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DarknightK

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  1. Recently, I have been getting an unusual amount of latency within my save games (Tested with convenient horses tool, it was on average between 200-250 ms). I have not added any new mods however, and my game was running fine at around 58-60FPS beforehand on previous saves. I decided to fire up save game script cleaner and clean out all instances of orphaned scripts (which totaled to be around ~9k IIRC?) after uninstalling Archery Gameplay Overhaul. For caution, I made a backup file before cleaning. I tried booting up the pre-cleaned file, and I am still having the same amount of lag on that old save file. I'm not really sure where the problem is, since my CPU isn't overheating either. Usually, intensive games will cause throttling on my CPU, giving me hitches at random intervals of gameplay, however this lag I'm currently getting is consistent upon booting up the game. I experience no lag in the loading screens however, only in the main menu, in-game, and inside in-game menus. May anyone please help narrow down where I'm getting this unexplained lag from? Is it script lag, or something else? I have a hunch it may have to do with the script cleaner, since my problems started occurring after I cleaned my save game.
  2. Tried that already, the plaque came back, but only the texture, not the activator :/
  3. In Dragon Falls Manor, a house mod that I'm currently using, a weapon plaque activator mysteriously disappeared after I had put an enchanted Nordic Greataxe on it (note that a Greatsword, nor other weapons did not affect it). After removing the Greataxe, only one side of the weapon plaque was able to be interacted with, while the other simply disappeared from view. Is there any way to re-enable the activator via the command console? Or will I have to use the CK or some other program to manually re-add this myself?
  4. Thanks for the guide Grom! I'm so happier now that I know the awesome potential that Wyre Bash and TES5Edit have! For anyone else reading, these 2 programs are undeniably essential to making your game, uh, not crapping out on you. Definitely praise the sun for this man's in-depth guide on how to work these programs. Before this guide, I barely touched them other than LOOT for my load order, now its my bread and butter.
  5. After numerous infuriating attempts to navigate the foggy part of the Slim Shady Woods with the Invisibros, I've come to my breaking point. Is it possible for someone to create a texture that overrides their transparent one with a solid color of some sort? Frankly I don't care what it is, anything that makes them stand out would be highly appreciated. Or if there is anyone out there who could tell me how to directly modify the files to change textures that would also be greatly appreciated. pls, I hate these things. ;-;
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