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Azakiel

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Everything posted by Azakiel

  1. A dirty mod is a mod that contains edited records that are either a) out of place for what the mod does (known as wild edits),b) are identical to master (i.e. an record from a master file the mod relies on that is no different to the version in the master files) or c) deleted references (marked in boss as UDRs). the first type cannot be automatically fixed with TES5Edit and so is no noted in the BOSS log, but the other two can. ITM records can cause other mods (that are earlier in the load order) to not function correctly by reverting the changes those mods make back to the vanilla version, while Deleted references can cause problems if any mod in the load order tries to affect the deleted reference (such as by a script). Follow the link in your boss log and it will explain how to clean mods. if the explanation is not sufficient, you can find some informative videos on youtube by Gopher. A Bashed Patch is a patch that is created in Wrye Bash which (in Skyrim) merges together changes in levelled lists (in Oblivion it could do a lot more such as merging changes to an npc from various mods). it is used when you have multiple mods that edit the same levelled lists (such as creature or item mods) as otherwise only the mod that loads last out of the conflicting mods would make a change to the levelled list. Normally a CTD before reaching the main menu indicates a missing or out of order master file. My suggestion would be to install Wrye Bash as it will mark any mods that have missing or out of order master files. It is also (IMO) a significantly superior mod manager to NMM.
  2. are you running any mods related to weapons or enchantments?
  3. If you could post up the latest copy of your BOSS log that would be really helpful. I'm going to go out on a limb and say you've probably uninstalled Burn Freeze Shock effects and Realistic Needs and Diseases at some point recently?
  4. in that case those bugs would just be vanilla bugs which should be fixed by the Unofficial patches. You will find them on the nexus (Unofficial Skyrim Patch, Unofficial Dawnguard Patch) etc. download and install them (ensuring correct load order placement) and they should clear up a lot of your problems.
  5. Sadly there a wide variety of bugs in vanilla skyrim, your best bet would be to install the Unofficial Patches as they go a long way to fixing a lot of the problems that Bethesda did not fix. of course, in some case it could be a conflict with mods you have installed, any chance you could post up your load or (even better) a copy of your latest BOSS log?
  6. I would help people help you a lot more if you were to post up a copy of your latest BOSS log, and the entirety of your papyrus log rather than just a select chunk of it
  7. if you haven't used TES5Edit before, and aren't confident with it, then I would suggest only cleaning the mods that are indicated as dirty in your BOSS log (the link in your log should provide a detailed guide to cleaning mods, and gopher has posted some good youtube videos on the subject). as far as the better sorting compatibility patches, thre have been some database related issues which have caused those files to disappear, however there is a link in the posts section to the files (should be the top post). As far as your other issue, that is probably related to other issues rather than dirty mods, but as I've said, it can't hurt to clean the marked mods and see if it has any effect on your problems.
  8. My first impression is that you are running a lot of mods that are quite script heavy, especially during combats, and some of these (such as Deadly Spell Impacts) have been suggested by the STEP community to be a potential cause of instability. It could simply be that you have too many heavily scripted mods for you system. Could you post up your latest BOSS log?
  9. just to check are you missing all your save games or everything except save 1?
  10. Hi again. In terms of incompatible or obsolete mods I am referring to those flagged in your BOSS log as such. The mods that are flagged as containing out of order subrecords should definitely be updated if they have available compatibility patches (which includes better sorting) - these are flagged in your BOSS log. there is no need to backup your entire skyrim directory when using TES5Edit, just the .esm/.esp files. I would definitely recommend cleaning the mods flagged by BOSS as this can prevent a wide variety of issues. ITM (Identical to Master) records in mods late in your load order can revert edits to vanilla records made by mods loaded before the one with the ITMs, potentially preventing the mod from functioning as expected. This is usually not so much of an issue, but the other type of edit that TESEdit claims is more important. UDRs refer to vanilla references that were deleted by the mod. These can cause problems if later mods try and interact with those references (such as by scripts).
