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[LE] Overwriting scripts in another mod
evilhusky5 replied to evilhusky5's topic in Skyrim's Creation Kit and Modders
I think my issue was since I hopped back and forth I only changed the esp into esm when i created my patch. after that i did all my editing with Phenderix and OCS changed back into esp files. thinking back this is probably where i went wrong. -
[LE] Overwriting scripts in another mod
evilhusky5 replied to evilhusky5's topic in Skyrim's Creation Kit and Modders
I attempted this using SSEEdit. I sucessfully made the files esm, created the mod, then tested it and it didn't work. I reattempted after reading your post in case I fuddled up somewhere as I did hop back and forth quite a bit and thank Talos IT WORKS! Thanks for the help! -
So I'm attempting to make a patch for two Mods (Phenderix Magical World and Open Cities Skyrim specifically) and What I'm attempting to do is quite simple, change the destination of the teleport spells in Phenderix to destinations that exist in OCS so that they mesh well together. To go about this I make a new mod with Phenderix and OCS checked in Creation Kit, make the appropriate changes to the teleportation scripts, and then save as a seperate mod. However no matter load order the changes aren't implemented in game. Where am I going wrong???