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DarthZanos

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  1. That backported ESL support seems to have fixed it. thank you so much
  2. I am not new to modding but I have never really learned how to read these crash files. Mainly have troubleshooted the old fashion way, remove one mod at a time following their uninstall steps till I can figure out what broke. The problem here is I have done that over the last two days and I can figure it out. It looks like its the engine fix files but aren't those supposed to fix it not break it? When they are installed and enabled it crashes at logo screen before main menu. If I uninstall them and launch I get an infinite loading screen on the main menu before the UI updates to show the menu options. But the thing is I had it fully working before I tried using jk's Skyrim and the other jk mods. but I tried removing them and it now doesn't work. Something when I install the jk mods breaks my Skyrim and I can only fix it by a full wipe, then not installing the jk mods when I do it again. So I am trying to learn to read these logs so I can better face the problem. Because I would like to use the jk mods if possible. Anyone got any info or tips? Maybe even the solution? https://pastebin.com/6FcS5J5X
  3. nope. i manually checked all my mods. no missing masters anywhere
  4. When i launch the game it crashes after a few seconds. Right as it reaches the main menu. It wont let me attach the crash test files so I'm gonna include the pastebin.com link. https://pastebin.com/3BAZKksy This is the crash log. https://pastebin.com/vSZFCrBX This is the buffout4 log Every time I have tried to mod Fallout 4 I have always had this "Unhandled exception "EXCEPTION_ACCESS_VIOLATION" at 0x7FF617C88F6A Fallout4.exe+1AF8F6A" be my crash log's first line. I have tried removing the mod that loads in at index 1AF but nothing. When i remove that it still says that is the crash when it resorts a new mod into that index. I have modded my Skyrim SE with no prolonged problems and I want to enjoy Fallout 4 as well. Please help
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