  11. There should be a section for conditions in the crafting recipe. You can set it so that as long as the weapon (or any other specific item) is in your inventory the recipe will appear. Sorry I can't be more specific than this, I don't use the CK very often, and tend to make these kind of tweaks in TES5Edit.
  12. BOSS is a separate utility. I don't use NMM myself so I'm not sure if you can run BOSS from inside NMM (I use Wrye Bash myself, and it includes shortcuts to TES5Edit, BOSS and SKSE/Skyrim in its UI). I would suggest using BOSS to sort your mods when you install a new mod or update and old one
  13. Not strictly related to your RAM issues, but you have a lot of warning in your BOSS log that you really should be dealing with (cleaning dirty mods, removing obsolete or incompatible mods, installing necessary compatibility patches etc.) This should help to improve your overall game stability
  14. first things first, make sure to clean Hearthfire with TES5Edit. secondly, there have been a lot of discussions about certain mods on the STEP forums, and the consensus seems to be that running a lot of mods like Deadly Spell Impacts, Enhanced Blood Tweaks, and similar mods that run a lot of scripts during intensive parts of the game (such as combat) can create instability in your game.
  15. in terms of your load order, go download and run BOSS, as this will sort your load order for you. as far as your graphics mods not looking like the screenshots, this is most likely due to the difference in config and hardware between your set-up, and the one used by whoever took the screenshots.
  16. sadly (in my opinion) its the (to use your term) "noob-friendliness" of NMM that limits its use and can cause people various issues (especially when using lots of mods). The main reason I hold Wrye Bash as superior to NMM (apart from the Bashed Patch) is that I can look at each individual mod that I download and find out what files are contained in the archive (not the BSA if any, but the .7z/.rar/.zip/whatever that you download from the nexus) and whether any of them conflict with files installed by any other mod I already have installed. on top of this it will also tell me if any of my mods are missing required master files (or if those master files are out of the expected load order), if any of my save files are missing mods that they require, and can give me a limited breakdown of what records are contained in the esps (although only for certain record types, and not in any more detail than the form id and editor id). To me the UI is pretty easy to get the hang of, and there is a very detailed guide to wrye bash available. If you need any help getting the hang of Wrye Bash (should you choose to use it) drop me a PM and I'll see if I can help
  17. it very much depends on the mod. simple weapons and armour mods shouldn't cause you any real issues. However, if any of the disabled mods modified vanilla scripts, those modified script files will still be present in your data folder, and could cause unexpected issues. Personally, if you are going to do this kind of thing I would advise putting the time into learning how to use MO, as it will cause you fewer issues in the long run (hell, even if you decide not to use MO, I would still suggest dumping NMM in favour the more superior Wrye Bash).
  18. what this usually indicates is that you are missing certain required master files for one or more of the mods you have installed. I would suggest installing Wrye Bash as it will flag those mods that have missing master files
  19. You can add items to your inventory and complete quests via the console
  20. did you uninstall or change the load order of any mods before you noticed the bug?
  21. Hi, it would be helpful if you could post up a copy of your latest BOSS and papyrus logs
  22. Wrye Bash is a mod manager (like NMM, but in my opinion superior as it provides a lot of additional functionality), whereas BOSS is designed to correctly sort your load order.
  23. Hello again asdeiro. The problem is, even if you uninstall a mod it will still leave traces in your save games. This isn't usually a problem with a simple mod that adds a few items (for example), but with a heavily scripted mod (such as WARZONES), your save will still keep looking for scripts it thinks it should be running (which will cause issues as those scripts will no longer be present). My suggestion would be to completely uninstall WARZONES (a simple enough task if you are using NMM or Wrye Bash), and then start a completely new game.
  24. if your game crashes before you reach the main menu then it means one of your mods is missing a required master file. I would suggest installing the latest version of Wrye Bash, as it flags any mods with missing or out of order master files.
  25. I would suggest using BOSS to sort your mods into the correct order, and then posting up your BOSS log so we have a bit more to work with.
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