play for thousands of hours and don't always do the main quest.
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I am very pleased how fast you got NMM working for Skyrim Special Edition and delighted at how quickly MODs are showing up on the Nexus for it. I mean playing Skyrim without my favorite MODs seems so unnautural.
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The game allows 255 MODs and I have 144, but I can't leave the vault. Disabling them one-by-one is a lot of work. If I do it automaticly, I'll forget some of them when I go to spend the entire day putting them back in. This had better work.....
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Steam and Bethesda remove paid modding from Skyrim Workshop
MrKit replied to Dark0ne's topic in Site Updates
People like games with MODs. The game companies know that. While I am grateful for the SDKs, I doubt they released them out of the goodness of their hearts. I believe they do it to make money. The more quality MODs there are for a game, the more copies of the game the company sells. Businesses are in business to make money. That's what the SDKs are about. Understand, as I said, I'm grateful. I would not play Oblivion, Morrowind, Fallout New Vegas, Fallout 3, Skyrim and many other games if they could not accept MODs easily. I'm also grateful to the Nexus. It's a great place to get MODs. Membership here is not expensive. I have thousands of MODs on my computer, most downloaded long before there was a simple way to donate. I am poor, and I'm used to getting MODs for free. Even so, I will try to donate $5 here $10 there over a lot of time on the MODs I use and love the most. It's the best I can do. -
Now rising in the minority opinion, I am not into the new nags on endorsements. I sometimes download everything new for that day with no intention of adding any of it to my game until the beginning of the next play-thru. It just saves me time when I do want to start a new character. I do look at my installed mods in NMM frequently, to see which ones I use that are not endorsed. If I like them, I click on them and endorse them through the site. I am getting, shall we say frequent "reminders" (read : nag messages - I can almost see the wagging finger) about the same files now every time I use the Nexus. I'm against it. I do endorse the mods that I like. Remember, I acknowledged that this would be the minority opinion. Thanks for letting me share it. BTW, LOVE the Nexus. Thanks for all y'all do.
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I don't know what to do. I stupidly said okay when it offered the directories for the files, but they were wrong. They were for a drive that does not exist. Now NMM will not load for Fallout New Vegas. I can't find the file storing the path info in order to change or delete that wrong information. Also, in other games, such as Skyrim, my mods are not showing up. The installed plug-ins show up in the left tab, but not the mods in the right tab. EDIT - I uninstalled and removed config files on uninstall and the reinstalled. That solved the first problem. The other stall lingers on all my games.
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I am reckless, meaning I download and add a LOT of MODs for my games at the same time, sometimes as many as two hundred in a single session. I look for any reason why a MOD would not fit my needs or wants before I ask for it to download. If the authors of MODs suddenly start deleting comments they deem negative, posts that might have information I would find useful, it would take me hours longer to add and remove MODs the way I do now. Worse yet, I might have to change how I get MODs, downloading and testing them one at a time, like any rational person would do. I hate change and I did not get into RPGs in order to be rational. So, while I love your sites and am a premium member (even having paid for other people's premium memberships),while loving nearly every one of your new plans, the moderated comments ideas sounds like it could cause me trouble. I also get that moderating the moderation would be more trouble, so that's not going to happen either. Let me just say to all MOD authors out there, (you KNOW who you are) THANK YOU very much and please have mercy on the comments posted. Many of us rely on both the pluses and minuses in what is written. Oh, and a HUGE, unpayable THANK YOU for the NEXUS as well. We're Rockin' Your Majesty and We Have You To Thank!!!!!
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Sorry about that. I just didn't read carefully enough about how to fix it. Again, my humble apologies. Of course it works now.
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Well, I'm a little worried about the new launch because even as a lifetime member, I get the following when trying to visit the New Vegas version: Not Found The requested URL /cookie.php was not found on this server. Additionally, a 404 Not Found error was encountered while trying to use an ErrorDocument to handle the request. Apache/2.2.16 (Unix) mod_ssl/2.2.16 OpenSSL/0.9.8e-fips-rhel5 mod_bwlimited/1.4 PHP/5.2.9 Server at files.newvegasnexus.com Port 80